Player Matchup

Cupid
Cupid
BrofessorBox
Cupid
Level 21
God Stats
1W - 0L
1,680 SR
Queue Stats
37W - 25L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
BruhUsooobad
Ao Kuang
Level 24
God Stats
7W - 2L
1,662 SR
Queue Stats
59W - 38L
1,591 Elo+
Solo
Ra
Ra
Cloon7362
Ra
Level 27
God Stats
5W - 4L
1,337 SR
Queue Stats
7W - 6L
1,475 Elo+
Solo
Chang'e
Chang'e
CrabbyQuangtran
Chang'e
Level 29
God Stats
5W - 1L
1,739 SR
Queue Stats
8W - 2L
1,769 Elo+
Solo
Nu Wa
Nu Wa
obscure_souls888
Nu Wa
Level 8
God Stats
1W - 0L
1,276 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,539 SR
1,565 Elo+

VS

Team Averages
Level 26
1,626 SR
1,520 Elo+
Rama
Rama
GandaMalthael
Rama
Level 14
God Stats
10W - 8L
1,729 SR
Queue Stats
19W - 19L
1,609 Elo+
Solo
Skadi
Skadi
Lcrio
Skadi
Level 67
God Stats
14W - 5L
1,669 SR
Queue Stats
161W - 145L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
PSTAYOUTT
Sun Wukong
Level 16
God Stats
21W - 17L
1,559 SR
Queue Stats
58W - 50L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
TotaledFurball2
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 92L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
mikecarz1
Cthulhu
Level 7
God Stats
9W - 6L
1,672 SR
Queue Stats
9W - 6L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 2
12,421
565
13,242
20,143
7,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
BruhUsooobad
Ao Kuang
19
9 / 3 / 5
12,380
563
17,665
19,739
8,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 1 / 10
12,775
581
11,057
13,253
5,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
11 / 6 / 4
13,084
595
21,328
20,139
7,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 3 / 6
10,516
478
11,168
14,596
4,925
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 2
11,439
520
19,459
26,126
8,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Lcrio
Skadi
17
5 / 7 / 3
10,711
487
16,522
18,407
6,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
PSTAYOUTT
Sun Wukong
16
4 / 6 / 2
10,062
457
10,025
21,963
13,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
15
1 / 7 / 2
9,242
420
6,405
10,694
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
mikecarz1
Cthulhu
9
0 / 6 / 1
6,996
318
3,054
14,308
4,905
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
32
Kills
16
16
Deaths
32
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
3
2
2.67
W
Ao Kuang
BruhUsooobad
Ao Kuang
9
3
5
3.83
W
5
1
10
10
W
11
6
4
2.17
L
6
6
2
1.17
L
Skadi
Lcrio
Skadi
5
7
3
0.93
L
Sun Wukong
PSTAYOUTT
Sun Wukong
4
6
2
0.83
L
Kukulkan
1
7
2
0.29
L
Cthulhu
mikecarz1
Cthulhu
0
6
1
0.08
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,460
Damage
55,465
87,870
Taken
91,498
33,645
Mitigated
37,777
46,439
Healing
21,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,242
8,894
1,056
11,250
20,143
7,540
5,678
1,424
18,689
0
76,246
W
Ao Kuang
BruhUsooobad
Ao Kuang
17,665
5,343
0
6,031
19,739
8,292
163
939
18,800
111,156
0
W
11,057
1,236
2,431
7,061
13,253
5,795
1,252
4,400
8,583
90,488
0
W
21,328
1,535
3,544
9,051
20,139
7,093
2,515
3,011
17,054
73,028
0
L
19,459
16,923
113
12,205
26,126
8,659
0
13,379
12,747
0
92,248
L
Skadi
Lcrio
Skadi
16,522
7,292
0
2,502
18,407
6,817
0
13,078
5,329
0
78,636
L
Sun Wukong
PSTAYOUTT
Sun Wukong
10,025
2,177
0
4,198
21,963
13,454
354
16,917
5,046
0
55,616
L
Kukulkan
6,405
411
0
908
10,694
3,942
45
8,154
2,540
50,388
0
L
Cthulhu
mikecarz1
Cthulhu
3,054
239
0
1,965
14,308
4,905
0
9,690
4,618
27,118
0
W
11,168
3,973
182
5,833
14,596
4,925
2,430
1,973
12,593
54,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,176
Gold Earned
48,450
609
Minions Killed
521
0
Camps Cleared
0
2,007,818
Distance Traveled
1,654,325
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,421
565
119
5
0
383,089
5
W
Ao Kuang
12,380
563
148
7
0
451,908
5
W
Ra
12,775
581
163
7
0
428,943
0
W
Chang'e
13,084
595
98
4
0
412,308
1
L
Rama
11,439
520
154
7
0
333,139
0
L
Skadi
10,711
487
135
6
0
363,945
2
L
Sun Wukong
10,062
457
96
4
0
385,837
1
L
Kukulkan
9,242
420
95
4
0
364,337
3
L
Cthulhu
6,996
318
41
2
0
207,067
0
W
Nu Wa
10,516
478
81
4
0
331,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role