Player Matchup

Fenrir
Fenrir
Adrii1127
Fenrir
Level 125
God Stats
6W - 8L
1,403 SR
Queue Stats
201W - 213L
1,476 Elo+
Party 3
Terra
Terra
Chatarras 22
Terra
Level 145
God Stats
1W - 2L
1,141 SR
Queue Stats
178W - 143L
1,477 Elo+
Party 3
Izanami
Izanami
agallego90
Izanami
Level 146
God Stats
15W - 8L
1,615 SR
Queue Stats
266W - 270L
1,491 Elo+
Party 3
Agni
Agni
akira_aka_a
Agni
Level 36
God Stats
8W - 4L
1,691 SR
Queue Stats
180W - 158L
1,531 Elo+
Party 2
Tiamat
Tiamat
sKy7_InFecTion
Tiamat
Level 45
God Stats
17W - 13L
1,500 SR
Queue Stats
165W - 123L
1,193 Elo+
Party 2
Team Averages
Level 99
1,470 SR
1,434 Elo+

VS

Team Averages
Level 76
1,545 SR
1,460 Elo+
Osiris
Osiris
Koala_Tea_Player
Osiris
Level 109
God Stats
4W - 4L
1,508 SR
Queue Stats
269W - 270L
1,501 Elo+
Party 1
Aphrodite
Aphrodite
RevelRik
Aphrodite
Level 43
God Stats
6W - 2L
1,563 SR
Queue Stats
59W - 56L
1,306 Elo+
Solo
Mercury
Mercury
iVoltz
Mercury
Level 107
God Stats
128W - 81L
1,690 SR
Queue Stats
387W - 375L
1,486 Elo+
Party 1
Skadi
Skadi
shakil452
Skadi
Level 108
God Stats
60W - 42L
1,659 SR
Queue Stats
538W - 548L
1,475 Elo+
Party 1
Thoth
Thoth
shakiller453
Thoth
Level 13
God Stats
0W - 5L
1,304 SR
Queue Stats
22W - 22L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adrii1127
Fenrir
9
1 / 4 / 0
5,624
562
1,350
7,910
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 0
5,156
516
1,116
8,752
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
agallego90
Izanami
9
1 / 1 / 0
5,665
567
1,489
4,582
1,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 0 / 2
7,211
721
4,070
6,286
2,096
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 0 / 1
5,610
561
1,833
3,086
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
4,890
489
3,288
7,823
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
RevelRik
Aphrodite
3
0 / 0 / 1
3,601
360
91
1,070
350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
iVoltz
Mercury
1
0 / 0 / 0
3,342
334
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
shakil452
Skadi
10
6 / 0 / 0
5,782
578
6,706
4,749
1,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
1,842
184
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
6
8
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Adrii1127
Fenrir
1
4
0
0.25
W
0
3
0
0
L
0
4
3
0.38
L
Aphrodite
RevelRik
Aphrodite
0
0
1
0.5
W
Izanami
agallego90
Izanami
1
1
0
1
W
2
0
2
3
L
Mercury
iVoltz
Mercury
0
0
0
0
W
0
0
1
0.5
L
Skadi
shakil452
Skadi
6
0
0
6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,858
Damage
10,085
30,616
Taken
13,642
12,419
Mitigated
7,395
11,181
Healing
1,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Adrii1127
Fenrir
1,350
225
0
2,368
7,910
2,408
231
0
7,910
0
24,351
W
1,116
131
419
2,346
8,752
5,211
25
0
8,752
10,022
0
L
3,288
1,155
0
743
7,823
5,713
0
4,233
3,429
0
23,687
L
Aphrodite
RevelRik
Aphrodite
91
0
0
379
1,070
350
0
606
304
3,150
0
W
Izanami
agallego90
Izanami
1,489
743
0
633
4,582
1,260
2,525
0
4,582
0
30,460
W
4,070
293
0
4,140
6,286
2,096
824
0
6,286
46,318
0
L
Mercury
iVoltz
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
1,833
160
0
1,275
3,086
1,444
447
91
2,995
19,358
0
L
Skadi
shakil452
Skadi
6,706
3,479
0
450
4,749
1,332
0
1,849
2,890
0
28,097
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,266
Gold Earned
19,457
289
Minions Killed
104
0
Camps Cleared
0
909,269
Distance Traveled
439,311
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,624
562
63
6
0
186,172
1
W
Terra
5,156
516
17
2
0
167,283
1
L
Osiris
4,890
489
46
5
0
194,010
1
L
Aphrodite
3,601
360
1
0
0
52,779
0
W
Izanami
5,665
567
66
7
0
186,584
0
W
Agni
7,211
721
95
10
0
192,409
1
L
Mercury
3,342
334
0
0
0
2,852
0
W
Tiamat
5,610
561
48
5
0
176,821
0
L
Skadi
5,782
578
57
6
0
189,670
1
L
Thoth
1,842
184
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role