Player Matchup

Eset
Eset
BeatNik_Gold
Eset
Level 144
God Stats
12W - 13L
1,580 SR
Queue Stats
476W - 508L
1,524 Elo+
Party 1
Heimdallr
Heimdallr
KingDhever
Heimdallr
Level 47
God Stats
8W - 4L
1,585 SR
Queue Stats
92W - 117L
1,427 Elo+
Solo
Khepri
Khepri
Roostersmusic
Khepri
Level 108
God Stats
23W - 16L
1,521 SR
Queue Stats
309W - 319L
1,429 Elo+
Party 1
Team Averages
Level 100
1,562 SR
1,460 Elo+

VS

Team Averages
Level 112
1,504 SR
1,427 Elo+
Kali
Kali
TerrificVeil345
Kali
Level 39
God Stats
4W - 13L
1,352 SR
Queue Stats
194W - 258L
1,348 Elo+
Solo
Nox
Nox
VampireBunnys
Nox
Level 142
God Stats
5W - 5L
1,573 SR
Queue Stats
215W - 240L
1,462 Elo+
Party 2
Khepri
Khepri
evil_genius_83
Khepri
Level 155
God Stats
11W - 11L
1,588 SR
Queue Stats
291W - 310L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
8,918
686
12,408
5,774
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
KingDhever
Heimdallr
12
1 / 2 / 5
8,202
631
8,197
8,079
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 0 / 6
9,259
712
3,262
10,844
14,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,206
554
3,031
9,322
3,761
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 4 / 1
7,697
592
7,640
7,937
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 0 / 3
8,256
635
5,917
10,856
9,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
3
3
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Heimdallr
KingDhever
Heimdallr
1
2
5
1.75
W
2
0
6
5
L
1
4
0
0.25
L
2
4
1
0.63
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,867
Damage
16,588
24,697
Taken
28,115
20,480
Mitigated
17,159
7,161
Healing
2,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,408
1,228
424
613
5,774
2,526
236
2,475
3,231
30,158
0
W
Heimdallr
KingDhever
Heimdallr
8,197
4,533
0
2,079
8,079
3,719
980
6,136
1,821
0
35,272
W
3,262
385
536
3,509
10,844
14,235
0
4,900
5,668
17,326
0
L
3,031
910
0
344
9,322
3,761
0
5,291
4,031
0
13,851
L
7,640
584
0
0
7,937
3,566
0
5,004
2,933
35,698
0
L
5,917
61
256
1,897
10,856
9,832
0
5,640
5,216
16,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,379
Gold Earned
23,159
139
Minions Killed
123
5
Camps Cleared
6
692,621
Distance Traveled
787,577
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,918
686
50
4
1
231,748
1
W
Heimdallr
8,202
631
62
5
4
217,071
1
W
Khepri
9,259
712
27
2
0
243,802
4
L
Kali
7,206
554
27
2
1
275,221
2
L
Nox
7,697
592
75
6
5
230,439
7
L
Khepri
8,256
635
21
2
0
281,917
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role