Player Matchup

Camazotz
Camazotz
Nyroxis666
Camazotz
Level 29
God Stats
4W - 5L
1,315 SR
Queue Stats
103W - 100L
1,442 Elo+
Solo
Charybdis
Charybdis
PLAYl3O1dolf
Charybdis
Level 58
God Stats
6W - 3L
1,543 SR
Queue Stats
102W - 105L
1,481 Elo+
Party 2
The Morrigan
The Morrigan
TR6 lce
The Morrigan
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,669 Elo+
Party 2
Cthulhu
Cthulhu
TR6 nobody
Cthulhu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,746 Elo+
Party 2
Vamana
Vamana
d2ans
Vamana
Level 8
God Stats
3W - 0L
1,511 SR
Queue Stats
31W - 32L
1,445 Elo+
Party 2
Team Averages
Level 21
1,474 SR
1,557 Elo+

VS

Team Averages
Level 21
1,649 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
Abshiee
Morgan Le Fay
Level 9
God Stats
13W - 11L
1,549 SR
Queue Stats
38W - 42L
1,444 Elo+
Party 1
Ymir
Ymir
Dr2Speedy
Ymir
Level 25
God Stats
28W - 17L
1,617 SR
Queue Stats
74W - 62L
1,517 Elo+
Party 1
Cupid
Cupid
IcedMadness
Cupid
Level 28
God Stats
23W - 17L
1,622 SR
Queue Stats
121W - 126L
1,477 Elo+
Party 1
Tyr
Tyr
Oshan-Man
Tyr
Level 12
God Stats
3W - 2L
1,888 SR
Queue Stats
53W - 67L
1,395 Elo+
Party 1
Bakasura
Bakasura
THOTSLAYRDIAVOLO
Bakasura
Level 29
God Stats
22W - 16L
1,570 SR
Queue Stats
101W - 122L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Nyroxis666
Camazotz
12
2 / 3 / 0
6,777
521
5,302
11,122
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
PLAYl3O1dolf
Charybdis
12
5 / 0 / 2
7,410
570
7,783
5,942
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
TR6 lce
The Morrigan
13
5 / 2 / 0
8,245
634
7,679
7,305
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TR6 nobody
Cthulhu
11
2 / 1 / 1
6,999
538
4,566
12,474
10,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
d2ans
Vamana
12
3 / 1 / 2
7,279
560
5,489
8,144
4,533
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Abshiee
Morgan Le Fay
11
0 / 4 / 1
6,336
487
4,199
8,779
3,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
10
0 / 3 / 3
5,994
461
3,185
8,543
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 1 / 1
5,810
447
3,727
6,293
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
6,125
471
3,877
9,742
5,524
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 4 / 1
7,147
550
7,847
10,728
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
17
Kills
7
7
Deaths
17
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Abshiee
Morgan Le Fay
0
4
1
0.13
L
Ymir
0
3
3
0.5
L
2
1
1
2.5
W
Camazotz
Nyroxis666
Camazotz
2
3
0
0.67
L
0
5
1
0.1
W
Charybdis
PLAYl3O1dolf
Charybdis
5
0
2
6
L
5
4
1
1.38
W
The Morrigan
TR6 lce
The Morrigan
5
2
0
2.5
W
Cthulhu
TR6 nobody
Cthulhu
2
1
1
2.5
W
Vamana
d2ans
Vamana
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,819
Damage
22,835
44,987
Taken
44,085
22,053
Mitigated
17,212
15,649
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Abshiee
Morgan Le Fay
4,199
452
0
2,499
8,779
3,155
1,054
3,994
4,401
35,597
0
L
Ymir
3,185
613
0
2,181
8,543
3,264
0
1,823
6,720
23,033
0
L
3,727
1,690
686
2,948
6,293
1,397
0
2,304
3,989
0
22,486
W
Camazotz
Nyroxis666
Camazotz
5,302
1,407
0
5,559
11,122
3,200
410
1,420
9,326
0
40,781
L
3,877
253
0
1,338
9,742
5,524
272
1,121
8,581
0
24,594
W
Charybdis
PLAYl3O1dolf
Charybdis
7,783
2,183
0
1,572
5,942
1,694
863
1,247
4,254
0
44,274
L
7,847
5,115
0
2,289
10,728
3,872
0
2,071
8,555
0
37,492
W
The Morrigan
TR6 lce
The Morrigan
7,679
1,715
0
778
7,305
2,576
0
3,005
4,090
46,024
525
W
Cthulhu
TR6 nobody
Cthulhu
4,566
99
0
4,065
12,474
10,050
0
1,712
10,622
25,425
0
W
Vamana
d2ans
Vamana
5,489
2,630
0
3,675
8,144
4,533
1,064
0
7,299
0
31,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,710
Gold Earned
31,412
357
Minions Killed
258
0
Camps Cleared
0
1,238,639
Distance Traveled
1,233,418
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,336
487
67
5
0
215,983
4
L
Ymir
5,994
461
31
2
0
237,331
2
L
Cupid
5,810
447
31
2
0
251,042
3
W
Camazotz
6,777
521
84
6
0
265,220
1
L
Tyr
6,125
471
50
4
0
245,237
0
W
Charybdis
7,410
570
82
6
0
216,042
4
L
Bakasura
7,147
550
79
6
0
283,825
0
W
The Morrigan
8,245
634
101
8
0
243,151
2
W
Cthulhu
6,999
538
35
3
0
253,017
3
W
Vamana
7,279
560
55
4
0
261,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role