Player Matchup

Ullr
Ullr
 
Ullr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Al__50
Chaac
Level 64
God Stats
6W - 4L
1,580 SR
Queue Stats
13W - 27L
1,330 Elo+
Party 2
Ymir
Ymir
Dr_Tatane2000
Ymir
Level 36
God Stats
27W - 32L
1,475 SR
Queue Stats
60W - 66L
1,437 Elo+
Party 2
Janus
Janus
Gregzgeeg
Janus
Level 18
God Stats
2W - 4L
1,308 SR
Queue Stats
7W - 13L
1,326 Elo+
Party 2
Cliodhna
Cliodhna
Playyzer
Cliodhna
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 130L
1,516 Elo+
Party 2
Team Averages
Level 67
1,473 SR
1,422 Elo+

VS

Team Averages
Level 61
1,590 SR
1,390 Elo+
He Bo
He Bo
 
He Bo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Sifua7
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,350 Elo+
Party 1
Guan Yu
Guan Yu
YOU-genji
Guan Yu
Level 35
God Stats
3W - 4L
1,394 SR
Queue Stats
161W - 188L
1,374 Elo+
Party 3
Jing Wei
Jing Wei
Yanagiya
Jing Wei
Level 24
God Stats
2W - 1L
1,836 SR
Queue Stats
24W - 19L
1,363 Elo+
Party 1
Athena
Athena
hunter38monster
Athena
Level 86
God Stats
1W - 4L
1,722 SR
Queue Stats
108W - 140L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
4 / 0 / 3
5,819
647
4,521
3,869
1,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Al__50
Chaac
8
4 / 1 / 2
5,287
587
4,354
5,920
4,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
4 / 0 / 4
5,599
622
1,521
3,957
2,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Janus
Gregzgeeg
Janus
9
2 / 1 / 2
5,238
582
2,373
3,382
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Playyzer
Cliodhna
10
5 / 1 / 4
6,099
678
5,213
6,378
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
1 / 3 / 0
4,927
547
2,515
5,056
1,146
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Sifua7
Bellona
5
1 / 5 / 0
3,900
433
997
4,675
2,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
YOU-genji
Guan Yu
9
1 / 3 / 0
5,122
569
2,449
5,490
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
Yanagiya
Jing Wei
5
0 / 6 / 0
3,778
420
1,031
4,626
836
7
0 / 2 / 1
4,332
481
3,642
6,831
2,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
19
Kills
3
3
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
3
5.5
L
He Bo
 
He Bo
1
3
0
0.33
W
Chaac
Al__50
Chaac
4
1
2
5
W
4
0
4
6
W
Janus
Gregzgeeg
Janus
2
1
2
3
W
Cliodhna
Playyzer
Cliodhna
5
1
4
7
L
Bellona
Sifua7
Bellona
1
5
0
0.2
L
Guan Yu
YOU-genji
Guan Yu
1
3
0
0.33
L
Jing Wei
Yanagiya
Jing Wei
0
6
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,982
Damage
10,634
23,506
Taken
26,678
11,648
Mitigated
9,871
7,095
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,521
2,378
0
615
3,869
1,447
0
963
2,906
0
35,218
L
He Bo
 
He Bo
2,515
92
0
603
5,056
1,146
0
1,857
2,995
18,778
0
W
Chaac
Al__50
Chaac
4,354
603
0
2,289
5,920
4,948
13
1,452
4,468
0
20,065
W
1,521
584
0
493
3,957
2,350
0
1,240
2,717
10,262
0
W
Janus
Gregzgeeg
Janus
2,373
190
0
1,000
3,382
1,011
744
1,915
1,467
18,930
0
W
Cliodhna
Playyzer
Cliodhna
5,213
1,010
0
2,698
6,378
1,892
0
741
5,637
0
31,313
L
Bellona
Sifua7
Bellona
997
189
0
35
4,675
2,321
150
148
4,158
0
5,524
L
Guan Yu
YOU-genji
Guan Yu
2,449
618
0
1,635
5,490
2,572
0
512
4,892
0
25,022
L
Jing Wei
Yanagiya
Jing Wei
1,031
793
0
106
4,626
836
0
675
3,951
0
9,044
L
3,642
746
87
1,490
6,831
2,996
0
494
6,208
14,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,042
Gold Earned
22,059
246
Minions Killed
155
0
Camps Cleared
0
864,964
Distance Traveled
795,738
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,819
647
70
8
0
170,759
1
L
He Bo
4,927
547
32
4
0
160,290
1
W
Chaac
5,287
587
41
5
0
123,985
0
W
Ymir
5,599
622
22
2
0
179,805
2
W
Janus
5,238
582
48
5
0
170,295
0
W
Cliodhna
6,099
678
65
7
0
220,120
0
L
Bellona
3,900
433
8
1
0
148,236
0
L
Guan Yu
5,122
569
69
8
0
174,289
1
L
Jing Wei
3,778
420
20
2
0
134,161
0
L
Athena
4,332
481
26
3
0
178,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role