Player Matchup

Chaac
Chaac
OnlyShQiiiPT4R
Chaac
Level 110
God Stats
0W - 4L
1,315 SR
Queue Stats
3W - 10L
1,305 Elo+
Party 1
Zeus
Zeus
PuleRWar
Zeus
Level 129
God Stats
41W - 69L
1,236 SR
Queue Stats
647W - 748L
1,485 Elo+
Solo
Fenrir
Fenrir
itsmrniceguy17
Fenrir
Level 61
God Stats
0W - 2L
1,315 SR
Queue Stats
5W - 14L
1,276 Elo+
Party 1
Team Averages
Level 100
1,289 SR
1,355 Elo+

VS

Team Averages
Level 105
1,581 SR
1,596 Elo+
Fenrir
Fenrir
Arkangel59
Fenrir
Level 127
God Stats
6W - 1L
1,649 SR
Queue Stats
229W - 104L
1,707 Elo+
Party 2
Anubis
Anubis
Jacko7424
Anubis
Level 160
God Stats
2W - 2L
1,594 SR
Queue Stats
109W - 74L
1,596 Elo+
Party 2
Geb
Geb
Meliodas_-7_
Geb
Level 28
God Stats
28W - 19L
1,500 SR
Queue Stats
183W - 198L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,880
588
4,958
8,407
3,846
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
10
1 / 4 / 0
6,457
646
4,905
4,936
964
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 1
6,586
659
346
7,856
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arkangel59
Fenrir
12
8 / 0 / 2
8,054
805
8,544
5,398
2,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Jacko7424
Anubis
12
2 / 0 / 5
7,061
706
5,849
2,549
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 9
7,648
765
3,220
8,081
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
10
10
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arkangel59
Fenrir
8
0
2
9
W
Anubis
Jacko7424
Anubis
2
0
5
4.5
W
0
1
9
4.5
L
0
5
1
0.1
L
Zeus
1
4
0
0.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,209
Damage
17,613
21,199
Taken
16,028
10,409
Mitigated
10,704
3,389
Healing
3,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arkangel59
Fenrir
8,544
1,769
0
751
5,398
2,118
815
2,184
3,214
0
24,314
W
Anubis
Jacko7424
Anubis
5,849
273
0
1,592
2,549
1,041
322
524
2,025
34,299
0
W
3,220
537
0
1,481
8,081
7,545
234
2,682
5,399
8,221
0
L
4,958
1,327
0
1,519
8,407
3,846
0
4,319
4,088
0
16,281
L
Zeus
4,905
471
0
0
4,936
964
0
1,520
3,416
25,792
0
L
346
32
0
1,870
7,856
5,599
0
3,354
4,502
124
2,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,923
Gold Earned
22,763
99
Minions Killed
117
2
Camps Cleared
7
485,328
Distance Traveled
599,884
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,054
805
38
4
4
208,588
4
W
Anubis
7,061
706
65
7
3
183,139
5
W
Geb
7,648
765
14
1
0
208,157
3
L
Chaac
5,880
588
30
3
0
155,257
0
L
Zeus
6,457
646
64
6
2
144,082
4
L
Fenrir
6,586
659
5
1
0
185,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role