Player Matchup

Terra
Terra
Erick71633
Terra
Level 26
God Stats
3W - 0L
1,733 SR
Queue Stats
49W - 42L
1,564 Elo+
Solo
Merlin
Merlin
Iniectio
Merlin
Level 26
God Stats
14W - 4L
1,857 SR
Queue Stats
115W - 61L
1,757 Elo+
Solo
Guan Yu
Guan Yu
SakakibaraSeito
Guan Yu
Level 5
God Stats
3W - 1L
1,730 SR
Queue Stats
6W - 8L
1,595 Elo+
Solo
Kali
Kali
ps4smiteer
Kali
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,552 Elo+
Solo
Hou Yi
Hou Yi
xDeathawkx
Hou Yi
Level 28
God Stats
5W - 0L
1,933 SR
Queue Stats
48W - 33L
1,553 Elo+
Solo
Team Averages
Level 22
1,751 SR
1,604 Elo+

VS

Team Averages
Level 17
1,506 SR
1,687 Elo+
Tiamat
Tiamat
GoobysBenis
Tiamat
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 6L
1,933 Elo+
Solo
Geb
Geb
Lettuce214
Geb
Level 17
God Stats
1W - 2L
1,508 SR
Queue Stats
3W - 2L
1,749 Elo+
Party 1
Ganesha
Ganesha
SupDupWup
Ganesha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 150L
1,533 Elo+
Solo
Ra
Ra
YoungPancho
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,541 Elo+
Solo
Rama
Rama
draxpax
Rama
Level 29
God Stats
1W - 2L
1,520 SR
Queue Stats
4W - 3L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
1 / 0 / 10
6,106
611
3,804
7,283
5,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Iniectio
Merlin
12
4 / 0 / 3
7,129
713
5,414
4,617
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 2 / 0
5,632
563
927
5,283
2,738
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
7 / 0 / 3
7,654
765
6,015
8,783
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
xDeathawkx
Hou Yi
11
5 / 1 / 3
6,220
622
5,849
4,247
1,343
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 2 / 0
6,146
615
4,666
4,213
2,100
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 5 / 0
4,495
450
2,184
7,199
1,817
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ganesha
SupDupWup
Ganesha
9
0 / 3 / 1
5,381
538
2,503
7,479
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 0
5,030
503
2,554
6,285
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
draxpax
Rama
7
1 / 3 / 0
4,960
496
3,544
5,164
956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
18
Kills
3
3
Deaths
18
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Terra
1
0
10
6
L
Tiamat
2
2
0
1
W
Merlin
Iniectio
Merlin
4
0
3
5.5
L
0
5
0
0
W
1
2
0
0.5
L
Ganesha
SupDupWup
Ganesha
0
3
1
0.17
L
0
5
0
0
L
Rama
draxpax
Rama
1
3
0
0.33
W
7
0
3
8.5
W
Hou Yi
xDeathawkx
Hou Yi
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,009
Damage
15,451
30,213
Taken
30,340
14,863
Mitigated
10,220
13,097
Healing
7,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
3,804
703
353
2,790
7,283
5,626
208
1,979
5,258
15,205
0
L
Tiamat
4,666
628
0
959
4,213
2,100
373
0
4,213
32,587
0
W
Merlin
Iniectio
Merlin
5,414
255
0
1,475
4,617
1,471
0
1,955
2,460
40,829
0
L
2,184
360
0
1,645
7,199
1,817
198
1,927
5,272
12,624
0
W
927
39
224
1,166
5,283
2,738
31
3,432
1,851
0
18,862
L
Ganesha
SupDupWup
Ganesha
2,503
756
0
1,758
7,479
3,358
0
1,904
5,449
22,585
6,476
L
2,554
163
0
1,604
6,285
1,989
0
2,979
3,124
22,572
0
L
Rama
draxpax
Rama
3,544
2,923
0
1,253
5,164
956
462
2,088
3,064
0
17,204
W
6,015
3,160
0
5,777
8,783
3,685
1,188
3,034
5,645
0
35,445
W
Hou Yi
xDeathawkx
Hou Yi
5,849
2,945
0
1,312
4,247
1,343
764
822
3,425
0
35,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,741
Gold Earned
26,012
321
Minions Killed
234
0
Camps Cleared
0
1,102,966
Distance Traveled
984,710
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,106
611
21
2
0
230,402
0
L
Tiamat
6,146
615
80
8
0
201,862
2
W
Merlin
7,129
713
101
10
0
219,435
1
L
Geb
4,495
450
21
2
0
200,558
0
W
Guan Yu
5,632
563
55
6
0
220,754
0
L
Ganesha
5,381
538
47
5
0
207,970
2
L
Ra
5,030
503
48
5
0
197,636
1
L
Rama
4,960
496
38
4
0
176,684
3
W
Kali
7,654
765
71
7
0
240,287
0
W
Hou Yi
6,220
622
73
7
0
192,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role