Player Matchup

Zeus
Zeus
 
Zeus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Iv4nTheTerribl3
Hades
Level 149
God Stats
2W - 4L
1,425 SR
Queue Stats
247W - 230L
1,493 Elo+
Party 2
Ravana
Ravana
LouisAnimalMgD
Ravana
Level 146
God Stats
7W - 6L
1,510 SR
Queue Stats
161W - 165L
1,499 Elo+
Party 2
Team Averages
Level 131
1,487 SR
1,499 Elo+

VS

Team Averages
Level 100
1,551 SR
1,524 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
ALEX678
Raijin
Level 124
God Stats
19W - 18L
1,504 SR
Queue Stats
437W - 425L
1,520 Elo+
Party 1
Loki
Loki
ElMataGeiz
Loki
Level 57
God Stats
48W - 32L
1,559 SR
Queue Stats
243W - 237L
1,526 Elo+
Solo
Rama
Rama
SoggyShrimp69
Rama
Level 127
God Stats
1W - 0L
1,583 SR
Queue Stats
105W - 109L
1,545 Elo+
Solo
Amaterasu
Amaterasu
TheLingLord
Amaterasu
Level 69
God Stats
96W - 78L
1,608 SR
Queue Stats
300W - 281L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 3 / 0
5,603
560
1,223
5,241
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
 
Izanami
8
0 / 2 / 0
4,917
492
4,764
4,474
1,128
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
 
Serqet
8
0 / 2 / 0
4,546
455
2,247
7,088
2,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 0
6,251
625
4,935
7,403
3,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,882
488
2,688
6,612
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
1 / 0 / 3
5,010
501
5,359
6,607
2,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
ALEX678
Raijin
12
4 / 0 / 3
7,060
706
4,008
2,652
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 1 / 4
6,737
674
5,145
6,512
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 0 / 4
5,053
505
2,710
6,042
1,282
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
TheLingLord
Amaterasu
11
1 / 1 / 4
6,077
608
2,153
7,420
5,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
12
12
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
0
0
L
Izanami
 
Izanami
0
2
0
0
L
Serqet
 
Serqet
0
2
0
0
W
Chaac
 
Chaac
1
0
3
2.5
W
Raijin
ALEX678
Raijin
4
0
3
5.5
W
6
1
4
8
L
1
2
0
0.5
L
0
3
0
0
W
0
0
4
2
W
Amaterasu
TheLingLord
Amaterasu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,857
Damage
19,375
30,818
Taken
29,233
10,265
Mitigated
12,300
11,166
Healing
15,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,223
136
0
1,199
5,241
1,445
0
1,952
3,097
28,451
0
L
Izanami
 
Izanami
4,764
3,309
227
1,153
4,474
1,128
0
375
4,047
0
37,705
L
Serqet
 
Serqet
2,247
159
141
2,338
7,088
2,283
0
200
6,874
0
8,059
W
Chaac
 
Chaac
5,359
1,173
0
4,142
6,607
2,805
0
994
5,613
0
19,052
W
Raijin
ALEX678
Raijin
4,008
275
0
987
2,652
821
0
615
1,951
40,535
0
W
5,145
2,273
0
3,662
6,512
1,614
0
462
5,990
0
39,058
L
4,935
402
0
3,976
7,403
3,117
17
0
7,403
36,216
0
L
2,688
703
0
2,132
6,612
2,292
0
1,077
5,389
0
20,512
W
2,710
2,530
0
3,082
6,042
1,282
0
592
5,246
0
25,705
W
Amaterasu
TheLingLord
Amaterasu
2,153
904
0
3,650
7,420
5,778
0
3,349
4,071
0
31,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,199
Gold Earned
29,937
312
Minions Killed
337
0
Camps Cleared
0
993,602
Distance Traveled
1,055,226
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,603
560
69
7
0
184,525
0
L
Izanami
4,917
492
92
9
0
200,236
3
L
Serqet
4,546
455
14
1
0
225,196
3
W
Chaac
5,010
501
25
3
0
223,380
1
W
Raijin
7,060
706
97
10
0
205,236
2
W
Loki
6,737
674
71
7
0
231,591
1
L
Hades
6,251
625
84
8
0
172,953
0
L
Ravana
4,882
488
53
5
0
210,692
5
W
Rama
5,053
505
66
7
0
190,501
3
W
Amaterasu
6,077
608
78
8
0
204,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role