Player Matchup

Ganesha
Ganesha
CosmicCramer843
Ganesha
Level 128
God Stats
28W - 14L
1,684 SR
Queue Stats
171W - 167L
1,569 Elo+
Party 1
Achilles
Achilles
RevokedDagger
Achilles
Level 151
God Stats
4W - 1L
1,570 SR
Queue Stats
36W - 28L
1,527 Elo+
Party 1
Eset
Eset
xSAVAGE420x
Eset
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 98L
1,576 Elo+
Party 1
Team Averages
Level 142
1,585 SR
1,557 Elo+

VS

Team Averages
Level 92
1,483 SR
1,428 Elo+
Sol
Sol
 
Sol
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
JayKinqHD
Amaterasu
Level 109
God Stats
1W - 1L
1,450 SR
Queue Stats
124W - 146L
1,390 Elo+
Party 2
Izanami
Izanami
defoiled
Izanami
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
8,478
652
6,768
7,993
7,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
RevokedDagger
Achilles
13
8 / 1 / 0
9,262
712
13,187
12,062
7,360
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 6
8,015
617
3,821
5,442
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 0
8,240
634
8,367
10,432
2,955
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
JayKinqHD
Amaterasu
10
0 / 3 / 1
7,022
540
1,892
8,333
3,371
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
defoiled
Izanami
9
0 / 4 / 0
6,886
530
3,994
9,084
2,271
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
2
2
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
0
2
W
0
0
7
3.5
L
Amaterasu
JayKinqHD
Amaterasu
0
3
1
0.17
W
Achilles
RevokedDagger
Achilles
8
1
0
8
L
Izanami
defoiled
Izanami
0
4
0
0
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,776
Damage
14,253
25,497
Taken
27,849
16,715
Mitigated
8,597
9,896
Healing
5,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,367
2,828
0
4,675
10,432
2,955
0
3,534
6,898
43,307
0
W
6,768
558
0
3,676
7,993
7,443
535
1,432
6,561
25,978
0
L
Amaterasu
JayKinqHD
Amaterasu
1,892
749
0
471
8,333
3,371
0
3,846
4,487
0
4,786
W
Achilles
RevokedDagger
Achilles
13,187
2,329
0
3,644
12,062
7,360
23
5,741
6,321
0
28,253
L
Izanami
defoiled
Izanami
3,994
2,115
0
0
9,084
2,271
0
3,755
5,329
0
16,403
W
3,821
284
966
1,610
5,442
1,912
557
2,280
3,162
29,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,755
Gold Earned
22,148
128
Minions Killed
131
5
Camps Cleared
4
705,425
Distance Traveled
701,768
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,240
634
89
7
3
236,069
2
W
Ganesha
8,478
652
11
1
0
194,506
1
L
Amaterasu
7,022
540
11
1
1
242,991
0
W
Achilles
9,262
712
39
3
2
263,504
2
L
Izanami
6,886
530
31
2
0
222,708
0
W
Eset
8,015
617
78
6
3
247,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role