Player Matchup

Skadi
Skadi
Aggieo
Skadi
Level 49
God Stats
5W - 5L
1,577 SR
Queue Stats
19W - 29L
1,499 Elo+
Party 1
Guan Yu
Guan Yu
Boichaan
Guan Yu
Level 66
God Stats
1W - 1L
1,443 SR
Queue Stats
56W - 86L
1,459 Elo+
Party 1
Chang'e
Chang'e
ItsAnt
Chang'e
Level 52
God Stats
8W - 8L
1,731 SR
Queue Stats
38W - 57L
1,447 Elo+
Party 1
Serqet
Serqet
Kasakira
Serqet
Level 59
God Stats
4W - 14L
1,445 SR
Queue Stats
83W - 104L
1,485 Elo+
Party 1
Khepri
Khepri
UwUBoyo
Khepri
Level 18
God Stats
3W - 2L
1,858 SR
Queue Stats
16W - 26L
1,492 Elo+
Party 1
Team Averages
Level 49
1,611 SR
1,476 Elo+

VS

Team Averages
Level 61
1,565 SR
1,477 Elo+
Heimdallr
Heimdallr
A_Smilly_Face
Heimdallr
Level 141
God Stats
3W - 1L
1,586 SR
Queue Stats
116W - 103L
1,558 Elo+
Party 2
Geb
Geb
GordoAl
Geb
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 110L
1,419 Elo+
Party 3
Loki
Loki
bballpro180
Loki
Level 47
God Stats
16W - 21L
1,446 SR
Queue Stats
167W - 183L
1,427 Elo+
Party 3
Horus
Horus
lDrakenn
Horus
Level 29
God Stats
20W - 14L
1,610 SR
Queue Stats
97W - 76L
1,626 Elo+
Party 2
The Morrigan
The Morrigan
snakey04
The Morrigan
Level 48
God Stats
3W - 0L
1,682 SR
Queue Stats
122W - 165L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aggieo
Skadi
17
4 / 3 / 3
11,195
431
15,187
15,577
5,955
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Boichaan
Guan Yu
15
0 / 6 / 1
9,604
369
6,366
21,011
25,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
ItsAnt
Chang'e
17
7 / 5 / 7
11,615
447
17,935
19,189
8,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Kasakira
Serqet
20
6 / 6 / 4
12,443
479
13,061
20,979
8,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
UwUBoyo
Khepri
17
3 / 2 / 5
11,608
446
10,496
24,289
32,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A_Smilly_Face
Heimdallr
20
5 / 3 / 3
13,987
538
16,323
21,120
9,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
17
2 / 5 / 7
13,029
501
10,110
22,792
25,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 3 / 4
13,889
534
12,161
18,318
7,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
lDrakenn
Horus
20
6 / 0 / 9
14,746
567
25,709
25,431
31,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
snakey04
The Morrigan
17
1 / 9 / 8
12,115
466
8,527
17,430
6,034
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
20
Kills
21
22
Deaths
20
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
A_Smilly_Face
Heimdallr
5
3
3
2.17
L
Skadi
Aggieo
Skadi
4
3
3
1.83
L
Guan Yu
Boichaan
Guan Yu
0
6
1
0.08
W
Geb
2
5
7
1.1
L
Chang'e
ItsAnt
Chang'e
7
5
7
2.1
L
Serqet
Kasakira
Serqet
6
6
4
1.33
L
Khepri
UwUBoyo
Khepri
3
2
5
2.75
W
7
3
4
3
W
Horus
lDrakenn
Horus
6
0
9
10.5
W
The Morrigan
snakey04
The Morrigan
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,045
Damage
72,830
101,045
Taken
105,091
81,541
Mitigated
79,727
35,517
Healing
33,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
A_Smilly_Face
Heimdallr
16,323
9,059
0
10,332
21,120
9,424
3,920
3,885
16,681
0
130,100
L
Skadi
Aggieo
Skadi
15,187
8,175
0
6,377
15,577
5,955
380
4,273
11,304
0
71,488
L
Guan Yu
Boichaan
Guan Yu
6,366
1,235
4,660
4,894
21,011
25,747
25
5,042
15,953
0
42,191
W
Geb
10,110
2,120
566
3,700
22,792
25,268
56
6,496
16,146
42,609
0
L
Chang'e
ItsAnt
Chang'e
17,935
1,673
3,809
8,926
19,189
8,502
291
6,084
13,083
73,510
0
L
Serqet
Kasakira
Serqet
13,061
2,887
0
5,112
20,979
8,560
0
2,984
17,995
0
82,992
L
Khepri
UwUBoyo
Khepri
10,496
1,913
0
1,739
24,289
32,777
18
5,749
18,530
52,457
0
W
12,161
3,529
0
3,700
18,318
7,199
1,181
3,748
14,244
0
111,018
W
Horus
lDrakenn
Horus
25,709
9,620
1,478
10,260
25,431
31,802
1,700
7,490
16,409
28,937
78,658
W
The Morrigan
snakey04
The Morrigan
8,527
1,374
1,241
2,225
17,430
6,034
2,174
6,105
10,284
62,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,465
Gold Earned
67,766
481
Minions Killed
621
0
Camps Cleared
0
2,539,038
Distance Traveled
2,347,710
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,987
538
186
7
0
446,261
1
L
Skadi
11,195
431
104
4
0
536,515
5
L
Guan Yu
9,604
369
83
3
0
506,734
0
W
Geb
13,029
501
53
2
0
480,992
0
L
Chang'e
11,615
447
116
4
0
420,077
0
L
Serqet
12,443
479
112
4
0
581,166
0
L
Khepri
11,608
446
66
3
0
494,546
2
W
Loki
13,889
534
136
5
0
508,665
2
W
Horus
14,746
567
150
6
0
531,194
0
W
The Morrigan
12,115
466
96
4
0
380,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role