Player Matchup

Ra
Ra
Morion77a
Ra
Level 27
God Stats
1W - 0L
1,649 SR
Queue Stats
11W - 11L
1,340 Elo+
Solo
Hercules
Hercules
Papi Greco9456
Hercules
Level 6
God Stats
6W - 2L
1,746 SR
Queue Stats
13W - 10L
1,595 Elo+
Party 1
Hou Yi
Hou Yi
TheBoyWhoFed
Hou Yi
Level 7
God Stats
2W - 1L
1,376 SR
Queue Stats
12W - 6L
1,595 Elo+
Party 1
Team Averages
Level 13
1,590 SR
1,510 Elo+

VS

Team Averages
Level 39
1,560 SR
1,503 Elo+
Guan Yu
Guan Yu
ImBadAtUNO
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
XlLilNickylX962
Cliodhna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
aeamen
Cthulhu
Level 6
God Stats
1W - 2L
1,679 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 11
8,048
732
8,758
8,440
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
12
5 / 0 / 9
8,360
760
4,582
6,473
4,599
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
13
9 / 1 / 8
9,196
836
13,767
8,327
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ImBadAtUNO
Guan Yu
10
0 / 7 / 1
6,518
593
3,731
10,076
10,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
11
2 / 7 / 0
7,669
697
7,494
11,220
4,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
aeamen
Cthulhu
10
0 / 3 / 1
6,473
588
5,506
10,930
7,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
16
Kills
2
2
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ImBadAtUNO
Guan Yu
0
7
1
0.07
W
2
1
11
7.5
W
Hercules
5
0
9
9.5
W
Hou Yi
9
1
8
13
L
Cliodhna
2
7
0
0.29
L
Cthulhu
aeamen
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,107
Damage
16,731
23,240
Taken
32,226
11,867
Mitigated
22,910
6,604
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ImBadAtUNO
Guan Yu
3,731
1,006
477
1,342
10,076
10,062
0
2,237
7,535
0
10,394
W
8,758
1,017
2,015
2,930
8,440
3,253
237
1,999
6,354
30,648
0
W
Hercules
4,582
1,648
0
859
6,473
4,599
193
2,022
4,407
0
10,709
W
Hou Yi
13,767
7,626
0
800
8,327
4,015
383
1,830
6,364
0
26,905
L
Cliodhna
7,494
485
0
973
11,220
4,975
0
2,288
8,688
0
30,588
L
Cthulhu
aeamen
Cthulhu
5,506
446
0
685
10,930
7,873
0
3,991
6,607
16,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,604
Gold Earned
20,660
107
Minions Killed
87
4
Camps Cleared
4
621,686
Distance Traveled
574,771
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,518
593
11
1
0
191,640
5
W
Ra
8,048
732
52
5
2
222,958
10
W
Hercules
8,360
760
16
1
1
213,191
1
W
Hou Yi
9,196
836
39
4
1
185,537
2
L
Cliodhna
7,669
697
55
5
4
200,354
1
L
Cthulhu
6,473
588
21
2
0
182,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role