Player Matchup

Danzaburou
Danzaburou
Astraea_08
Danzaburou
Level 42
God Stats
31W - 49L
1,361 SR
Queue Stats
83W - 125L
1,287 Elo+
Party 1
Cthulhu
Cthulhu
XxLemsip420
Cthulhu
Level 28
God Stats
0W - 1L
1,522 SR
Queue Stats
32W - 53L
1,256 Elo+
Solo
Nox
Nox
starshine1997
Nox
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 188L
1,317 Elo+
Party 1
Team Averages
Level 50
1,461 SR
1,287 Elo+

VS

Team Averages
Level 46
1,504 SR
1,313 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
BeardedPirate3
Aphrodite
Level 13
God Stats
1W - 0L
1,730 SR
Queue Stats
6W - 12L
1,102 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SleeperReaperQc
Ah Muzen Cab
Level 67
God Stats
9W - 11L
1,283 SR
Queue Stats
27W - 30L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Astraea_08
Danzaburou
16
3 / 4 / 9
12,823
611
15,636
21,566
8,829
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
XxLemsip420
Cthulhu
15
1 / 0 / 8
12,059
574
8,447
18,986
25,896
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
11 / 4 / 4
13,993
666
24,213
18,826
8,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
1 / 2 / 6
13,245
631
13,695
14,790
21,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
BeardedPirate3
Aphrodite
16
3 / 8 / 4
12,655
603
14,591
23,128
14,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
SleeperReaperQc
Ah Muzen Cab
16
4 / 5 / 2
12,769
608
22,613
23,443
7,517
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
15
Kills
8
8
Deaths
15
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
2
6
2
L
Danzaburou
Astraea_08
Danzaburou
3
4
9
1.88
W
Aphrodite
BeardedPirate3
Aphrodite
3
8
4
0.63
W
Ah Muzen Cab
SleeperReaperQc
Ah Muzen Cab
4
5
2
1
L
Cthulhu
XxLemsip420
Cthulhu
1
0
8
5
L
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,296
Damage
50,899
59,378
Taken
61,361
43,379
Mitigated
43,578
9,448
Healing
25,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
13,695
4,510
0
1,224
14,790
21,136
0
6,560
7,982
39,046
0
L
Danzaburou
Astraea_08
Danzaburou
15,636
6,863
0
7,804
21,566
8,829
1,567
10,115
11,451
0
50,392
W
Aphrodite
BeardedPirate3
Aphrodite
14,591
1,112
6,899
10,338
23,128
14,925
86
11,370
11,274
33,506
0
W
Ah Muzen Cab
SleeperReaperQc
Ah Muzen Cab
22,613
10,004
0
6,905
23,443
7,517
1,404
14,695
8,304
0
74,319
L
Cthulhu
XxLemsip420
Cthulhu
8,447
159
394
0
18,986
25,896
0
9,105
9,881
30,506
0
L
24,213
2,598
0
1,250
18,826
8,654
286
9,191
9,635
54,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,875
Gold Earned
38,669
251
Minions Killed
190
6
Camps Cleared
5
1,107,343
Distance Traveled
1,115,706
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,245
631
39
2
3
424,141
8
L
Danzaburou
12,823
611
107
5
2
359,916
2
W
Aphrodite
12,655
603
50
2
0
352,923
0
W
Ah Muzen Cab
12,769
608
101
5
2
338,642
1
L
Cthulhu
12,059
574
47
2
0
411,107
0
L
Nox
13,993
666
97
5
4
336,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role