Player Matchup

Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BLeRoy
Gilgamesh
Level 92
God Stats
0W - 1L
1,520 SR
Queue Stats
110W - 96L
1,436 Elo+
Party 1
Mercury
Mercury
FMB SK1ES
Mercury
Level 116
God Stats
11W - 16L
1,455 SR
Queue Stats
391W - 378L
1,477 Elo+
Solo
Artio
Artio
LegionsOfJon
Artio
Level 85
God Stats
1W - 2L
1,776 SR
Queue Stats
436W - 427L
1,486 Elo+
Solo
Olorun
Olorun
SigmaMaleGaming
Olorun
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 39L
1,582 Elo+
Solo
Team Averages
Level 97
1,550 SR
1,496 Elo+

VS

Team Averages
Level 101
1,537 SR
1,487 Elo+
Skadi
Skadi
Jcx99
Skadi
Level 88
God Stats
2W - 4L
1,484 SR
Queue Stats
250W - 291L
1,468 Elo+
Party 3
Freya
Freya
Lephisto785
Freya
Level 97
God Stats
4W - 0L
1,910 SR
Queue Stats
207W - 193L
1,527 Elo+
Party 2
Erlang Shen
Erlang Shen
Twi5ted Legacy2
Erlang Shen
Level 109
God Stats
1W - 1L
1,219 SR
Queue Stats
265W - 233L
1,509 Elo+
Solo
Bacchus
Bacchus
blackskull080
Bacchus
Level 109
God Stats
19W - 12L
1,636 SR
Queue Stats
234W - 230L
1,495 Elo+
Party 2
Mercury
Mercury
iGravyx
Mercury
Level 101
God Stats
8W - 7L
1,435 SR
Queue Stats
451W - 448L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 1 / 1
6,024
502
3,194
6,477
1,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
BLeRoy
Gilgamesh
12
3 / 4 / 0
6,893
574
4,753
8,904
6,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
FMB SK1ES
Mercury
10
0 / 5 / 1
5,754
480
2,329
7,824
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 1 / 1
5,589
466
2,317
11,366
5,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 6 / 0
5,316
443
4,845
8,563
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jcx99
Skadi
12
6 / 0 / 5
7,528
627
9,993
4,770
1,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 1
6,345
529
4,789
6,389
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Twi5ted Legacy2
Erlang Shen
12
4 / 3 / 1
7,581
632
5,979
8,778
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
11
4 / 2 / 2
6,776
565
5,434
6,683
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
iGravyx
Mercury
13
3 / 0 / 7
7,499
625
4,420
8,547
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
17
17
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
1
1.5
L
Gilgamesh
BLeRoy
Gilgamesh
3
4
0
0.75
L
Mercury
FMB SK1ES
Mercury
0
5
1
0.1
W
Skadi
Jcx99
Skadi
6
0
5
8.5
L
1
1
1
1.5
W
0
1
1
0.5
L
1
6
0
0.17
W
Erlang Shen
Twi5ted Legacy2
Erlang Shen
4
3
1
1.5
W
Bacchus
4
2
2
2.5
W
Mercury
iGravyx
Mercury
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,438
Damage
30,615
43,134
Taken
35,167
18,415
Mitigated
15,793
10,339
Healing
14,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,194
2,387
0
250
6,477
1,739
124
4,466
2,011
0
32,254
L
Gilgamesh
BLeRoy
Gilgamesh
4,753
1,858
0
2,446
8,904
6,364
418
0
8,904
0
31,740
L
Mercury
FMB SK1ES
Mercury
2,329
1,751
0
2,232
7,824
1,996
0
1,280
6,544
0
28,757
W
Skadi
Jcx99
Skadi
9,993
4,121
0
1,000
4,770
1,578
482
2,009
2,761
0
46,184
L
2,317
361
305
3,822
11,366
5,895
0
3,337
8,029
11,051
0
W
4,789
1,698
0
3,561
6,389
1,828
310
514
5,875
42,926
0
L
4,845
2,986
38
1,246
8,563
2,421
96
1,140
7,423
24,210
0
W
Erlang Shen
Twi5ted Legacy2
Erlang Shen
5,979
3,741
0
2,733
8,778
3,904
0
0
8,778
0
40,236
W
Bacchus
5,434
1,071
248
2,604
6,683
5,670
0
2,558
4,125
15,219
0
W
Mercury
iGravyx
Mercury
4,420
2,351
0
4,068
8,547
2,813
0
2,081
6,466
0
47,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,576
Gold Earned
35,729
273
Minions Killed
371
0
Camps Cleared
0
1,108,015
Distance Traveled
1,202,211
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,024
502
83
7
0
219,555
2
L
Gilgamesh
6,893
574
70
6
0
236,602
2
L
Mercury
5,754
480
60
5
0
225,151
3
W
Skadi
7,528
627
81
7
0
239,232
2
L
Artio
5,589
466
18
2
0
240,177
1
W
Freya
6,345
529
74
6
0
213,137
4
L
Olorun
5,316
443
42
4
0
186,530
1
W
Erlang Shen
7,581
632
87
7
0
235,530
1
W
Bacchus
6,776
565
26
2
0
236,661
4
W
Mercury
7,499
625
103
9
0
277,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role