Player Matchup

Cthulhu
Cthulhu
CMBabyKid
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DPZombie1
Cernunnos
Level 24
God Stats
4W - 3L
1,687 SR
Queue Stats
65W - 66L
1,431 Elo+
Solo
Bellona
Bellona
Keironnextdoor
Bellona
Level 6
God Stats
5W - 5L
1,302 SR
Queue Stats
26W - 31L
1,257 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PhoenixGayming
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,517 Elo+
Solo
Susano
Susano
joshua_clika
Susano
Level 16
God Stats
1W - 1L
1,785 SR
Queue Stats
29W - 31L
1,436 Elo+
Solo
Team Averages
Level 15
1,555 SR
1,428 Elo+

VS

Team Averages
Level 25
1,465 SR
1,457 Elo+
Cliodhna
Cliodhna
KoopaCapey
Cliodhna
Level 28
God Stats
6W - 3L
1,642 SR
Queue Stats
77W - 52L
1,528 Elo+
Party 1
Rama
Rama
Yurmomagain
Rama
Level 20
God Stats
13W - 17L
1,520 SR
Queue Stats
22W - 31L
1,429 Elo+
Solo
Jing Wei
Jing Wei
Zealotz18441
Jing Wei
Level 43
God Stats
2W - 5L
1,347 SR
Queue Stats
159W - 133L
1,478 Elo+
Party 1
Anhur
Anhur
clonesixtwo
Anhur
Level 28
God Stats
3W - 4L
1,418 SR
Queue Stats
72W - 76L
1,487 Elo+
Party 1
Neith
Neith
lRedPassionl-
Neith
Level 8
God Stats
25W - 27L
1,401 SR
Queue Stats
28W - 31L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CMBabyKid
Cthulhu
17
0 / 3 / 2
10,921
728
1,054
3,492
2,770
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
DPZombie1
Cernunnos
20
8 / 9 / 9
16,181
1,079
21,477
35,751
24,215
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
1 / 8 / 14
13,857
924
11,218
31,733
26,240
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
PhoenixGayming
Morgan Le Fay
20
5 / 10 / 11
14,934
996
19,331
22,469
10,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
20
8 / 11 / 6
15,418
1,028
30,050
31,854
15,215
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KoopaCapey
Cliodhna
20
18 / 4 / 14
17,286
1,152
33,160
17,122
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 4 / 20
13,883
926
13,142
17,679
6,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Zealotz18441
Jing Wei
20
13 / 3 / 20
17,172
1,145
37,814
21,698
6,921
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 6 / 19
15,216
1,014
21,800
17,023
5,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
1 / 5 / 23
13,512
901
12,630
15,243
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
137
22
Kills
41
41
Deaths
22
42
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CMBabyKid
Cthulhu
0
3
2
0.33
L
Cernunnos
DPZombie1
Cernunnos
8
9
9
1.39
L
1
8
14
1
W
Cliodhna
KoopaCapey
Cliodhna
18
4
14
6.25
L
Morgan Le Fay
PhoenixGayming
Morgan Le Fay
5
10
11
1.05
W
2
4
20
3
W
Jing Wei
Zealotz18441
Jing Wei
13
3
20
7.67
W
7
6
19
2.75
L
Susano
8
11
6
1
W
1
5
23
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,130
Damage
118,546
125,299
Taken
88,765
78,932
Mitigated
29,603
11,429
Healing
16,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CMBabyKid
Cthulhu
1,054
126
0
0
3,492
2,770
0
0
3,492
5,418
0
L
Cernunnos
DPZombie1
Cernunnos
21,477
9,654
0
4,820
35,751
24,215
0
0
35,751
0
60,509
L
11,218
3,112
692
645
31,733
26,240
0
0
31,733
738
13,746
W
Cliodhna
KoopaCapey
Cliodhna
33,160
2,251
0
436
17,122
6,228
0
3,789
13,333
0
44,483
L
Morgan Le Fay
PhoenixGayming
Morgan Le Fay
19,331
2,715
151
1,791
22,469
10,492
0
0
22,469
51,323
0
W
13,142
12,160
0
4,173
17,679
6,134
0
3,621
14,058
0
43,357
W
Jing Wei
Zealotz18441
Jing Wei
37,814
31,664
0
8,279
21,698
6,921
0
5,608
16,090
0
79,185
W
21,800
11,342
394
972
17,023
5,293
0
6,447
10,576
0
36,155
L
Susano
30,050
8,332
0
3,330
31,854
15,215
0
0
31,854
0
62,754
W
12,630
5,032
0
2,274
15,243
5,027
0
1,475
13,768
0
25,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,311
Gold Earned
77,069
250
Minions Killed
239
3
Camps Cleared
18
1,103,761
Distance Traveled
1,355,678
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,921
728
13
1
1
69,976
1
L
Cernunnos
16,181
1,079
88
6
0
260,650
2
L
Bellona
13,857
924
9
1
0
256,943
0
W
Cliodhna
17,286
1,152
18
1
2
296,592
0
L
Morgan Le Fay
14,934
996
66
4
1
239,525
0
W
Rama
13,883
926
68
5
0
220,068
1
W
Jing Wei
17,172
1,145
89
6
8
334,905
0
W
Anhur
15,216
1,014
34
2
6
245,745
1
L
Susano
15,418
1,028
74
5
1
276,667
0
W
Neith
13,512
901
30
2
2
258,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role