Player Matchup

Raijin
Raijin
Brendullls
Raijin
Level 151
God Stats
0W - 1L
1,323 SR
Queue Stats
22W - 26L
1,488 Elo+
Solo
Chang'e
Chang'e
CHAOTICFIEND113
Chang'e
Level 104
God Stats
22W - 21L
1,589 SR
Queue Stats
462W - 400L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
RegentFerret180
Gilgamesh
Level 120
God Stats
2W - 3L
1,442 SR
Queue Stats
259W - 238L
1,518 Elo+
Solo
Thanatos
Thanatos
TheGamingPorkcho
Thanatos
Level 71
God Stats
19W - 20L
1,587 SR
Queue Stats
148W - 135L
1,537 Elo+
Party 1
Sol
Sol
Vittorrio
Sol
Level 145
God Stats
2W - 5L
1,490 SR
Queue Stats
36W - 31L
1,602 Elo+
Solo
Team Averages
Level 118
1,486 SR
1,540 Elo+

VS

Team Averages
Level 120
1,520 SR
1,513 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Access3958
Morgan Le Fay
Level 141
God Stats
15W - 13L
1,546 SR
Queue Stats
244W - 262L
1,559 Elo+
Party 2
Neith
Neith
Neliel1994
Neith
Level 138
God Stats
90W - 88L
1,550 SR
Queue Stats
378W - 375L
1,520 Elo+
Party 2
Tyr
Tyr
Qui_dit
Tyr
Level 57
God Stats
1W - 1L
1,494 SR
Queue Stats
66W - 66L
1,482 Elo+
Solo
Arachne
Arachne
Zimba2005_
Arachne
Level 103
God Stats
23W - 28L
1,511 SR
Queue Stats
534W - 467L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brendullls
Raijin
11
0 / 1 / 2
5,806
528
3,856
8,144
2,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
5,916
538
5,218
8,552
5,765
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
RegentFerret180
Gilgamesh
10
0 / 0 / 3
5,949
541
4,740
8,055
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 3 / 0
5,965
542
3,542
7,015
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 0
5,006
455
3,128
3,013
796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
2 / 0 / 2
6,283
571
5,401
10,259
5,797
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Morgan Le Fay
Access3958
Morgan Le Fay
11
0 / 1 / 2
6,244
568
5,607
4,941
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
10
0 / 1 / 0
5,784
526
3,106
4,981
1,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
10
1 / 0 / 1
5,388
490
3,405
8,144
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Zimba2005_
Arachne
12
4 / 1 / 0
6,979
634
4,320
8,340
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
3
Kills
7
7
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
2
3
W
Morgan Le Fay
Access3958
Morgan Le Fay
0
1
2
1
L
Raijin
Brendullls
Raijin
0
1
2
1
L
0
3
0
0
W
Neith
0
1
0
0
W
Tyr
1
0
1
1.5
L
Gilgamesh
RegentFerret180
Gilgamesh
0
0
3
1.5
L
3
3
0
1
L
0
0
0
0
W
Arachne
Zimba2005_
Arachne
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,484
Damage
21,839
34,779
Taken
36,665
16,276
Mitigated
15,926
17,963
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,401
657
0
2,322
10,259
5,797
0
4,971
5,288
32,453
0
W
Morgan Le Fay
Access3958
Morgan Le Fay
5,607
142
0
1,435
4,941
1,716
128
2,684
2,257
37,300
0
L
Raijin
Brendullls
Raijin
3,856
533
0
4,536
8,144
2,632
0
3,858
3,844
38,794
0
L
5,218
1,282
0
3,645
8,552
5,765
0
4,821
3,731
32,145
0
W
Neith
3,106
667
0
1,644
4,981
1,254
0
1,043
3,938
0
38,878
W
Tyr
3,405
332
145
2,788
8,144
3,738
0
2,286
5,858
0
16,366
L
Gilgamesh
RegentFerret180
Gilgamesh
4,740
944
0
2,758
8,055
4,232
0
412
7,591
0
23,687
L
3,542
885
0
5,493
7,015
2,851
0
1,325
5,592
0
28,178
L
3,128
1,415
0
1,531
3,013
796
0
0
3,013
20,688
3,164
W
Arachne
Zimba2005_
Arachne
4,320
2,387
0
4,614
8,340
3,421
0
847
7,493
0
45,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,642
Gold Earned
30,678
318
Minions Killed
342
0
Camps Cleared
0
1,007,287
Distance Traveled
1,193,656
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,283
571
65
6
0
211,937
2
W
Morgan Le Fay
6,244
568
74
7
0
221,877
3
L
Raijin
5,806
528
83
8
0
208,158
5
L
Chang'e
5,916
538
69
6
0
185,202
1
W
Neith
5,784
526
83
8
0
213,766
4
W
Tyr
5,388
490
25
2
0
249,341
2
L
Gilgamesh
5,949
541
47
4
0
214,783
4
L
Thanatos
5,965
542
66
6
0
247,769
4
L
Sol
5,006
455
53
5
0
151,375
0
W
Arachne
6,979
634
95
9
0
296,735
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role