Player Matchup

Baron Samedi
Baron Samedi
GingSan90
Baron Samedi
Level 47
God Stats
3W - 3L
1,428 SR
Queue Stats
33W - 25L
1,582 Elo+
Solo
Fenrir
Fenrir
KratosHardCor
Fenrir
Level 129
God Stats
26W - 22L
1,598 SR
Queue Stats
379W - 367L
1,491 Elo+
Solo
Ymir
Ymir
MUthuloko
Ymir
Level 132
God Stats
1W - 1L
1,265 SR
Queue Stats
2W - 6L
1,310 Elo+
Solo
Bellona
Bellona
wbsilva
Bellona
Level 108
God Stats
2W - 1L
1,523 SR
Queue Stats
100W - 96L
1,451 Elo+
Solo
Chiron
Chiron
xMzHyde
Chiron
Level 126
God Stats
7W - 3L
1,363 SR
Queue Stats
21W - 14L
1,608 Elo+
Solo
Team Averages
Level 108
1,435 SR
1,488 Elo+

VS

Team Averages
Level 83
1,530 SR
1,518 Elo+
Kumbhakarna
Kumbhakarna
Benjymon
Kumbhakarna
Level 108
God Stats
11W - 10L
1,518 SR
Queue Stats
404W - 405L
1,551 Elo+
Party 2
Gilgamesh
Gilgamesh
LuWars
Gilgamesh
Level 124
God Stats
7W - 17L
1,458 SR
Queue Stats
251W - 268L
1,447 Elo+
Party 1
Heimdallr
Heimdallr
Maindz
Heimdallr
Level 47
God Stats
8W - 8L
1,602 SR
Queue Stats
66W - 71L
1,468 Elo+
Party 1
Hercules
Hercules
RashSC
Hercules
Level 40
God Stats
44W - 42L
1,543 SR
Queue Stats
271W - 210L
1,545 Elo+
Party 2
Scylla
Scylla
black_dem0n_1901
Scylla
Level 95
God Stats
16W - 18L
1,528 SR
Queue Stats
243W - 237L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GingSan90
Baron Samedi
11
1 / 3 / 7
6,835
526
5,789
6,460
2,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
6 / 0 / 3
7,960
612
5,270
10,856
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
11
4 / 1 / 8
7,544
580
5,656
10,434
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
wbsilva
Bellona
14
5 / 1 / 4
8,409
647
7,388
7,915
7,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
xMzHyde
Chiron
13
1 / 0 / 6
7,530
579
5,030
6,548
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Benjymon
Kumbhakarna
8
0 / 1 / 1
5,531
425
1,462
7,308
4,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
LuWars
Gilgamesh
12
3 / 5 / 2
7,002
539
8,113
11,988
6,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
Maindz
Heimdallr
9
1 / 6 / 0
5,966
459
4,394
8,410
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
RashSC
Hercules
8
0 / 2 / 0
5,585
430
936
5,320
3,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
1 / 3 / 2
5,970
459
4,469
6,176
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
5
5
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Benjymon
Kumbhakarna
0
1
1
0.5
W
Baron Samedi
GingSan90
Baron Samedi
1
3
7
1.5
W
6
0
3
7.5
L
Gilgamesh
LuWars
Gilgamesh
3
5
2
0.8
W
Ymir
4
1
8
8
L
Heimdallr
Maindz
Heimdallr
1
6
0
0.17
L
Hercules
RashSC
Hercules
0
2
0
0
L
1
3
2
0.67
W
Bellona
wbsilva
Bellona
5
1
4
7
W
Chiron
xMzHyde
Chiron
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,133
Damage
19,374
42,213
Taken
39,202
26,068
Mitigated
17,907
21,212
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Benjymon
Kumbhakarna
1,462
345
0
1,407
7,308
4,130
0
2,764
4,490
6,910
0
W
Baron Samedi
GingSan90
Baron Samedi
5,789
352
1,329
2,129
6,460
2,676
427
2,045
4,271
32,359
0
W
5,270
1,019
0
6,056
10,856
4,129
0
236
10,576
0
52,343
L
Gilgamesh
LuWars
Gilgamesh
8,113
3,140
0
1,410
11,988
6,540
0
1,817
10,125
0
34,841
W
Ymir
5,656
2,291
0
2,597
10,434
10,070
450
1,990
8,255
17,968
0
L
Heimdallr
Maindz
Heimdallr
4,394
1,935
0
538
8,410
2,400
0
2,320
6,002
0
24,646
L
Hercules
RashSC
Hercules
936
286
0
1,623
5,320
3,127
0
1,187
4,071
0
24,616
L
4,469
389
0
863
6,176
1,710
0
2,863
3,069
33,076
0
W
Bellona
wbsilva
Bellona
7,388
1,524
0
3,589
7,915
7,007
1,195
711
7,178
0
49,799
W
Chiron
xMzHyde
Chiron
5,030
2,144
613
4,899
6,548
2,186
1,443
541
6,002
0
46,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,278
Gold Earned
30,054
386
Minions Killed
255
0
Camps Cleared
0
1,280,139
Distance Traveled
1,151,524
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,531
425
9
1
0
265,047
2
W
Baron Samedi
6,835
526
70
5
0
246,615
3
W
Fenrir
7,960
612
94
7
0
266,160
3
L
Gilgamesh
7,002
539
66
5
0
227,729
1
W
Ymir
7,544
580
22
2
0
265,474
3
L
Heimdallr
5,966
459
54
4
0
238,536
2
L
Hercules
5,585
430
64
5
0
182,259
3
L
Scylla
5,970
459
62
5
0
237,953
1
W
Bellona
8,409
647
112
9
0
282,103
3
W
Chiron
7,530
579
88
7
0
219,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role