Player Matchup

Geb
Geb
HepHopAnonymous
Geb
Level 27
God Stats
21W - 25L
1,419 SR
Queue Stats
120W - 115L
1,510 Elo+
Party 2
Izanami
Izanami
KirillKing1
Izanami
Level 6
God Stats
1W - 2L
1,534 SR
Queue Stats
2W - 2L
1,583 Elo+
Solo
Erlang Shen
Erlang Shen
Roscoe61
Erlang Shen
Level 58
God Stats
10W - 7L
1,581 SR
Queue Stats
123W - 116L
1,547 Elo+
Party 2
Kuzenbo
Kuzenbo
Solbrah
Kuzenbo
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 77L
1,606 Elo+
Party 2
Hera
Hera
asoreonmybuttHD
Hera
Level 16
God Stats
5W - 7L
1,453 SR
Queue Stats
66W - 53L
1,620 Elo+
Party 2
Team Averages
Level 27
1,497 SR
1,573 Elo+

VS

Team Averages
Level 34
1,392 SR
1,545 Elo+
Thor
Thor
FLEENSUCKS
Thor
Level 12
God Stats
2W - 1L
1,352 SR
Queue Stats
7W - 2L
1,652 Elo+
Party 1
Amaterasu
Amaterasu
Onion951
Amaterasu
Level 18
God Stats
1W - 1L
1,208 SR
Queue Stats
5W - 4L
1,462 Elo+
Party 1
Bacchus
Bacchus
Phishie
Bacchus
Level 88
God Stats
10W - 9L
1,438 SR
Queue Stats
126W - 109L
1,540 Elo+
Party 1
Ymir
Ymir
Rafak1001
Ymir
Level 26
God Stats
1W - 0L
1,278 SR
Queue Stats
63W - 46L
1,503 Elo+
Solo
Ullr
Ullr
User163129
Ullr
Level 25
God Stats
19W - 11L
1,686 SR
Queue Stats
128W - 106L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,573
457
2,853
7,786
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
KirillKing1
Izanami
6
0 / 4 / 0
4,185
419
2,745
4,420
918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
Roscoe61
Erlang Shen
8
1 / 4 / 1
4,952
495
2,262
5,830
2,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Solbrah
Kuzenbo
10
2 / 0 / 0
5,824
582
3,713
4,362
3,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 0
5,042
504
1,717
3,836
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 4
4,575
458
1,840
3,951
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Onion951
Amaterasu
8
0 / 2 / 1
4,456
446
1,405
4,848
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
Phishie
Bacchus
11
9 / 0 / 1
6,786
679
6,569
4,655
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
8
1 / 0 / 5
5,384
538
2,323
6,576
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
5 / 0 / 1
5,823
582
4,344
3,553
1,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
15
15
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
0
3
0
0
L
Izanami
KirillKing1
Izanami
0
4
0
0
W
Amaterasu
Onion951
Amaterasu
0
2
1
0.25
W
Bacchus
Phishie
Bacchus
9
0
1
9.5
W
Ymir
1
0
5
3.5
L
Erlang Shen
Roscoe61
Erlang Shen
1
4
1
0.38
L
Kuzenbo
Solbrah
Kuzenbo
2
0
0
2
W
5
0
1
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,290
Damage
16,481
26,234
Taken
23,583
11,899
Mitigated
11,547
5,257
Healing
4,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,840
412
0
896
3,951
1,014
50
544
3,407
0
14,931
L
2,853
251
0
1,843
7,786
3,568
0
2,047
5,657
12,137
0
L
Izanami
KirillKing1
Izanami
2,745
1,955
0
291
4,420
918
0
985
3,389
0
21,383
W
Amaterasu
Onion951
Amaterasu
1,405
494
0
1,189
4,848
2,430
0
2,425
1,977
0
12,263
W
Bacchus
Phishie
Bacchus
6,569
837
0
1,047
4,655
2,294
0
1,205
3,340
26,598
0
W
Ymir
2,323
389
0
1,096
6,576
4,706
132
2,634
3,906
14,707
0
L
Erlang Shen
Roscoe61
Erlang Shen
2,262
612
0
1,394
5,830
2,263
0
2,406
3,229
0
24,937
L
Kuzenbo
Solbrah
Kuzenbo
3,713
882
0
1,729
4,362
3,905
0
491
3,800
31,505
0
W
4,344
1,891
0
250
3,553
1,103
2,182
883
2,670
0
34,315
L
1,717
932
0
0
3,836
1,245
0
2,393
1,267
21,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,576
Gold Earned
27,024
206
Minions Killed
205
0
Camps Cleared
0
881,738
Distance Traveled
963,692
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,575
458
26
3
0
197,790
0
L
Geb
4,573
457
11
1
0
193,460
0
L
Izanami
4,185
419
42
4
0
129,725
0
W
Amaterasu
4,456
446
23
2
0
199,152
0
W
Bacchus
6,786
679
63
6
0
206,577
2
W
Ymir
5,384
538
15
2
0
186,320
5
L
Erlang Shen
4,952
495
49
5
0
188,179
0
L
Kuzenbo
5,824
582
58
6
0
188,577
0
W
Ullr
5,823
582
78
8
0
173,853
2
L
Hera
5,042
504
46
5
0
181,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role