Player Matchup

Artemis
Artemis
Black yoshi5008
Artemis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 31L
1,440 Elo+
Solo
Serqet
Serqet
DEaTH5166
Serqet
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
278W - 278L
1,492 Elo+
Solo
Ah Puch
Ah Puch
MrChipotles
Ah Puch
Level 18
God Stats
0W - 3L
1,512 SR
Queue Stats
28W - 36L
1,463 Elo+
Solo
Ymir
Ymir
fatbutlerdud
Ymir
Level 16
God Stats
61W - 38L
1,549 SR
Queue Stats
76W - 56L
1,518 Elo+
Solo
King Arthur
King Arthur
quotablememes
King Arthur
Level 7
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,504 SR
1,483 Elo+

VS

Team Averages
Level 26
1,606 SR
1,515 Elo+
Yemoja
Yemoja
AutoAlt
Yemoja
Level 19
God Stats
5W - 1L
1,693 SR
Queue Stats
25W - 19L
1,528 Elo+
Solo
Guan Yu
Guan Yu
Derm-Blink
Guan Yu
Level 27
God Stats
3W - 1L
1,749 SR
Queue Stats
152W - 138L
1,497 Elo+
Solo
Nemesis
Nemesis
InherentSum2808
Nemesis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 175L
1,621 Elo+
Solo
Nu Wa
Nu Wa
LadygagakillsBri
Nu Wa
Level 26
God Stats
315W - 279L
1,547 SR
Queue Stats
425W - 446L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Pervy Gramps
Danzaburou
Level 29
God Stats
10W - 9L
1,544 SR
Queue Stats
231W - 214L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
7,837
784
1,180
3,334
1,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
DEaTH5166
Serqet
15
1 / 9 / 1
9,227
923
6,955
16,611
7,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
MrChipotles
Ah Puch
16
1 / 1 / 2
9,941
994
14,482
7,304
3,234
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 1
9,522
952
7,467
18,284
25,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
quotablememes
King Arthur
15
2 / 7 / 2
9,359
936
10,931
19,502
15,768
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

129

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AutoAlt
Yemoja
16
3 / 2 / 12
10,046
1,005
11,616
9,847
7,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Derm-Blink
Guan Yu
16
3 / 0 / 11
10,707
1,071
4,730
16,491
21,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
7 / 1 / 4
10,142
1,014
8,664
9,504
4,132
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 1 / 18
9,653
965
12,286
2,290
757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Pervy Gramps
Danzaburou
17
9 / 0 / 12
12,027
1,203
21,458
7,927
2,952
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
79
4
Kills
22
22
Deaths
4
6
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AutoAlt
Yemoja
3
2
12
4.5
L
0
3
0
0
L
Serqet
DEaTH5166
Serqet
1
9
1
0.17
W
Guan Yu
Derm-Blink
Guan Yu
3
0
11
8.5
W
7
1
4
9
W
0
1
18
9
L
Ah Puch
MrChipotles
Ah Puch
1
1
2
2
W
Danzaburou
Pervy Gramps
Danzaburou
9
0
12
15
L
0
2
1
0.25
L
King Arthur
quotablememes
King Arthur
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,015
Damage
58,754
65,035
Taken
46,059
52,925
Mitigated
37,517
2,988
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AutoAlt
Yemoja
11,616
3,373
3,857
1,640
9,847
7,745
0
4,616
4,536
28,851
0
L
1,180
205
0
0
3,334
1,031
0
1,308
2,026
0
1,845
L
Serqet
DEaTH5166
Serqet
6,955
2,560
342
265
16,611
7,376
0
5,679
10,932
0
21,011
W
Guan Yu
Derm-Blink
Guan Yu
4,730
1,009
2,606
4,728
16,491
21,931
0
8,457
8,034
0
9,562
W
8,664
3,591
0
672
9,504
4,132
0
5,440
4,064
0
23,377
W
12,286
3,835
0
0
2,290
757
0
856
1,434
27,835
0
L
Ah Puch
MrChipotles
Ah Puch
14,482
630
0
66
7,304
3,234
0
2,767
4,537
66,212
0
W
Danzaburou
Pervy Gramps
Danzaburou
21,458
11,996
0
2,067
7,927
2,952
0
2,580
4,931
0
46,143
L
7,467
977
554
1,280
18,284
25,516
0
7,449
10,835
24,888
0
L
King Arthur
quotablememes
King Arthur
10,931
2,613
0
481
19,502
15,768
0
6,699
12,803
0
27,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,886
Gold Earned
52,575
203
Minions Killed
221
10
Camps Cleared
5
761,369
Distance Traveled
904,163
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,046
1,005
52
5
0
156,923
0
L
Artemis
7,837
784
1
0
0
31,399
0
L
Serqet
9,227
923
22
2
6
191,338
2
W
Guan Yu
10,707
1,071
19
2
0
196,179
0
W
Nemesis
10,142
1,014
39
4
4
204,931
0
W
Nu Wa
9,653
965
38
4
0
177,585
0
L
Ah Puch
9,941
994
107
11
2
178,049
0
W
Danzaburou
12,027
1,203
73
7
1
168,545
0
L
Ymir
9,522
952
41
4
0
177,343
0
L
King Arthur
9,359
936
32
3
2
183,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role