Player Matchup

Bacchus
Bacchus
Bronze I
CyberDioniso
Bacchus
Bronze I
Level 129
God Stats
127W - 137L
1,493 SR
Queue Stats
1,154W - 1,568L
448 MMR
Solo
Tiamat
Tiamat
Silver III
mangujoe
Tiamat
Silver III
Level 63
God Stats
16W - 15L
1,455 SR
Queue Stats
282W - 282L
910 MMR
Solo
Hun Batz
Hun Batz
Bronze I
unheardXsilence_
Hun Batz
Bronze I
Level 55
God Stats
1W - 4L
1,500 SR
Queue Stats
90W - 113L
502 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 82
1,483 SR
620 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,351 SR
572 MMR
Thoth
Thoth
Bronze I
LordKrayos
Thoth
Bronze I
Level 66
God Stats
0W - 6L
1,214 SR
Queue Stats
10W - 46L
82 MMR
Solo
Bellona
Bellona
Silver V
Sweatins
Bellona
Silver V
Level 83
God Stats
64W - 95L
1,357 SR
Queue Stats
301W - 355L
621 MMR
Solo
Cerberus
Cerberus
Silver II
Zoidberg777
Cerberus
Silver II
Level 121
God Stats
523W - 482L
1,482 SR
Queue Stats
1,220W - 1,440L
1,012 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CyberDioniso
Bacchus
15
3 / 1 / 6
12,066
670
8,339
19,857
25,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
mangujoe
Tiamat
16
5 / 2 / 4
11,732
652
15,762
12,528
6,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 6
12,055
670
15,839
14,941
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GebGilgameshChang'eMorgan Le Fay

VS

Bans
AthenaNoxMedusaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
3 / 8 / 3
10,250
569
11,692
13,446
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Sweatins
Bellona
13
2 / 4 / 4
10,111
562
9,537
17,624
17,045
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Zoidberg777
Cerberus
15
2 / 1 / 5
11,295
628
8,371
18,603
18,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
13
Kills
7
7
Deaths
13
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CyberDioniso
Bacchus
3
1
6
6
L
Thoth
3
8
3
0.56
L
Bellona
Sweatins
Bellona
2
4
4
1
L
Cerberus
Zoidberg777
Cerberus
2
1
5
4.5
W
Tiamat
mangujoe
Tiamat
5
2
4
3.5
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,940
Damage
29,600
47,326
Taken
49,673
37,969
Mitigated
39,859
9,646
Healing
8,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CyberDioniso
Bacchus
8,339
1,307
183
3,780
19,857
25,472
666
7,766
12,091
18,900
0
L
Thoth
11,692
459
0
1,170
13,446
4,004
0
4,895
8,285
35,910
0
L
Bellona
Sweatins
Bellona
9,537
4,019
0
268
17,624
17,045
0
8,644
8,426
0
25,407
L
Cerberus
Zoidberg777
Cerberus
8,371
576
521
6,424
18,603
18,810
210
10,163
8,016
25,134
0
W
Tiamat
mangujoe
Tiamat
15,762
1,354
221
3,877
12,528
6,940
631
5,924
6,604
61,511
0
W
15,839
1,526
0
1,585
14,941
5,557
697
7,490
7,451
0
53,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,853
Gold Earned
31,656
198
Minions Killed
143
10
Camps Cleared
4
992,317
Distance Traveled
934,402
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,066
670
23
1
2
330,838
0
L
Thoth
10,250
569
55
3
2
279,272
0
L
Bellona
10,111
562
41
2
1
321,379
13
L
Cerberus
11,295
628
47
3
1
333,751
3
W
Tiamat
11,732
652
97
5
4
324,661
4
W
Hun Batz
12,055
670
78
4
4
336,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role