Player Matchup

Izanami
Izanami
DragonofAkatosh
Izanami
Level 7
God Stats
9W - 4L
1,736 SR
Queue Stats
29W - 20L
1,586 Elo+
Solo
Ra
Ra
MarvinWarrior
Ra
Level 16
God Stats
6W - 1L
1,718 SR
Queue Stats
29W - 37L
1,472 Elo+
Solo
Vamana
Vamana
darkaross28
Vamana
Level 28
God Stats
18W - 14L
1,798 SR
Queue Stats
91W - 77L
1,530 Elo+
Solo
Thanatos
Thanatos
ddyt
Thanatos
Level 28
God Stats
30W - 33L
1,616 SR
Queue Stats
125W - 119L
1,515 Elo+
Solo
Tiamat
Tiamat
xKouzer
Tiamat
Level 25
God Stats
3W - 3L
1,333 SR
Queue Stats
53W - 57L
1,545 Elo+
Solo
Team Averages
Level 21
1,640 SR
1,530 Elo+

VS

Team Averages
Level 36
1,457 SR
1,556 Elo+
Neith
Neith
DigtalxMagz
Neith
Level 3
God Stats
1W - 6L
1,500 SR
Queue Stats
15W - 21L
1,696 Elo+
Party 1
Chang'e
Chang'e
LlamaLord901
Chang'e
Level 25
God Stats
0W - 3L
1,252 SR
Queue Stats
74W - 57L
1,555 Elo+
Solo
Cerberus
Cerberus
SinnerPrincess
Cerberus
Level 27
God Stats
2W - 2L
1,533 SR
Queue Stats
137W - 155L
1,529 Elo+
Solo
Set
Set
Szake1
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,403 Elo+
Solo
Amaterasu
Amaterasu
TerryTooToxic
Amaterasu
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 81L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 7
10,035
669
12,190
8,754
2,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 1 / 8
8,877
592
5,810
5,706
2,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vamana
15
5 / 1 / 2
9,323
622
9,116
10,199
4,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
ddyt
Thanatos
10
5 / 4 / 3
7,342
489
5,942
8,396
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
xKouzer
Tiamat
11
2 / 3 / 1
7,255
484
5,341
6,809
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,364
358
1,605
6,086
1,252
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
LlamaLord901
Chang'e
12
2 / 4 / 1
7,063
471
5,843
10,307
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
13
3 / 4 / 1
7,987
532
7,443
14,751
8,520
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Set
Szake1
Set
11
4 / 8 / 0
7,115
474
4,005
10,740
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
TerryTooToxic
Amaterasu
9
0 / 3 / 2
5,900
393
1,311
11,034
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
24
Kills
9
10
Deaths
24
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
9
1
7
12.5
L
Chang'e
LlamaLord901
Chang'e
2
4
1
0.63
W
3
1
8
7
L
Cerberus
3
4
1
0.88
L
Set
Szake1
Set
4
8
0
0.5
L
Amaterasu
TerryTooToxic
Amaterasu
0
3
2
0.33
W
Vamana
5
1
2
6
W
Thanatos
ddyt
Thanatos
5
4
3
1.63
W
Tiamat
xKouzer
Tiamat
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,399
Damage
20,207
39,864
Taken
52,918
16,534
Mitigated
23,691
17,660
Healing
15,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,605
556
0
843
6,086
1,252
0
1,383
4,663
0
25,142
W
12,190
7,571
0
3,961
8,754
2,836
802
1,570
7,087
0
84,773
L
Chang'e
LlamaLord901
Chang'e
5,843
172
1,004
3,566
10,307
2,775
0
2,890
7,232
43,055
0
W
5,810
157
807
1,944
5,706
2,918
464
2,211
3,413
52,125
0
L
Cerberus
7,443
476
0
5,672
14,751
8,520
0
2,470
11,354
39,982
0
L
Set
Szake1
Set
4,005
1,947
0
1,896
10,740
5,049
0
2,788
7,733
0
39,892
L
Amaterasu
TerryTooToxic
Amaterasu
1,311
274
147
2,526
11,034
6,095
0
1,196
9,796
0
9,503
W
Vamana
9,116
4,574
0
3,001
10,199
4,844
1,209
4,445
5,584
0
56,365
W
Thanatos
ddyt
Thanatos
5,942
1,587
0
6,475
8,396
3,266
1,242
2,245
5,985
0
26,685
W
Tiamat
xKouzer
Tiamat
5,341
362
0
1,472
6,809
2,670
82
2,164
4,509
35,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,832
Gold Earned
33,429
463
Minions Killed
323
0
Camps Cleared
0
1,489,591
Distance Traveled
1,319,319
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,364
358
39
3
0
252,928
0
W
Izanami
10,035
669
131
9
0
293,984
3
L
Chang'e
7,063
471
91
6
0
268,531
2
W
Ra
8,877
592
110
7
0
315,222
5
L
Cerberus
7,987
532
98
7
0
271,059
6
L
Set
7,115
474
71
5
0
259,377
0
L
Amaterasu
5,900
393
24
2
0
267,424
2
W
Vamana
9,323
622
112
7
0
291,238
2
W
Thanatos
7,342
489
40
3
0
300,460
4
W
Tiamat
7,255
484
70
5
0
288,687
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role