Player Matchup

Nemesis
Nemesis
BalrogSlayer
Nemesis
Level 158
God Stats
6W - 4L
1,816 SR
Queue Stats
88W - 84L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
Boximus
Sun Wukong
Level 148
God Stats
4W - 4L
1,648 SR
Queue Stats
182W - 180L
1,566 Elo+
Solo
Anhur
Anhur
ItssForever
Anhur
Level 158
God Stats
10W - 13L
1,577 SR
Queue Stats
81W - 78L
1,557 Elo+
Party 2
Hera
Hera
ShredsWrld-_-
Hera
Level 77
God Stats
1W - 1L
1,610 SR
Queue Stats
10W - 8L
1,600 Elo+
Party 2
Baron Samedi
Baron Samedi
Speel
Baron Samedi
Level 112
God Stats
0W - 1L
1,427 SR
Queue Stats
24W - 13L
1,677 Elo+
Party 2
Team Averages
Level 131
1,616 SR
1,589 Elo+

VS

Team Averages
Level 101
1,550 SR
1,588 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BrainDiff
Ganesha
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 63L
1,680 Elo+
Party 1
Bellona
Bellona
ItzBigDee
Bellona
Level 67
God Stats
6W - 10L
1,534 SR
Queue Stats
162W - 128L
1,557 Elo+
Solo
Mercury
Mercury
SmellB
Mercury
Level 95
God Stats
5W - 3L
1,553 SR
Queue Stats
184W - 170L
1,606 Elo+
Party 1
Danzaburou
Danzaburou
tckiller4
Danzaburou
Level 93
God Stats
2W - 0L
1,665 SR
Queue Stats
23W - 13L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BalrogSlayer
Nemesis
19
7 / 7 / 9
13,822
864
23,712
20,588
10,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Boximus
Sun Wukong
17
3 / 6 / 8
11,104
694
14,037
23,159
25,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 8 / 12
11,810
738
13,790
19,077
5,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 12 / 2
9,628
602
6,129
14,970
4,781
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Speel
Baron Samedi
20
9 / 4 / 9
14,531
908
29,380
19,298
11,364
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
6 / 5 / 17
13,167
823
16,015
19,961
14,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
BrainDiff
Ganesha
19
0 / 3 / 30
13,421
839
13,215
24,382
35,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Bellona
ItzBigDee
Bellona
20
13 / 2 / 14
15,185
949
16,935
23,350
28,656
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Mercury
SmellB
Mercury
19
8 / 9 / 12
14,204
888
14,129
18,230
6,782
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
tckiller4
Danzaburou
20
10 / 3 / 12
14,509
907
26,251
20,828
9,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
122
22
Kills
37
37
Deaths
22
40
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
5
17
2.9
L
Nemesis
BalrogSlayer
Nemesis
7
7
9
1.64
L
Sun Wukong
Boximus
Sun Wukong
3
6
8
1.17
W
Ganesha
BrainDiff
Ganesha
0
3
30
5
L
3
8
12
1.13
W
Bellona
ItzBigDee
Bellona
13
2
14
10
L
0
12
2
0.08
W
Mercury
SmellB
Mercury
8
9
12
1.56
L
Baron Samedi
Speel
Baron Samedi
9
4
9
3.38
W
Danzaburou
tckiller4
Danzaburou
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,048
Damage
86,545
97,092
Taken
106,751
58,216
Mitigated
95,523
24,129
Healing
41,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
16,015
844
9,243
12,330
19,961
14,374
1,091
7,129
12,832
40,584
0
L
Nemesis
BalrogSlayer
Nemesis
23,712
9,295
0
3,125
20,588
10,914
0
8,344
12,181
0
45,890
L
Sun Wukong
Boximus
Sun Wukong
14,037
2,228
0
3,904
23,159
25,335
0
8,360
14,451
0
31,436
W
Ganesha
BrainDiff
Ganesha
13,215
1,107
0
6,615
24,382
35,776
344
6,152
18,230
33,977
0
L
13,790
8,203
0
3,047
19,077
5,822
192
7,185
11,819
0
43,978
W
Bellona
ItzBigDee
Bellona
16,935
2,275
0
5,566
23,350
28,656
298
7,358
15,770
11,020
37,344
L
6,129
1,281
0
270
14,970
4,781
0
4,382
10,532
38,718
0
W
Mercury
SmellB
Mercury
14,129
4,688
0
896
18,230
6,782
1
7,207
11,023
0
51,907
L
Baron Samedi
Speel
Baron Samedi
29,380
1,801
5,757
8,026
19,298
11,364
0
4,839
14,338
61,848
0
W
Danzaburou
tckiller4
Danzaburou
26,251
13,685
0
6,407
20,828
9,935
6,742
8,442
12,386
0
67,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,895
Gold Earned
70,486
340
Minions Killed
350
7
Camps Cleared
10
1,356,847
Distance Traveled
1,646,805
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,167
823
71
4
3
307,303
3
L
Nemesis
13,822
864
49
3
4
333,300
0
L
Sun Wukong
11,104
694
45
3
2
284,860
4
W
Ganesha
13,421
839
3
0
0
336,530
0
L
Anhur
11,810
738
82
5
0
221,735
3
W
Bellona
15,185
949
71
4
3
353,604
1
L
Hera
9,628
602
96
6
0
227,602
3
W
Mercury
14,204
888
80
5
1
339,767
1
L
Baron Samedi
14,531
908
68
4
1
289,350
2
W
Danzaburou
14,509
907
125
8
3
309,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role