Player Matchup

Chiron
Chiron
Bemiii
Chiron
Level 108
God Stats
2W - 3L
1,564 SR
Queue Stats
155W - 113L
1,589 Elo+
Solo
Odin
Odin
ECLERHM
Odin
Level 65
God Stats
9W - 6L
1,729 SR
Queue Stats
312W - 243L
1,545 Elo+
Party 1
Geb
Geb
TheInnovaBoss
Geb
Level 89
God Stats
76W - 60L
1,652 SR
Queue Stats
241W - 220L
1,605 Elo+
Solo
Janus
Janus
Xonera
Janus
Level 136
God Stats
4W - 1L
2,034 SR
Queue Stats
76W - 74L
1,614 Elo+
Solo
Anubis
Anubis
by--xMaykolx
Anubis
Level 153
God Stats
2W - 1L
1,930 SR
Queue Stats
75W - 70L
1,584 Elo+
Party 1
Team Averages
Level 110
1,782 SR
1,588 Elo+

VS

Team Averages
Level 120
1,465 SR
1,613 Elo+
Chiron
Chiron
EmptySoap
Chiron
Level 108
God Stats
6W - 3L
1,540 SR
Queue Stats
75W - 56L
1,660 Elo+
Party 2
He Bo
He Bo
Knolur
He Bo
Level 116
God Stats
1W - 2L
1,132 SR
Queue Stats
230W - 209L
1,582 Elo+
Party 2
Chaac
Chaac
STyrannosaurus
Chaac
Level 128
God Stats
1W - 4L
1,460 SR
Queue Stats
103W - 118L
1,604 Elo+
Solo
Ymir
Ymir
ShadowXbeast666
Ymir
Level 127
God Stats
3W - 2L
1,651 SR
Queue Stats
59W - 50L
1,612 Elo+
Party 2
Agni
Agni
ponchoman807
Agni
Level 120
God Stats
15W - 16L
1,540 SR
Queue Stats
416W - 397L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bemiii
Chiron
9
0 / 1 / 0
4,931
493
2,922
3,779
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
ECLERHM
Odin
10
0 / 1 / 0
5,727
573
3,392
5,189
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 2 / 0
5,047
505
3,276
8,786
3,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Xonera
Janus
11
1 / 4 / 0
5,944
594
2,583
5,166
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
10
1 / 4 / 0
5,695
570
2,351
5,947
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EmptySoap
Chiron
10
1 / 0 / 2
5,610
561
4,776
4,117
1,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

He Bo
Knolur
He Bo
11
4 / 1 / 4
6,669
667
4,703
4,899
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 0
5,790
579
4,005
5,972
4,672
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 3
5,391
539
1,595
5,694
2,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
6 / 2 / 2
7,315
732
4,970
4,857
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
3
Kills
12
12
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
Bemiii
Chiron
0
1
0
0
L
Odin
ECLERHM
Odin
0
1
0
0
W
Chiron
EmptySoap
Chiron
1
0
2
2
W
He Bo
Knolur
He Bo
4
1
4
6
W
1
0
0
1
W
0
0
3
1.5
L
1
2
0
0.5
L
Janus
Xonera
Janus
1
4
0
0.25
L
Anubis
1
4
0
0.25
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,524
Damage
20,049
28,867
Taken
25,539
11,639
Mitigated
11,327
6,801
Healing
10,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Bemiii
Chiron
2,922
1,331
438
1,427
3,779
894
0
1,118
2,661
0
29,308
L
Odin
ECLERHM
Odin
3,392
627
0
764
5,189
2,936
0
103
5,086
5,882
26,334
W
Chiron
EmptySoap
Chiron
4,776
1,817
615
1,214
4,117
1,087
858
1,885
2,206
0
40,811
W
He Bo
Knolur
He Bo
4,703
510
0
1,524
4,899
1,402
0
2,014
2,833
37,478
0
W
4,005
1,507
0
3,452
5,972
4,672
0
1,066
4,906
0
28,388
W
1,595
555
1,086
1,740
5,694
2,715
252
1,769
3,925
16,508
0
L
3,276
282
785
1,529
8,786
3,842
0
3,635
5,111
12,296
0
L
Janus
Xonera
Janus
2,583
164
0
100
5,166
1,516
0
3,430
1,588
37,412
0
L
Anubis
2,351
76
0
1,758
5,947
2,451
0
2,692
3,153
30,713
0
W
4,970
552
0
782
4,857
1,451
0
2,582
2,169
37,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,344
Gold Earned
30,775
329
Minions Killed
334
0
Camps Cleared
0
1,038,432
Distance Traveled
1,055,658
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,931
493
75
8
0
193,890
4
L
Odin
5,727
573
83
8
0
237,907
4
W
Chiron
5,610
561
93
9
0
199,108
2
W
He Bo
6,669
667
77
8
0
214,939
3
W
Chaac
5,790
579
59
6
0
231,901
2
W
Ymir
5,391
539
20
2
0
201,098
5
L
Geb
5,047
505
11
1
0
205,094
3
L
Janus
5,944
594
88
9
0
215,175
3
L
Anubis
5,695
570
72
7
0
186,366
3
W
Agni
7,315
732
85
9
0
208,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role