Player Matchup

Cthulhu
Cthulhu
CG Aurora
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
SOULM1ST
Izanami
Level 66
God Stats
3W - 1L
1,469 SR
Queue Stats
22W - 38L
1,337 Elo+
Solo
Neith
Neith
Trashkidzzz
Neith
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
buck shot 04
Chang'e
Level 88
God Stats
17W - 13L
1,564 SR
Queue Stats
416W - 470L
1,422 Elo+
Solo
Cabrakan
Cabrakan
stinkfinger135
Cabrakan
Level 101
God Stats
4W - 10L
1,592 SR
Queue Stats
379W - 542L
1,402 Elo+
Solo
Team Averages
Level 65
1,525 SR
1,432 Elo+

VS

Team Averages
Level 98
1,532 SR
1,410 Elo+
Achilles
Achilles
 
Achilles
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DaNNy_P-jammy
Sol
Level 96
God Stats
7W - 8L
1,506 SR
Queue Stats
95W - 89L
1,428 Elo+
Solo
Thor
Thor
Luiper222
Thor
Level 43
God Stats
2W - 2L
1,726 SR
Queue Stats
24W - 37L
1,384 Elo+
Solo
Danzaburou
Danzaburou
XcRaZyReapEr42X
Danzaburou
Level 119
God Stats
23W - 24L
1,456 SR
Queue Stats
58W - 75L
1,349 Elo+
Party 2
Mulan
Mulan
lCrimson Tide
Mulan
Level 109
God Stats
24W - 35L
1,470 SR
Queue Stats
58W - 80L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CG Aurora
Cthulhu
13
2 / 4 / 7
8,355
440
6,561
12,492
12,068
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SOULM1ST
Izanami
14
2 / 2 / 4
8,853
466
6,090
8,443
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 8
8,394
442
6,326
10,418
3,782
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
buck shot 04
Chang'e
19
15 / 1 / 5
12,079
636
17,620
16,558
7,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
16
10 / 2 / 8
10,597
558
16,142
17,682
21,695
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 3 / 6
8,709
458
7,116
17,007
14,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 8 / 1
9,067
477
9,972
15,272
5,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
12
0 / 4 / 2
7,447
392
1,698
11,552
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
XcRaZyReapEr42X
Danzaburou
11
3 / 7 / 6
8,213
432
11,637
15,064
5,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 8 / 3
8,420
443
9,079
15,088
13,584
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
30
Kills
10
11
Deaths
30
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
3
6
2
W
Cthulhu
CG Aurora
Cthulhu
2
4
7
1.38
L
1
8
1
0.19
L
Thor
0
4
2
0.25
W
Izanami
SOULM1ST
Izanami
2
2
4
2
W
1
2
8
2.5
L
Danzaburou
XcRaZyReapEr42X
Danzaburou
3
7
6
0.86
W
Chang'e
buck shot 04
Chang'e
15
1
5
17.5
L
3
8
3
0.56
W
Cabrakan
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,739
Damage
39,502
65,593
Taken
73,983
48,100
Mitigated
43,451
19,321
Healing
15,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,116
668
0
3,971
17,007
14,820
0
6,450
10,431
0
34,469
W
Cthulhu
CG Aurora
Cthulhu
6,561
549
0
0
12,492
12,068
675
1,302
11,190
21,495
0
L
9,972
1,546
0
3,975
15,272
5,866
730
9,788
5,090
58,147
5,646
L
Thor
1,698
150
0
4,069
11,552
3,874
272
5,284
6,102
0
31,626
W
Izanami
SOULM1ST
Izanami
6,090
3,999
0
2,120
8,443
2,772
2,173
635
7,808
0
64,109
W
6,326
1,878
0
939
10,418
3,782
1,390
758
9,660
0
32,547
L
Danzaburou
XcRaZyReapEr42X
Danzaburou
11,637
4,980
0
1,911
15,064
5,307
733
8,858
6,106
0
40,444
W
Chang'e
buck shot 04
Chang'e
17,620
1,328
3,369
9,635
16,558
7,783
2,144
4,436
12,122
77,259
0
L
9,079
1,611
0
1,164
15,088
13,584
191
9,073
5,931
0
43,788
W
Cabrakan
16,142
1,808
0
3,258
17,682
21,695
378
3,159
14,523
55,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,278
Gold Earned
41,856
443
Minions Killed
377
0
Camps Cleared
0
1,757,494
Distance Traveled
1,589,961
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,709
458
55
3
0
351,320
5
W
Cthulhu
8,355
440
34
2
0
393,952
5
L
Sol
9,067
477
92
5
0
327,202
2
L
Thor
7,447
392
76
4
0
304,880
0
W
Izanami
8,853
466
105
6
0
322,035
3
W
Neith
8,394
442
53
3
0
368,521
1
L
Danzaburou
8,213
432
76
4
0
290,134
1
W
Chang'e
12,079
636
140
7
0
357,602
4
L
Mulan
8,420
443
78
4
0
316,425
3
W
Cabrakan
10,597
558
111
6
0
315,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role