Player Matchup

Janus
Janus
AlexisMuffin
Janus
Level 15
God Stats
3W - 2L
1,435 SR
Queue Stats
30W - 26L
1,509 Elo+
Solo
Nemesis
Nemesis
ChadMaxson
Nemesis
Level 28
God Stats
1W - 2L
1,556 SR
Queue Stats
130W - 86L
1,674 Elo+
Solo
Fafnir
Fafnir
Fireseal970
Fafnir
Level 29
God Stats
4W - 0L
1,966 SR
Queue Stats
5W - 2L
1,626 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jerisleif
Ah Muzen Cab
Level 27
God Stats
3W - 1L
1,615 SR
Queue Stats
174W - 202L
1,474 Elo+
Solo
Odin
Odin
OberonVortigern
Odin
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
130W - 97L
1,556 Elo+
Solo
Team Averages
Level 25
1,614 SR
1,568 Elo+

VS

Team Averages
Level 25
1,410 SR
1,281 Elo+
Eset
Eset
Bobberoni
Eset
Level 29
God Stats
1W - 2L
1,430 SR
Queue Stats
127W - 147L
1,384 Elo+
Party 1
Bellona
Bellona
Entr0pyz
Bellona
Level 5
God Stats
9W - 7L
1,139 SR
Queue Stats
37W - 28L
1,085 Elo+
Party 1
Sun Wukong
Sun Wukong
GYwo
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,245 Elo+
Party 1
Loki
Loki
SinatraaBurn
Loki
Level 65
God Stats
57W - 39L
1,631 SR
Queue Stats
168W - 167L
1,487 Elo+
Party 1
Artemis
Artemis
mythicual
Artemis
Level 18
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 7L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 8
10,648
560
7,950
9,820
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ChadMaxson
Nemesis
18
11 / 1 / 5
11,372
599
9,654
11,426
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
14
2 / 2 / 17
10,013
527
6,557
15,077
17,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Jerisleif
Ah Muzen Cab
16
8 / 0 / 12
10,560
556
10,314
8,973
3,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 0 / 8
11,017
580
10,113
14,319
12,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
0 / 4 / 2
7,918
417
1,878
8,437
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Entr0pyz
Bellona
14
2 / 3 / 1
8,416
443
6,689
12,351
9,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
GYwo
Sun Wukong
10
0 / 8 / 2
7,091
373
5,152
15,967
6,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 7 / 1
9,545
502
7,884
13,856
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
mythicual
Artemis
13
1 / 8 / 0
7,984
420
5,923
11,237
3,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
13
30
Kills
7
7
Deaths
30
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
L
Eset
0
4
2
0.25
W
Nemesis
ChadMaxson
Nemesis
11
1
5
13.5
L
Bellona
Entr0pyz
Bellona
2
3
1
0.83
W
Fafnir
2
2
17
5.25
L
Sun Wukong
GYwo
Sun Wukong
0
8
2
0.13
W
Ah Muzen Cab
Jerisleif
Ah Muzen Cab
8
0
12
14
W
4
0
8
8
L
4
7
1
0.64
L
Artemis
mythicual
Artemis
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,588
Damage
27,526
59,615
Taken
61,848
42,179
Mitigated
26,395
22,128
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,950
1,154
0
834
9,820
3,311
255
503
9,317
64,067
0
L
Eset
1,878
191
0
1,894
8,437
2,695
265
3,571
4,667
41,971
0
W
Nemesis
ChadMaxson
Nemesis
9,654
4,635
0
5,555
11,426
5,346
62
62
11,364
0
71,819
L
Bellona
Entr0pyz
Bellona
6,689
1,339
0
2,051
12,351
9,310
1,001
696
10,880
0
45,582
W
Fafnir
6,557
2,045
0
3,757
15,077
17,896
1,208
720
14,357
16,759
0
L
Sun Wukong
GYwo
Sun Wukong
5,152
842
1,166
2,127
15,967
6,772
0
4,618
11,175
0
22,464
W
Ah Muzen Cab
Jerisleif
Ah Muzen Cab
10,314
4,891
0
6,861
8,973
3,538
4,555
406
8,567
0
79,547
W
10,113
1,433
182
4,939
14,319
12,088
466
358
13,961
7,426
58,220
L
7,884
2,267
0
2,773
13,856
4,457
0
2,548
11,052
0
58,729
L
Artemis
mythicual
Artemis
5,923
2,301
0
909
11,237
3,161
602
4,316
6,819
0
41,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,610
Gold Earned
40,954
523
Minions Killed
423
0
Camps Cleared
0
1,772,822
Distance Traveled
1,687,237
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,648
560
136
7
0
326,306
3
L
Eset
7,918
417
98
5
0
276,970
2
W
Nemesis
11,372
599
126
7
0
393,678
3
L
Bellona
8,416
443
99
5
0
349,519
2
W
Fafnir
10,013
527
27
1
0
333,259
2
L
Sun Wukong
7,091
373
32
2
0
361,286
5
W
Ah Muzen Cab
10,560
556
105
6
0
361,894
0
W
Odin
11,017
580
129
7
0
357,685
0
L
Loki
9,545
502
99
5
0
389,957
4
L
Artemis
7,984
420
95
5
0
309,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role