Player Matchup

Fafnir
Fafnir
Atalium_V2
Fafnir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,422 Elo+
Party 1
Fenrir
Fenrir
RoronoaSSJ
Fenrir
Level 14
God Stats
1W - 1L
1,712 SR
Queue Stats
8W - 13L
1,320 Elo+
Party 1
Zeus
Zeus
Six-_-Lyrox
Zeus
Level 76
God Stats
0W - 2L
1,266 SR
Queue Stats
11W - 19L
1,322 Elo+
Party 1
Team Averages
Level 46
1,493 SR
1,355 Elo+

VS

Team Averages
Level 34
1,529 SR
1,349 Elo+
Anubis
Anubis
MasterKingPp Qc
Anubis
Level 69
God Stats
2W - 6L
1,220 SR
Queue Stats
62W - 88L
1,334 Elo+
Party 2
Bellona
Bellona
Narko5073
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,233 Elo+
Party 2
Pele
Pele
Ralffi7569
Pele
Level 27
God Stats
7W - 0L
1,867 SR
Queue Stats
189W - 155L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Atalium_V2
Fafnir
14
7 / 2 / 10
10,869
776
7,655
13,710
8,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
RoronoaSSJ
Fenrir
13
6 / 9 / 9
10,192
728
14,251
16,671
4,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 8 / 11
10,331
738
11,588
12,320
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 12
10,239
731
7,502
10,278
4,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Narko5073
Bellona
14
3 / 7 / 9
10,346
739
5,639
14,671
12,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
14 / 4 / 5
13,130
938
23,123
17,378
8,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
45
19
Kills
19
19
Deaths
19
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Atalium_V2
Fafnir
7
2
10
6
W
2
8
12
1
W
Bellona
Narko5073
Bellona
3
7
9
1.07
W
14
4
5
4.13
L
Fenrir
RoronoaSSJ
Fenrir
6
9
9
1.17
L
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,494
Damage
36,264
42,701
Taken
42,327
15,712
Mitigated
25,485
9,013
Healing
8,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Atalium_V2
Fafnir
7,655
1,999
300
5,055
13,710
8,407
700
2,440
10,777
25,820
0
W
7,502
212
582
2,352
10,278
4,348
0
3,786
6,212
28,002
0
W
Bellona
Narko5073
Bellona
5,639
1,533
0
776
14,671
12,336
274
7,548
6,763
0
13,910
W
23,123
4,770
0
4,368
17,378
8,801
2,331
7,246
9,720
0
68,044
L
Fenrir
RoronoaSSJ
Fenrir
14,251
1,947
537
1,315
16,671
4,717
250
4,504
11,664
0
28,368
L
11,588
1,416
370
1,436
12,320
2,588
208
991
11,016
32,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,392
Gold Earned
33,715
132
Minions Killed
151
5
Camps Cleared
8
679,988
Distance Traveled
737,778
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,869
776
38
3
0
260,879
1
W
Anubis
10,239
731
57
4
3
224,692
3
W
Bellona
10,346
739
12
1
2
243,863
0
W
Pele
13,130
938
82
6
3
269,223
0
L
Fenrir
10,192
728
32
2
5
224,266
3
L
Zeus
10,331
738
62
4
0
194,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role