Player Matchup

Arachne
Arachne
Hoonican
Arachne
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,506 Elo+
Party 1
Guan Yu
Guan Yu
HungryJackSyrups
Guan Yu
Level 129
God Stats
2W - 1L
1,524 SR
Queue Stats
318W - 311L
1,584 Elo+
Party 1
Neith
Neith
TEXASNOVA2005
Neith
Level 128
God Stats
1W - 3L
1,141 SR
Queue Stats
466W - 412L
1,489 Elo+
Party 1
Yemoja
Yemoja
i-Pxseidon
Yemoja
Level 120
God Stats
2W - 1L
1,326 SR
Queue Stats
512W - 487L
1,496 Elo+
Party 1
Tiamat
Tiamat
lidlu
Tiamat
Level 147
God Stats
10W - 7L
1,548 SR
Queue Stats
279W - 217L
1,577 Elo+
Party 1
Team Averages
Level 119
1,408 SR
1,530 Elo+

VS

Team Averages
Level 131
1,526 SR
1,515 Elo+
Geb
Geb
 
Geb
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Blazier0013
Zhong Kui
Level 149
God Stats
3W - 6L
1,497 SR
Queue Stats
412W - 474L
1,522 Elo+
Party 2
Set
Set
FossilSauce18
Set
Level 123
God Stats
2W - 4L
1,545 SR
Queue Stats
800W - 823L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KryoSkia
Ah Muzen Cab
Level 98
God Stats
5W - 11L
1,462 SR
Queue Stats
408W - 387L
1,511 Elo+
Party 3
Baron Samedi
Baron Samedi
cooly0928
Baron Samedi
Level 160
God Stats
12W - 12L
1,626 SR
Queue Stats
799W - 776L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hoonican
Arachne
13
3 / 0 / 1
7,851
604
2,097
6,812
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 6
6,869
528
4,858
12,016
7,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 1 / 1
7,745
596
8,631
7,993
2,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
i-Pxseidon
Yemoja
12
3 / 0 / 1
7,019
540
4,489
7,749
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
lidlu
Tiamat
13
2 / 1 / 1
7,457
574
5,218
6,578
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 1 / 1
5,816
447
4,073
11,053
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Blazier0013
Zhong Kui
13
4 / 4 / 0
7,692
592
10,809
11,241
8,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 1 / 0
5,135
395
0
4,540
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
KryoSkia
Ah Muzen Cab
10
1 / 3 / 0
6,134
472
5,237
8,575
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
cooly0928
Baron Samedi
12
1 / 4 / 0
7,002
539
4,553
7,533
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
6
6
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
1
0.5
L
Zhong Kui
Blazier0013
Zhong Kui
4
4
0
1
L
0
1
0
0
W
Arachne
Hoonican
Arachne
3
0
1
3.5
W
0
4
6
0.75
L
Ah Muzen Cab
KryoSkia
Ah Muzen Cab
1
3
0
0.33
W
4
1
1
4.5
L
Baron Samedi
cooly0928
Baron Samedi
1
4
0
0.25
W
Yemoja
i-Pxseidon
Yemoja
3
0
1
3.5
W
Tiamat
lidlu
Tiamat
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,293
Damage
24,672
41,148
Taken
42,942
21,320
Mitigated
21,416
20,310
Healing
15,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,073
338
0
3,363
11,053
5,487
0
2,675
8,336
21,555
0
L
Zhong Kui
Blazier0013
Zhong Kui
10,809
2,963
0
5,757
11,241
8,960
466
1,369
9,872
44,606
5,038
L
0
0
0
2,043
4,540
1,261
0
495
4,045
0
21,946
W
Arachne
Hoonican
Arachne
2,097
1,321
0
4,110
6,812
2,797
0
2,024
4,780
0
50,118
W
4,858
1,079
100
5,795
12,016
7,640
0
7,997
4,019
0
34,005
L
Ah Muzen Cab
KryoSkia
Ah Muzen Cab
5,237
2,234
0
2,736
8,575
2,281
0
738
7,837
0
42,086
W
8,631
4,713
0
3,824
7,993
2,172
1,208
1,210
6,783
0
56,984
L
Baron Samedi
cooly0928
Baron Samedi
4,553
335
0
1,890
7,533
3,427
0
4,311
2,991
44,408
0
W
Yemoja
i-Pxseidon
Yemoja
4,489
1,247
824
3,008
7,749
4,524
134
4,018
3,515
25,803
0
W
Tiamat
lidlu
Tiamat
5,218
875
51
2,598
6,578
4,187
0
2,327
4,106
51,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,941
Gold Earned
31,779
451
Minions Killed
381
0
Camps Cleared
0
1,285,804
Distance Traveled
1,011,784
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,816
447
36
3
0
252,464
3
L
Zhong Kui
7,692
592
98
8
0
193,087
2
L
Set
5,135
395
45
3
0
118,803
1
W
Arachne
7,851
604
98
8
0
305,988
0
W
Guan Yu
6,869
528
70
5
0
258,102
3
L
Ah Muzen Cab
6,134
472
92
7
0
225,517
0
W
Neith
7,745
596
116
9
0
240,153
0
L
Baron Samedi
7,002
539
110
8
0
221,913
5
W
Yemoja
7,019
540
43
3
0
231,875
2
W
Tiamat
7,457
574
124
10
0
249,686
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role