Player Matchup

Artio
Artio
Anyloi65
Artio
Level 13
God Stats
2W - 0L
1,304 SR
Queue Stats
16W - 29L
1,235 Elo+
Party 2
Vamana
Vamana
MandelaSape
Vamana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,284 Elo+
Party 3
Sol
Sol
Miku7u7r
Sol
Level 27
God Stats
4W - 2L
1,512 SR
Queue Stats
14W - 27L
1,330 Elo+
Party 3
Skadi
Skadi
Zyraquenn
Skadi
Level 13
God Stats
2W - 4L
1,298 SR
Queue Stats
16W - 30L
1,227 Elo+
Party 2
Kali
Kali
zlGow
Kali
Level 48
God Stats
7W - 5L
1,491 SR
Queue Stats
46W - 64L
1,422 Elo+
Party 3
Team Averages
Level 21
1,421 SR
1,300 Elo+

VS

Team Averages
Level 15
1,553 SR
1,450 Elo+
Merlin
Merlin
Big Eduks
Merlin
Level 16
God Stats
8W - 16L
1,719 SR
Queue Stats
17W - 26L
1,483 Elo+
Party 1
Bellona
Bellona
DariU88
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Charybdis
Charybdis
Retro--Ronin
Charybdis
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 33L
1,493 Elo+
Party 1
Ganesha
Ganesha
SmithCuya
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,317 Elo+
Solo
Mercury
Mercury
maldazar10
Mercury
Level 25
God Stats
26W - 17L
1,548 SR
Queue Stats
50W - 25L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Anyloi65
Artio
13
4 / 1 / 4
7,903
465
4,155
11,026
8,542
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
13
2 / 1 / 5
8,768
516
3,716
10,702
6,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 1 / 3
9,119
536
3,912
7,295
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Zyraquenn
Skadi
14
7 / 4 / 4
8,951
527
11,471
12,468
2,916
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
zlGow
Kali
17
13 / 2 / 3
11,163
657
12,937
15,233
8,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Big Eduks
Merlin
13
0 / 6 / 1
7,905
465
4,695
9,797
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
DariU88
Bellona
14
5 / 6 / 0
9,255
544
9,843
10,887
10,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Retro--Ronin
Charybdis
12
2 / 7 / 2
7,959
468
8,782
10,912
3,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
SmithCuya
Ganesha
12
1 / 4 / 2
7,466
439
5,352
11,352
5,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
maldazar10
Mercury
10
1 / 6 / 0
6,831
402
4,197
10,054
2,719
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
29
Kills
9
9
Deaths
29
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
Anyloi65
Artio
4
1
4
6
L
Merlin
Big Eduks
Merlin
0
6
1
0.08
L
Bellona
DariU88
Bellona
5
6
0
0.83
W
Vamana
2
1
5
4.5
W
3
1
3
4.5
L
Charybdis
Retro--Ronin
Charybdis
2
7
2
0.43
L
Ganesha
SmithCuya
Ganesha
1
4
2
0.5
W
Skadi
Zyraquenn
Skadi
7
4
4
2.25
L
Mercury
maldazar10
Mercury
1
6
0
0.17
W
Kali
zlGow
Kali
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,191
Damage
32,869
56,724
Taken
53,002
29,266
Mitigated
24,769
18,207
Healing
7,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Anyloi65
Artio
4,155
767
162
1,763
11,026
8,542
370
3,278
7,748
24,206
0
L
Merlin
Big Eduks
Merlin
4,695
274
0
645
9,797
2,844
468
2,897
6,804
47,735
0
L
Bellona
DariU88
Bellona
9,843
2,571
0
968
10,887
10,008
478
207
10,157
7,941
32,186
W
Vamana
3,716
1,516
0
2,787
10,702
6,725
2,486
1,032
9,670
0
28,820
W
3,912
494
0
2,190
7,295
2,591
2,094
2,507
4,788
40,532
4,165
L
Charybdis
Retro--Ronin
Charybdis
8,782
4,835
0
1,937
10,912
3,441
270
1,221
9,691
0
43,200
L
Ganesha
SmithCuya
Ganesha
5,352
134
0
3,450
11,352
5,757
376
3,107
8,245
29,518
0
W
Skadi
Zyraquenn
Skadi
11,471
6,637
0
4,039
12,468
2,916
836
2,623
9,845
0
46,773
L
Mercury
maldazar10
Mercury
4,197
1,480
0
0
10,054
2,719
0
790
9,171
0
32,206
W
Kali
zlGow
Kali
12,937
5,757
0
7,266
15,233
8,492
312
2,794
12,439
0
71,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,904
Gold Earned
39,416
391
Minions Killed
352
0
Camps Cleared
0
1,662,616
Distance Traveled
1,567,427
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,903
465
38
2
0
345,035
0
L
Merlin
7,905
465
95
6
0
281,687
2
L
Bellona
9,255
544
70
4
0
337,705
1
W
Vamana
8,768
516
69
4
0
367,940
0
W
Sol
9,119
536
105
6
0
304,155
4
L
Charybdis
7,959
468
96
6
0
257,544
0
L
Ganesha
7,466
439
24
1
0
304,297
0
W
Skadi
8,951
527
60
4
0
274,597
0
L
Mercury
6,831
402
67
4
0
386,194
0
W
Kali
11,163
657
119
7
0
370,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role