Player Matchup

Tiamat
Tiamat
ElFuchi
Tiamat
Level 28
God Stats
2W - 8L
1,456 SR
Queue Stats
84W - 132L
1,435 Elo+
Party 2
Ra
Ra
atlanch
Ra
Level 5
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 6L
1,366 Elo+
Solo
Chaac
Chaac
elporro
Chaac
Level 64
God Stats
12W - 14L
1,528 SR
Queue Stats
95W - 126L
1,565 Elo+
Party 2
Team Averages
Level 32
1,426 SR
1,455 Elo+

VS

Team Averages
Level 35
1,512 SR
1,359 Elo+
Ganesha
Ganesha
Sayrn
Ganesha
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,288 Elo+
Solo
Neith
Neith
chpogul
Neith
Level 13
God Stats
1W - 0L
1,313 SR
Queue Stats
1W - 1L
1,288 Elo+
Party 1
Charybdis
Charybdis
tkmtkm
Charybdis
Level 29
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ElFuchi
Tiamat
17
5 / 5 / 5
12,185
641
18,793
16,383
8,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 2 / 1
9,204
484
295
2,305
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
elporro
Chaac
16
6 / 3 / 5
12,242
644
13,029
21,192
16,669
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Sayrn
Ganesha
17
1 / 0 / 9
12,522
659
16,332
17,752
18,620
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
chpogul
Neith
12
1 / 7 / 4
10,331
544
4,208
12,334
5,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
tkmtkm
Charybdis
17
8 / 5 / 1
13,476
709
15,198
14,835
6,369
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
11
Kills
10
10
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ElFuchi
Tiamat
5
5
5
1.5
W
Ganesha
Sayrn
Ganesha
1
0
9
5.5
L
0
2
1
0.25
W
Neith
chpogul
Neith
1
7
4
0.43
L
Chaac
elporro
Chaac
6
3
5
2.83
W
Charybdis
tkmtkm
Charybdis
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,117
Damage
35,738
39,880
Taken
44,921
25,368
Mitigated
30,032
10,652
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ElFuchi
Tiamat
18,793
889
0
4,947
16,383
8,045
591
7,639
8,744
60,962
0
W
Ganesha
Sayrn
Ganesha
16,332
3,132
465
4,563
17,752
18,620
478
7,338
10,374
50,792
0
L
295
0
0
0
2,305
654
14
756
1,549
1,339
0
W
Neith
chpogul
Neith
4,208
493
0
981
12,334
5,043
436
6,975
5,359
0
15,535
L
Chaac
elporro
Chaac
13,029
2,196
0
5,705
21,192
16,669
855
8,559
12,633
0
39,292
W
Charybdis
tkmtkm
Charybdis
15,198
7,324
429
942
14,835
6,369
1,770
5,794
9,001
0
64,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,631
Gold Earned
36,329
156
Minions Killed
178
8
Camps Cleared
8
683,130
Distance Traveled
1,011,827
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,185
641
96
5
5
334,033
1
W
Ganesha
12,522
659
32
2
0
391,836
7
L
Ra
9,204
484
2
0
0
51,876
1
W
Neith
10,331
544
49
3
3
311,187
0
L
Chaac
12,242
644
58
3
3
297,221
0
W
Charybdis
13,476
709
97
5
5
308,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role