Player Matchup

Agni
Agni
BigDaddyB0023
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,048 Elo+
Solo
Zhong Kui
Zhong Kui
DABBINxASSASSIN
Zhong Kui
Level 28
God Stats
4W - 4L
1,473 SR
Queue Stats
84W - 114L
1,314 Elo+
Solo
Kali
Kali
Diggler006
Kali
Level 25
God Stats
4W - 11L
1,276 SR
Queue Stats
237W - 300L
1,251 Elo+
Solo
Olorun
Olorun
Superfox40
Olorun
Level 11
God Stats
3W - 4L
1,325 SR
Queue Stats
6W - 16L
1,256 Elo+
Solo
Horus
Horus
WspImkay
Horus
Level 30
God Stats
10W - 15L
1,476 SR
Queue Stats
126W - 148L
1,303 Elo+
Solo
Team Averages
Level 20
1,410 SR
1,234 Elo+

VS

Team Averages
Level 24
1,530 SR
1,338 Elo+
Pele
Pele
SenSei_PaRaDiiZ
Pele
Level 25
God Stats
22W - 35L
1,355 SR
Queue Stats
63W - 93L
1,286 Elo+
Party 1
Skadi
Skadi
Super_Lame420
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,401 Elo+
Solo
Nox
Nox
Timjde
Nox
Level 28
God Stats
2W - 2L
1,652 SR
Queue Stats
210W - 250L
1,308 Elo+
Party 1
Ares
Ares
itsWareeZ--
Ares
Level 19
God Stats
7W - 4L
1,570 SR
Queue Stats
24W - 33L
1,347 Elo+
Party 1
Mulan
Mulan
nba_brian242
Mulan
Level 22
God Stats
5W - 4L
1,571 SR
Queue Stats
30W - 34L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 14 / 3
7,534
359
1,418
11,912
4,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
DABBINxASSASSIN
Zhong Kui
15
6 / 12 / 2
9,777
466
12,591
27,224
15,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 10 / 1
8,795
419
8,235
17,604
7,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
Superfox40
Olorun
13
3 / 12 / 2
9,402
448
8,019
17,461
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
WspImkay
Horus
7
0 / 2 / 3
6,661
317
1,462
7,861
3,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 2 / 5
14,115
672
19,043
14,614
7,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 1 / 11
11,531
549
10,346
12,049
4,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
Timjde
Nox
14
10 / 6 / 14
11,230
535
16,554
16,924
6,429
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 2 / 8
10,596
505
5,617
14,268
12,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 2 / 5
12,273
584
10,102
10,981
5,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
93
12
Kills
50
50
Deaths
13
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
14
3
0.18
L
Zhong Kui
DABBINxASSASSIN
Zhong Kui
6
12
2
0.58
L
2
10
1
0.25
W
24
2
5
13.25
W
6
1
11
11.5
L
Olorun
Superfox40
Olorun
3
12
2
0.33
W
Nox
Timjde
Nox
10
6
14
2.83
L
Horus
WspImkay
Horus
0
2
3
0.75
W
5
2
8
4.5
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,725
Damage
61,662
82,062
Taken
68,836
35,837
Mitigated
36,570
15,857
Healing
20,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,418
460
0
401
11,912
4,065
0
4,990
6,922
8,683
0
L
Zhong Kui
DABBINxASSASSIN
Zhong Kui
12,591
2,279
0
5,887
27,224
15,359
858
5,549
21,675
48,094
0
L
8,235
4,292
0
4,394
17,604
7,230
0
2,814
14,790
0
42,559
W
19,043
5,619
0
4,860
14,614
7,279
2,407
3,485
11,129
0
106,038
W
10,346
4,636
0
4,110
12,049
4,344
4,758
2,768
9,281
0
77,448
L
Olorun
Superfox40
Olorun
8,019
2,052
618
3,133
17,461
5,652
350
5,774
11,687
36,918
0
W
Nox
Timjde
Nox
16,554
1,933
0
6,387
16,924
6,429
1,783
9,347
7,471
41,990
0
L
Horus
WspImkay
Horus
1,462
678
45
1,379
7,861
3,531
0
3,044
4,817
0
7,693
W
5,617
330
0
2,032
14,268
12,920
558
4,006
10,262
27,759
0
W
10,102
3,411
0
2,674
10,981
5,598
2,594
2,422
8,559
0
76,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,169
Gold Earned
59,745
230
Minions Killed
467
0
Camps Cleared
0
1,142,375
Distance Traveled
1,980,867
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,534
359
25
1
0
207,607
0
L
Zhong Kui
9,777
466
69
3
0
304,699
2
L
Kali
8,795
419
66
3
0
265,231
0
W
Pele
14,115
672
136
6
0
454,533
4
W
Skadi
11,531
549
101
5
0
364,567
1
L
Olorun
9,402
448
58
3
0
238,297
0
W
Nox
11,230
535
53
3
0
390,477
0
L
Horus
6,661
317
12
1
0
126,541
0
W
Ares
10,596
505
44
2
0
411,698
5
W
Mulan
12,273
584
133
6
0
359,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role