Player Matchup

Hachiman
Hachiman
Angkor22
Hachiman
Level 25
God Stats
6W - 5L
1,577 SR
Queue Stats
25W - 39L
1,293 Elo+
Party 2
Kukulkan
Kukulkan
Felwalker
Kukulkan
Level 11
God Stats
5W - 4L
1,644 SR
Queue Stats
10W - 15L
1,339 Elo+
Party 1
Olorun
Olorun
IqYakhi
Olorun
Level 27
God Stats
0W - 2L
1,289 SR
Queue Stats
73W - 77L
1,393 Elo+
Party 1
Chaac
Chaac
JoseLorkino98
Chaac
Level 109
God Stats
5W - 2L
1,766 SR
Queue Stats
137W - 144L
1,420 Elo+
Party 2
Ymir
Ymir
shambala22
Ymir
Level 17
God Stats
4W - 3L
1,580 SR
Queue Stats
6W - 12L
1,189 Elo+
Party 2
Team Averages
Level 38
1,571 SR
1,327 Elo+

VS

Team Averages
Level 15
1,586 SR
1,480 Elo+
Bellona
Bellona
Jogadux
Bellona
Level 28
God Stats
21W - 16L
1,511 SR
Queue Stats
51W - 45L
1,447 Elo+
Solo
Tyr
Tyr
ProGamerXDDDD
Tyr
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Starvazer
Kukulkan
Level 22
God Stats
5W - 0L
1,909 SR
Queue Stats
44W - 50L
1,368 Elo+
Solo
Ares
Ares
Wolfmarket
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cliodhna
Cliodhna
thecliment
Cliodhna
Level 18
God Stats
22W - 29L
1,512 SR
Queue Stats
54W - 55L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Angkor22
Hachiman
10
0 / 12 / 2
6,454
359
3,341
11,667
1,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Felwalker
Kukulkan
12
0 / 8 / 0
7,662
426
2,384
11,821
3,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
IqYakhi
Olorun
14
0 / 7 / 1
8,213
456
6,898
18,385
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 8 / 0
9,617
534
13,252
16,985
11,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 8 / 1
7,355
409
3,277
20,139
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jogadux
Bellona
16
3 / 2 / 4
9,823
546
4,155
14,590
7,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
15 / 1 / 6
11,702
650
20,850
15,048
9,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Starvazer
Kukulkan
16
7 / 1 / 5
10,627
590
10,694
7,938
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 2
8,329
463
2,216
9,806
9,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
thecliment
Cliodhna
20
18 / 0 / 11
12,643
702
22,466
14,814
6,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
5
Kills
43
43
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Angkor22
Hachiman
0
12
2
0.08
L
Kukulkan
Felwalker
Kukulkan
0
8
0
0
L
Olorun
IqYakhi
Olorun
0
7
1
0.07
W
Bellona
Jogadux
Bellona
3
2
4
2.5
L
4
8
0
0.5
W
15
1
6
18
W
Kukulkan
Starvazer
Kukulkan
7
1
5
9.5
W
0
1
2
1
L
1
8
1
0.19
W
Cliodhna
thecliment
Cliodhna
18
0
11
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,152
Damage
60,381
78,997
Taken
62,196
30,637
Mitigated
36,916
16,951
Healing
23,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Angkor22
Hachiman
3,341
1,490
0
327
11,667
1,928
608
1,645
9,960
0
19,292
L
Kukulkan
Felwalker
Kukulkan
2,384
229
0
736
11,821
3,395
0
3,051
8,610
46,319
0
L
Olorun
IqYakhi
Olorun
6,898
3,378
376
8,024
18,385
4,905
217
2,392
15,924
59,269
0
W
Bellona
Jogadux
Bellona
4,155
1,293
0
4,788
14,590
7,898
554
1,428
13,162
0
76,739
L
13,252
3,186
22
4,565
16,985
11,631
1,061
3,260
13,684
0
53,240
W
20,850
4,366
0
7,082
15,048
9,253
377
3,395
11,653
0
84,937
W
Kukulkan
Starvazer
Kukulkan
10,694
527
0
971
7,938
3,390
50
3,717
4,221
59,753
0
W
2,216
407
0
2,337
9,806
9,567
386
1,746
8,060
18,816
0
L
3,277
821
140
2,761
20,139
8,778
452
2,146
17,909
24,574
0
W
Cliodhna
thecliment
Cliodhna
22,466
2,772
0
8,348
14,814
6,808
125
2,500
12,314
0
108,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,301
Gold Earned
53,124
388
Minions Killed
563
0
Camps Cleared
0
1,484,973
Distance Traveled
1,885,817
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,454
359
28
2
0
266,089
0
L
Kukulkan
7,662
426
93
5
0
298,311
5
L
Olorun
8,213
456
123
7
0
314,087
4
W
Bellona
9,823
546
142
8
0
363,590
0
L
Chaac
9,617
534
105
6
0
318,425
2
W
Tyr
11,702
650
120
7
0
380,841
1
W
Kukulkan
10,627
590
123
7
0
386,655
6
W
Ares
8,329
463
25
1
0
314,814
7
L
Ymir
7,355
409
39
2
0
288,061
1
W
Cliodhna
12,643
702
153
9
0
439,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role