Player Matchup

Hou Yi
Hou Yi
Cardsfan116
Hou Yi
Level 135
God Stats
4W - 10L
1,703 SR
Queue Stats
320W - 272L
1,588 Elo+
Party 1
Cliodhna
Cliodhna
Chayoot
Cliodhna
Level 114
God Stats
26W - 23L
1,634 SR
Queue Stats
271W - 231L
1,600 Elo+
Party 1
Sol
Sol
JayPlease
Sol
Level 54
God Stats
62W - 31L
1,732 SR
Queue Stats
227W - 157L
1,623 Elo+
Party 1
Terra
Terra
LaikaComeHome
Terra
Level 106
God Stats
10W - 6L
1,582 SR
Queue Stats
84W - 74L
1,569 Elo+
Party 1
Amaterasu
Amaterasu
RedxPhantasm
Amaterasu
Level 29
God Stats
26W - 14L
1,689 SR
Queue Stats
94W - 58L
1,677 Elo+
Party 1
Team Averages
Level 88
1,668 SR
1,611 Elo+

VS

Team Averages
Level 56
1,460 SR
1,488 Elo+
Nu Wa
Nu Wa
Audriccc
Nu Wa
Level 29
God Stats
3W - 4L
1,464 SR
Queue Stats
12W - 14L
1,532 Elo+
Party 2
Xbalanque
Xbalanque
EternalToad
Xbalanque
Level 67
God Stats
0W - 2L
1,303 SR
Queue Stats
376W - 383L
1,472 Elo+
Solo
Xing Tian
Xing Tian
JingleMyBerries
Xing Tian
Level 28
God Stats
8W - 5L
1,590 SR
Queue Stats
11W - 9L
1,581 Elo+
Party 2
Loki
Loki
SmiteDutExe
Loki
Level 100
God Stats
5W - 3L
1,641 SR
Queue Stats
55W - 44L
1,398 Elo+
Party 2
Achilles
Achilles
UchihaMadara145
Achilles
Level 54
God Stats
0W - 2L
1,304 SR
Queue Stats
179W - 178L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
2 / 0 / 1
5,604
560
4,418
4,794
1,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Chayoot
Cliodhna
9
3 / 1 / 3
5,613
561
3,346
6,955
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 1
6,095
610
2,160
4,582
1,421
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 4
5,249
525
965
5,323
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
RedxPhantasm
Amaterasu
12
4 / 0 / 0
7,255
726
2,596
3,115
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Audriccc
Nu Wa
8
0 / 3 / 0
4,932
493
1,883
3,906
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
EternalToad
Xbalanque
8
0 / 2 / 1
4,781
478
2,200
4,304
1,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
JingleMyBerries
Xing Tian
7
1 / 0 / 0
4,732
473
2,048
4,470
2,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 4 / 0
4,347
435
1,428
5,607
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
4
0 / 3 / 0
3,916
392
535
3,785
2,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
1
1
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Audriccc
Nu Wa
0
3
0
0
W
Hou Yi
2
0
1
2.5
W
Cliodhna
Chayoot
Cliodhna
3
1
3
4.5
L
Xbalanque
EternalToad
Xbalanque
0
2
1
0.25
W
3
0
1
3.5
L
Xing Tian
JingleMyBerries
Xing Tian
1
0
0
1
W
0
0
4
2
W
Amaterasu
RedxPhantasm
Amaterasu
4
0
0
4
L
0
4
0
0
L
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,485
Damage
8,094
24,769
Taken
22,072
9,530
Mitigated
8,608
10,985
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Audriccc
Nu Wa
1,883
627
0
563
3,906
1,060
128
2,049
1,857
21,557
0
W
Hou Yi
4,418
2,464
0
1,420
4,794
1,231
232
1,000
3,770
0
33,149
W
Cliodhna
Chayoot
Cliodhna
3,346
193
0
3,632
6,955
1,885
0
408
6,547
0
29,356
L
Xbalanque
EternalToad
Xbalanque
2,200
442
0
861
4,304
1,359
0
261
4,043
0
22,548
W
2,160
542
0
1,848
4,582
1,421
0
1,430
3,073
36,161
0
L
Xing Tian
JingleMyBerries
Xing Tian
2,048
176
0
2,075
4,470
2,511
0
299
4,171
7,606
0
W
965
190
440
2,456
5,323
2,928
120
914
4,333
9,601
0
W
Amaterasu
RedxPhantasm
Amaterasu
2,596
892
0
1,189
3,115
2,065
1,290
0
2,927
0
40,103
L
1,428
176
0
1,300
5,607
1,353
0
516
5,091
0
14,401
L
Achilles
535
120
0
438
3,785
2,325
0
0
3,785
0
7,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,816
Gold Earned
22,708
307
Minions Killed
159
0
Camps Cleared
0
986,805
Distance Traveled
851,692
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,932
493
53
5
0
168,955
2
W
Hou Yi
5,604
560
59
6
0
188,945
3
W
Cliodhna
5,613
561
53
5
0
214,125
3
L
Xbalanque
4,781
478
43
4
0
177,570
3
W
Sol
6,095
610
82
8
0
193,856
5
L
Xing Tian
4,732
473
13
1
0
211,526
3
W
Terra
5,249
525
20
2
0
187,839
5
W
Amaterasu
7,255
726
93
9
0
202,040
3
L
Loki
4,347
435
32
3
0
212,240
1
L
Achilles
3,916
392
18
2
0
81,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role