Player Matchup

Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Frankitho-_-
Skadi
Level 89
God Stats
5W - 1L
1,589 SR
Queue Stats
70W - 57L
1,520 Elo+
Solo
Loki
Loki
ItsJasonG_
Loki
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,272 Elo+
Party 2
Geb
Geb
Ramlethál
Geb
Level 67
God Stats
5W - 4L
1,672 SR
Queue Stats
263W - 193L
1,651 Elo+
Party 2
Hel
Hel
Xmyniad
Hel
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 126L
1,688 Elo+
Party 2
Team Averages
Level 90
1,552 SR
1,526 Elo+

VS

Team Averages
Level 123
1,562 SR
1,426 Elo+
Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Liggs691590
Hel
Level 148
God Stats
3W - 2L
1,686 SR
Queue Stats
210W - 213L
1,462 Elo+
Party 1
Susano
Susano
PerturbedWalrus
Susano
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 71L
1,498 Elo+
Solo
Kumbhakarna
Kumbhakarna
SkinnyBones456
Kumbhakarna
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
172W - 203L
1,310 Elo+
Solo
Chaac
Chaac
xTankGirL86x
Chaac
Level 115
God Stats
16W - 7L
1,624 SR
Queue Stats
333W - 346L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
8 / 4 / 15
11,680
834
30,418
14,030
7,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 6 / 13
12,013
858
23,740
17,495
8,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 4 / 18
10,563
755
11,472
21,758
23,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 3 / 17
9,869
705
11,797
16,975
21,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
17
4 / 5 / 11
10,512
751
10,483
15,704
10,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
8 / 5 / 11
11,385
813
22,764
15,677
4,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 7 / 12
10,177
727
9,429
20,727
11,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 6 / 7
10,253
732
15,177
17,598
9,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
SkinnyBones456
Kumbhakarna
15
1 / 4 / 10
8,770
626
6,666
25,144
28,514
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
2 / 6 / 14
9,879
706
15,571
24,343
27,557
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
76
28
Kills
22
22
Deaths
28
74
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
4
15
3.88
L
Janus
 
Janus
8
5
11
2.7
W
11
6
13
2.92
W
4
4
18
3.25
L
5
7
12
1.57
L
6
6
7
1.58
W
1
3
17
3.17
L
Kumbhakarna
SkinnyBones456
Kumbhakarna
1
4
10
1.5
W
Hel
4
5
11
1.9
L
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,910
Damage
69,607
85,962
Taken
103,489
71,631
Mitigated
82,462
33,850
Healing
46,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
30,418
2,438
2,355
3,413
14,030
7,121
667
4,165
9,865
54,486
0
L
Janus
 
Janus
22,764
1,779
1,872
2,788
15,677
4,519
398
6,890
8,692
42,957
0
W
23,740
10,406
1,491
3,571
17,495
8,835
3,064
8,742
8,753
0
39,522
W
11,472
3,150
630
3,266
21,758
23,671
764
11,343
10,415
0
20,646
L
9,429
1,631
12,914
7,111
20,727
11,970
598
11,506
8,942
18,201
0
L
15,177
3,223
1,738
4,211
17,598
9,902
455
7,830
9,592
0
28,419
W
11,797
930
1,305
3,672
16,975
21,897
268
6,320
10,655
21,446
0
L
Kumbhakarna
SkinnyBones456
Kumbhakarna
6,666
537
2,961
4,140
25,144
28,514
0
13,504
11,191
10,839
0
W
Hel
10,483
1,572
9,857
4,290
15,704
10,107
412
8,289
7,415
20,224
0
L
15,571
3,432
2,322
6,875
24,343
27,557
526
11,524
12,374
0
27,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,637
Gold Earned
50,464
122
Minions Killed
123
0
Camps Cleared
0
1,062,482
Distance Traveled
1,164,599
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,680
834
35
3
0
215,927
0
L
Janus
11,385
813
52
4
0
224,845
0
W
Skadi
12,013
858
41
3
0
198,713
0
W
Loki
10,563
755
16
1
0
224,606
0
L
Hel
10,177
727
16
1
0
201,866
0
L
Susano
10,253
732
28
2
0
244,271
1
W
Geb
9,869
705
7
1
0
191,090
0
L
Kumbhakarna
8,770
626
9
1
0
241,334
0
W
Hel
10,512
751
23
2
0
232,146
0
L
Chaac
9,879
706
18
1
0
252,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role