Player Matchup

Anubis
Anubis
Fred69that0
Anubis
Level 40
God Stats
37W - 31L
1,628 SR
Queue Stats
100W - 82L
1,485 Elo+
Party 2
Thoth
Thoth
Mr_ham_40
Thoth
Level 86
God Stats
4W - 3L
1,470 SR
Queue Stats
102W - 80L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
Zalo7bingo
Sun Wukong
Level 149
God Stats
1W - 1L
1,254 SR
Queue Stats
172W - 187L
1,441 Elo+
Solo
Team Averages
Level 92
1,451 SR
1,479 Elo+

VS

Team Averages
Level 90
1,422 SR
1,307 Elo+
Chaac
Chaac
OnlyShQiiiPT4R
Chaac
Level 110
God Stats
0W - 4L
1,251 SR
Queue Stats
3W - 10L
1,253 Elo+
Party 1
Chronos
Chronos
itsmrniceguy17
Chronos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,232 Elo+
Party 1
Cupid
Cupid
tolototo69
Cupid
Level 100
God Stats
6W - 8L
1,515 SR
Queue Stats
212W - 225L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
8 / 6 / 8
13,847
729
18,084
19,165
9,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
Mr_ham_40
Thoth
14
4 / 5 / 6
11,952
629
19,881
13,282
3,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
Zalo7bingo
Sun Wukong
17
7 / 6 / 6
13,404
705
19,084
20,681
22,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 7
13,603
716
19,445
24,352
24,385
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 7 / 10
11,233
591
5,305
19,720
4,147
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
15
4 / 10 / 6
11,833
623
17,454
22,164
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
19
Kills
16
17
Deaths
19
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
6
8
2
W
Thoth
Mr_ham_40
Thoth
4
5
6
1.4
L
10
2
7
6.75
W
Sun Wukong
Zalo7bingo
Sun Wukong
7
6
6
1.67
L
2
7
10
1
L
Cupid
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,049
Damage
42,204
53,128
Taken
66,236
35,022
Mitigated
34,407
13,789
Healing
15,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
18,084
231
0
7,093
19,165
9,060
70
2,755
16,410
52,213
0
W
Thoth
Mr_ham_40
Thoth
19,881
456
0
500
13,282
3,703
822
723
12,559
45,403
0
L
19,445
5,910
0
7,472
24,352
24,385
0
10,840
12,825
0
59,194
W
Sun Wukong
Zalo7bingo
Sun Wukong
19,084
5,216
347
5,849
20,681
22,259
1,149
2,668
18,013
0
49,180
L
5,305
1,944
0
1,851
19,720
4,147
0
14,420
5,065
11,138
0
L
Cupid
17,454
6,771
1,002
5,398
22,164
5,875
161
12,890
8,619
0
45,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,203
Gold Earned
36,669
194
Minions Killed
153
13
Camps Cleared
3
904,233
Distance Traveled
967,606
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,847
729
78
4
7
262,318
0
W
Thoth
11,952
629
63
3
2
331,948
0
L
Chaac
13,603
716
69
4
0
365,953
0
W
Sun Wukong
13,404
705
53
3
4
309,967
2
L
Chronos
11,233
591
16
1
1
298,559
0
L
Cupid
11,833
623
68
4
2
303,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role