Player Matchup

Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
IILasNochesII
He Bo
Level 146
God Stats
1W - 4L
1,112 SR
Queue Stats
197W - 187L
1,600 Elo+
Solo
Kumbhakarna
Kumbhakarna
NotRelevant
Kumbhakarna
Level 79
God Stats
1W - 4L
1,219 SR
Queue Stats
105W - 92L
1,608 Elo+
Solo
Thor
Thor
YinSe
Thor
Level 140
God Stats
1W - 2L
1,502 SR
Queue Stats
105W - 107L
1,562 Elo+
Solo
Ne Zha
Ne Zha
martinez206
Ne Zha
Level 99
God Stats
7W - 4L
1,662 SR
Queue Stats
302W - 301L
1,575 Elo+
Solo
Team Averages
Level 122
1,399 SR
1,569 Elo+

VS

Team Averages
Level 137
1,570 SR
1,551 Elo+
Freya
Freya
 
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DamCruz
Ah Muzen Cab
Level 155
God Stats
6W - 8L
1,578 SR
Queue Stats
358W - 344L
1,596 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Superkiller3452
Morgan Le Fay
Level 134
God Stats
3W - 3L
1,545 SR
Queue Stats
123W - 115L
1,537 Elo+
Party 1
Amaterasu
Amaterasu
daydream1233
Amaterasu
Level 138
God Stats
3W - 1L
1,574 SR
Queue Stats
80W - 90L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
snowflake1126
Cthulhu
Level 129
God Stats
8W - 2L
1,653 SR
Queue Stats
117W - 112L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 5 / 5
8,917
811
10,518
7,011
2,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 6 / 4
7,025
639
7,181
8,715
2,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
NotRelevant
Kumbhakarna
12
0 / 5 / 7
7,031
639
2,610
19,645
10,837
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
YinSe
Thor
15
3 / 5 / 4
8,537
776
5,819
11,236
4,763
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
15
4 / 8 / 2
8,823
802
9,846
12,897
6,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
2 / 3 / 10
8,390
763
7,890
8,083
3,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
DamCruz
Ah Muzen Cab
16
6 / 3 / 11
9,644
877
15,147
9,124
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Superkiller3452
Morgan Le Fay
18
13 / 2 / 11
10,704
973
13,772
10,276
5,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
daydream1233
Amaterasu
16
3 / 1 / 21
9,943
904
7,127
15,555
17,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
16
5 / 3 / 20
10,243
931
11,036
14,879
17,836
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
102
12
Kills
29
29
Deaths
12
22
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
5
5
1.3
W
Freya
 
Freya
2
3
10
2.33
W
Ah Muzen Cab
DamCruz
Ah Muzen Cab
6
3
11
3.83
L
1
6
4
0.5
L
Kumbhakarna
NotRelevant
Kumbhakarna
0
5
7
0.7
W
Morgan Le Fay
Superkiller3452
Morgan Le Fay
13
2
11
9.25
L
Thor
YinSe
Thor
3
5
4
1
W
Amaterasu
daydream1233
Amaterasu
3
1
21
13.5
L
Ne Zha
4
8
2
0.63
W
Cthulhu
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,974
Damage
54,972
59,504
Taken
57,917
27,573
Mitigated
48,922
14,357
Healing
20,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,518
552
14
495
7,011
2,649
0
5,186
1,765
25,439
0
W
Freya
 
Freya
7,890
2,552
658
1,438
8,083
3,471
1,022
2,285
5,798
19,453
0
W
Ah Muzen Cab
DamCruz
Ah Muzen Cab
15,147
4,943
0
1,291
9,124
4,587
2,346
3,076
6,048
0
29,907
L
7,181
248
671
1,452
8,715
2,892
0
5,683
3,022
13,680
0
L
Kumbhakarna
NotRelevant
Kumbhakarna
2,610
72
512
5,890
19,645
10,837
0
9,634
10,007
3,727
0
W
Morgan Le Fay
Superkiller3452
Morgan Le Fay
13,772
399
415
1,443
10,276
5,888
1,105
3,993
6,283
32,060
0
L
Thor
YinSe
Thor
5,819
698
713
1,281
11,236
4,763
0
5,278
5,958
0
12,248
W
Amaterasu
daydream1233
Amaterasu
7,127
1,678
1,288
7,559
15,555
17,140
848
6,478
9,077
0
9,913
L
Ne Zha
9,846
1,195
370
2,959
12,897
6,432
0
6,797
6,054
0
17,743
W
Cthulhu
11,036
118
3,329
3,438
14,879
17,836
153
4,477
10,402
17,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,333
Gold Earned
48,924
97
Minions Killed
118
0
Camps Cleared
0
961,272
Distance Traveled
1,016,893
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,917
811
43
4
0
204,846
0
W
Freya
8,390
763
22
2
0
193,503
0
W
Ah Muzen Cab
9,644
877
43
4
0
197,941
4
L
He Bo
7,025
639
19
2
0
180,094
1
L
Kumbhakarna
7,031
639
9
1
0
198,949
2
W
Morgan Le Fay
10,704
973
34
3
0
199,403
0
L
Thor
8,537
776
16
1
0
202,997
1
W
Amaterasu
9,943
904
4
0
0
238,216
0
L
Ne Zha
8,823
802
10
1
0
174,386
0
W
Cthulhu
10,243
931
15
1
0
187,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role