Player Matchup

Nike
Nike
HELIOS455
Nike
Level 28
God Stats
4W - 4L
1,848 SR
Queue Stats
94W - 105L
1,508 Elo+
Solo
Cupid
Cupid
NepeVolador
Cupid
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 10L
1,581 Elo+
Party 1
Susano
Susano
TinMonCrice
Susano
Level 4
God Stats
19W - 26L
1,354 SR
Queue Stats
67W - 89L
1,745 Elo+
Solo
Merlin
Merlin
UncleDadddy
Merlin
Level 4
God Stats
5W - 10L
1,492 SR
Queue Stats
61W - 75L
1,483 Elo+
Solo
Yemoja
Yemoja
marinpoliman
Yemoja
Level 4
God Stats
6W - 5L
1,500 SR
Queue Stats
11W - 11L
1,581 Elo+
Party 1
Team Averages
Level 9
1,539 SR
1,580 Elo+

VS

Team Averages
Level 23
1,528 SR
1,588 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlntmanandChonic
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,573 Elo+
Solo
Nemesis
Nemesis
Handitor
Nemesis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 24L
1,685 Elo+
Solo
Aphrodite
Aphrodite
HellaCake
Aphrodite
Level 13
God Stats
17W - 7L
1,641 SR
Queue Stats
20W - 10L
1,560 Elo+
Solo
The Morrigan
The Morrigan
ItsYoDucky
The Morrigan
Level 25
God Stats
3W - 1L
1,647 SR
Queue Stats
52W - 46L
1,573 Elo+
Solo
Artio
Artio
Lornd7
Artio
Level 26
God Stats
2W - 6L
1,353 SR
Queue Stats
85W - 89L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
0 / 4 / 0
8,917
495
9,014
18,340
9,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 5 / 6
8,408
467
11,116
13,990
4,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
12
2 / 8 / 4
7,739
430
4,826
12,642
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
12
4 / 5 / 4
7,946
441
9,648
6,736
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
13
4 / 3 / 7
8,974
499
2,979
16,004
13,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlntmanandChonic
Ah Muzen Cab
12
1 / 5 / 5
8,125
451
9,500
10,202
3,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Handitor
Nemesis
19
13 / 1 / 5
11,871
660
12,878
14,434
7,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
HellaCake
Aphrodite
12
1 / 6 / 4
8,116
451
6,488
13,020
9,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
ItsYoDucky
The Morrigan
17
6 / 1 / 7
10,497
583
10,370
8,573
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Lornd7
Artio
14
4 / 0 / 3
9,232
513
10,978
16,604
10,609
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
13
Kills
25
25
Deaths
13
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BlntmanandChonic
Ah Muzen Cab
1
5
5
0.7
L
Nike
0
4
0
0
W
Nemesis
Handitor
Nemesis
13
1
5
15.5
W
Aphrodite
HellaCake
Aphrodite
1
6
4
0.5
W
The Morrigan
ItsYoDucky
The Morrigan
6
1
7
9.5
W
Artio
Lornd7
Artio
4
0
3
5.5
L
3
5
6
1.2
L
Susano
2
8
4
0.5
L
Merlin
4
5
4
1.2
L
Yemoja
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,583
Damage
50,214
67,712
Taken
62,833
32,420
Mitigated
34,430
19,091
Healing
26,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BlntmanandChonic
Ah Muzen Cab
9,500
2,107
0
2,099
10,202
3,158
0
2,200
7,834
0
41,031
L
Nike
9,014
875
0
4,901
18,340
9,375
0
9,315
9,025
12,153
48,832
W
Nemesis
Handitor
Nemesis
12,878
7,164
0
6,504
14,434
7,941
0
3,259
10,853
0
105,671
W
Aphrodite
HellaCake
Aphrodite
6,488
271
1,533
5,166
13,020
9,527
534
2,389
10,531
31,503
0
W
The Morrigan
ItsYoDucky
The Morrigan
10,370
2,993
0
2,269
8,573
3,195
0
3,555
4,590
65,848
4,669
W
Artio
Lornd7
Artio
10,978
1,826
583
8,597
16,604
10,609
519
3,949
11,360
45,256
0
L
11,116
5,778
361
3,440
13,990
4,362
865
3,932
10,058
0
59,556
L
Susano
4,826
464
0
2,546
12,642
3,486
0
2,563
10,079
0
35,516
L
Merlin
9,648
467
0
0
6,736
2,106
0
3,150
3,586
37,058
0
L
Yemoja
2,979
1,129
2,683
5,160
16,004
13,091
0
5,283
10,721
15,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,984
Gold Earned
47,841
377
Minions Killed
487
0
Camps Cleared
0
1,450,293
Distance Traveled
1,695,698
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,125
451
68
4
0
303,716
2
L
Nike
8,917
495
122
7
0
305,283
4
W
Nemesis
11,871
660
155
9
0
387,808
1
W
Aphrodite
8,116
451
56
3
0
309,064
5
W
The Morrigan
10,497
583
132
7
0
377,472
6
W
Artio
9,232
513
76
4
0
317,638
0
L
Cupid
8,408
467
111
6
0
281,801
2
L
Susano
7,739
430
56
3
0
299,091
1
L
Merlin
7,946
441
61
3
0
295,656
4
L
Yemoja
8,974
499
27
2
0
268,462
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role