Player Matchup

Olorun
Olorun
 
Olorun
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
IrvingBlas
Izanami
Level 109
God Stats
6W - 8L
1,479 SR
Queue Stats
405W - 524L
1,308 Elo+
Party 1
Ganesha
Ganesha
jew206
Ganesha
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,349 Elo+
Party 1
Team Averages
Level 111
1,493 SR
1,386 Elo+

VS

Team Averages
Level 44
1,444 SR
1,344 Elo+
Pele
Pele
Blundar
Pele
Level 7
God Stats
0W - 6L
1,555 SR
Queue Stats
0W - 7L
1,227 Elo+
Party 2
Aphrodite
Aphrodite
KanashiiKarma
Aphrodite
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 94L
1,458 Elo+
Party 2
Loki
Loki
maoribloodbro
Loki
Level 18
God Stats
0W - 1L
1,276 SR
Queue Stats
2W - 6L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
9 / 0 / 9
11,072
738
10,606
5,690
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
IrvingBlas
Izanami
15
9 / 1 / 8
11,077
738
11,695
10,677
5,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
jew206
Ganesha
14
0 / 4 / 16
9,604
640
8,430
12,220
11,454
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Blundar
Pele
11
1 / 5 / 2
8,390
559
5,586
12,716
3,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
KanashiiKarma
Aphrodite
12
0 / 5 / 4
8,358
557
5,887
11,286
7,689
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 8 / 1
9,077
605
7,542
11,943
5,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
18
Kills
4
5
Deaths
18
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
0
9
13.5
L
Pele
Blundar
Pele
1
5
2
0.4
W
Izanami
IrvingBlas
Izanami
9
1
8
13
L
Aphrodite
KanashiiKarma
Aphrodite
0
5
4
0.4
W
Ganesha
jew206
Ganesha
0
4
16
2
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,731
Damage
19,015
28,587
Taken
35,945
19,063
Mitigated
16,069
10,520
Healing
5,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,606
4,538
2,186
2,529
5,690
2,462
714
1,082
4,608
25,944
0
L
Pele
Blundar
Pele
5,586
648
0
664
12,716
3,322
0
6,334
6,142
0
26,924
W
Izanami
IrvingBlas
Izanami
11,695
7,121
0
4,174
10,677
5,147
2,275
1,538
9,139
0
50,401
L
Aphrodite
KanashiiKarma
Aphrodite
5,887
448
1,347
2,421
11,286
7,689
0
7,661
3,359
24,164
0
W
Ganesha
jew206
Ganesha
8,430
698
0
1,631
12,220
11,454
339
3,858
8,362
31,038
0
L
7,542
1,345
0
1,200
11,943
5,058
0
4,703
7,040
0
27,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,753
Gold Earned
25,825
157
Minions Killed
123
6
Camps Cleared
5
726,536
Distance Traveled
766,776
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,072
738
44
3
2
241,946
0
L
Pele
8,390
559
49
3
0
264,171
5
W
Izanami
11,077
738
106
7
4
239,354
1
L
Aphrodite
8,358
557
44
3
2
272,547
3
W
Ganesha
9,604
640
7
0
0
245,236
1
L
Loki
9,077
605
30
2
3
230,058
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role