Player Matchup

King Arthur
King Arthur
IFSWAISAFU
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,568 Elo+
Solo
Sol
Sol
bu11d0zer
Sol
Level 28
God Stats
3W - 5L
1,601 SR
Queue Stats
60W - 72L
1,405 Elo+
Solo
Ratatoskr
Ratatoskr
plainflow
Ratatoskr
Level 18
God Stats
19W - 20L
1,396 SR
Queue Stats
71W - 74L
1,471 Elo+
Solo
Thor
Thor
simpleq1214
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,511 Elo+
Party 2
Ra
Ra
wofil
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,454 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,482 Elo+

VS

Team Averages
Level 18
1,605 SR
1,426 Elo+
Bacchus
Bacchus
Aragoorn1
Bacchus
Level 21
God Stats
6W - 3L
1,662 SR
Queue Stats
83W - 68L
1,510 Elo+
Party 1
Mercury
Mercury
IAMGODSLAY
Mercury
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,303 Elo+
Solo
Cernunnos
Cernunnos
Saturás
Cernunnos
Level 29
God Stats
6W - 5L
1,398 SR
Queue Stats
78W - 65L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StanoGOD
Morgan Le Fay
Level 5
God Stats
2W - 1L
1,726 SR
Queue Stats
3W - 4L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
rakishi
Tsukuyomi
Level 27
God Stats
2W - 0L
1,737 SR
Queue Stats
80W - 72L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IFSWAISAFU
King Arthur
20
9 / 11 / 11
14,983
1,153
20,857
33,124
34,812
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
0 / 2 / 7
10,722
825
8,343
7,612
2,180
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
plainflow
Ratatoskr
20
7 / 3 / 10
14,158
1,089
8,549
14,323
8,639
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 18 / 11
12,517
963
15,830
30,816
11,006
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
19
7 / 20 / 14
14,086
1,084
18,410
32,088
11,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aragoorn1
Bacchus
20
7 / 3 / 34
15,644
1,203
19,355
17,666
31,706
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
IAMGODSLAY
Mercury
20
8 / 5 / 21
14,093
1,084
6,014
13,473
6,603
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Saturás
Cernunnos
20
21 / 2 / 22
17,147
1,319
41,386
16,592
8,525
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
StanoGOD
Morgan Le Fay
20
7 / 8 / 25
13,682
1,052
16,110
19,050
8,886
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
rakishi
Tsukuyomi
20
11 / 9 / 18
14,371
1,105
25,615
19,195
7,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
174
27
Kills
54
54
Deaths
27
53
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aragoorn1
Bacchus
7
3
34
8
W
Mercury
IAMGODSLAY
Mercury
8
5
21
3.7
L
King Arthur
IFSWAISAFU
King Arthur
9
11
11
1.32
W
Cernunnos
Saturás
Cernunnos
21
2
22
16
W
Morgan Le Fay
StanoGOD
Morgan Le Fay
7
8
25
2.44
L
0
2
7
1.75
L
Ratatoskr
plainflow
Ratatoskr
7
3
10
4
W
Tsukuyomi
rakishi
Tsukuyomi
11
9
18
2.22
L
4
18
11
0.53
L
Ra
7
20
14
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,989
Damage
108,480
117,963
Taken
85,976
67,718
Mitigated
63,402
4,115
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aragoorn1
Bacchus
19,355
2,019
0
907
17,666
31,706
0
7,731
9,759
36,839
0
W
Mercury
IAMGODSLAY
Mercury
6,014
2,587
0
1,291
13,473
6,603
0
5,365
8,108
0
22,588
L
King Arthur
IFSWAISAFU
King Arthur
20,857
2,347
0
655
33,124
34,812
0
14,996
18,128
14,395
29,893
W
Cernunnos
Saturás
Cernunnos
41,386
22,308
0
1,420
16,592
8,525
0
7,531
9,061
0
69,514
W
Morgan Le Fay
StanoGOD
Morgan Le Fay
16,110
2,910
197
2,797
19,050
8,886
0
5,732
13,318
28,763
0
L
8,343
332
0
241
7,612
2,180
0
2,044
5,568
22,586
0
L
Ratatoskr
plainflow
Ratatoskr
8,549
1,561
0
256
14,323
8,639
0
4,066
10,257
0
45,048
W
Tsukuyomi
rakishi
Tsukuyomi
25,615
5,838
0
469
19,195
7,682
0
5,863
11,281
0
42,686
L
15,830
3,613
0
0
30,816
11,006
0
7,204
23,612
0
26,266
L
Ra
18,410
792
913
2,050
32,088
11,081
0
7,155
24,933
27,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,466
Gold Earned
74,937
191
Minions Killed
190
3
Camps Cleared
10
1,207,490
Distance Traveled
1,216,201
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,644
1,203
30
2
1
262,155
0
W
Mercury
14,093
1,084
45
3
5
293,597
0
L
King Arthur
14,983
1,153
46
4
0
261,785
0
W
Cernunnos
17,147
1,319
68
5
1
234,077
2
W
Morgan Le Fay
13,682
1,052
24
2
0
206,324
4
L
Sol
10,722
825
27
2
0
226,979
0
L
Ratatoskr
14,158
1,089
66
5
1
284,982
0
W
Tsukuyomi
14,371
1,105
23
2
3
220,048
0
L
Thor
12,517
963
29
2
1
214,937
0
L
Ra
14,086
1,084
23
2
1
218,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role