Player Matchup

Pele
Pele
DangYouCute
Pele
Level 23
God Stats
10W - 14L
1,738 SR
Queue Stats
145W - 165L
1,428 Elo+
Solo
Guan Yu
Guan Yu
Tsunamods
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,677 Elo+
Party 1
Bacchus
Bacchus
Zodiac Frank
Bacchus
Level 22
God Stats
10W - 9L
1,111 SR
Queue Stats
65W - 63L
1,324 Elo+
Solo
Neith
Neith
inourritual
Neith
Level 47
God Stats
26W - 32L
1,485 SR
Queue Stats
162W - 137L
1,624 Elo+
Party 1
Nemesis
Nemesis
whydothistome
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,241 Elo+
Solo
Team Averages
Level 20
1,467 SR
1,459 Elo+

VS

Team Averages
Level 15
1,577 SR
1,470 Elo+
Olorun
Olorun
AlbertoJara
Olorun
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AmericanXEli
Anhur
Level 29
God Stats
4W - 1L
1,624 SR
Queue Stats
67W - 60L
1,519 Elo+
Solo
Ares
Ares
PhraxyGG
Ares
Level 7
God Stats
5W - 3L
1,774 SR
Queue Stats
16W - 9L
1,529 Elo+
Party 2
Bellona
Bellona
PhyraxGG
Bellona
Level 7
God Stats
8W - 2L
1,540 SR
Queue Stats
18W - 14L
1,487 Elo+
Party 2
Mercury
Mercury
Xysper
Mercury
Level 29
God Stats
9W - 7L
1,445 SR
Queue Stats
113W - 138L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 7 / 1
9,776
543
10,411
13,867
6,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Tsunamods
Guan Yu
11
0 / 10 / 2
6,874
382
2,828
14,247
12,940
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Zodiac Frank
Bacchus
10
0 / 4 / 4
7,310
406
5,671
16,370
18,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 2
8,722
485
5,310
6,078
2,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
9
0 / 6 / 5
6,575
365
1,051
10,601
3,265
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
4 / 3 / 4
9,229
513
2,685
5,428
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 2 / 5
8,658
481
6,604
9,719
3,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
14
5 / 3 / 12
9,457
525
11,161
12,962
12,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
PhyraxGG
Bellona
17
14 / 1 / 4
11,227
624
15,406
11,562
14,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Xysper
Mercury
16
3 / 2 / 7
10,002
556
8,565
10,994
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
11
Kills
29
29
Deaths
11
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
3
4
2
W
3
2
5
2.75
L
9
7
1
1.36
W
Ares
5
3
12
3.67
W
Bellona
PhyraxGG
Bellona
14
1
4
16
L
Guan Yu
Tsunamods
Guan Yu
0
10
2
0.1
W
Mercury
Xysper
Mercury
3
2
7
3.25
L
Bacchus
Zodiac Frank
Bacchus
0
4
4
0.5
L
2
2
2
1.5
L
Nemesis
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,271
Damage
44,421
61,163
Taken
50,665
43,165
Mitigated
35,463
8,349
Healing
13,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
2,685
927
1,203
1,284
5,428
1,514
1,499
108
5,320
43,216
0
W
6,604
3,818
0
3,126
9,719
3,547
2,952
2,047
7,672
0
46,353
L
10,411
3,240
0
1,486
13,867
6,518
612
3,517
10,350
0
50,411
W
Ares
11,161
716
0
1,886
12,962
12,272
389
2,019
10,943
28,084
0
W
Bellona
PhyraxGG
Bellona
15,406
3,712
0
1,452
11,562
14,525
534
1,366
10,196
16,924
51,281
L
Guan Yu
Tsunamods
Guan Yu
2,828
419
348
850
14,247
12,940
724
4,187
10,060
1,487
16,927
W
Mercury
Xysper
Mercury
8,565
4,676
0
5,038
10,994
3,605
22
734
10,260
0
57,870
L
Bacchus
Zodiac Frank
Bacchus
5,671
1,058
130
3,170
16,370
18,271
116
5,179
11,191
22,529
0
L
5,310
2,348
0
2,014
6,078
2,171
773
835
5,243
0
53,134
L
Nemesis
1,051
151
0
351
10,601
3,265
137
3,659
6,942
0
19,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,257
Gold Earned
48,573
296
Minions Killed
434
0
Camps Cleared
0
1,551,816
Distance Traveled
1,725,531
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,229
513
103
6
0
323,345
0
W
Anhur
8,658
481
77
4
0
312,547
2
L
Pele
9,776
543
80
4
0
307,580
0
W
Ares
9,457
525
27
2
0
316,326
5
W
Bellona
11,227
624
127
7
0
386,210
0
L
Guan Yu
6,874
382
38
2
0
302,115
0
W
Mercury
10,002
556
100
6
0
387,103
1
L
Bacchus
7,310
406
41
2
0
336,794
2
L
Neith
8,722
485
105
6
0
315,734
7
L
Nemesis
6,575
365
32
2
0
289,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role