Player Matchup

Ah Puch
Ah Puch
Bedeski
Ah Puch
Level 60
God Stats
6W - 16L
1,306 SR
Queue Stats
26W - 32L
1,402 Elo+
Solo
Sobek
Sobek
Fluffy9239
Sobek
Level 37
God Stats
3W - 11L
1,443 SR
Queue Stats
77W - 84L
1,463 Elo+
Party 2
Artemis
Artemis
bebelamaquina
Artemis
Level 25
God Stats
1W - 2L
1,521 SR
Queue Stats
40W - 49L
1,359 Elo+
Party 2
Team Averages
Level 41
1,423 SR
1,408 Elo+

VS

Team Averages
Level 16
1,551 SR
1,310 Elo+
Mulan
Mulan
Grimyyy
Mulan
Level 8
God Stats
3W - 4L
1,799 SR
Queue Stats
32W - 58L
1,349 Elo+
Solo
Bacchus
Bacchus
RIGO231212
Bacchus
Level 18
God Stats
5W - 5L
1,416 SR
Queue Stats
17W - 22L
1,318 Elo+
Party 1
Kukulkan
Kukulkan
jessglz1023
Kukulkan
Level 23
God Stats
9W - 22L
1,439 SR
Queue Stats
26W - 52L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bedeski
Ah Puch
13
4 / 7 / 6
10,276
642
15,408
13,680
5,676
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
13
2 / 2 / 11
11,005
688
9,670
16,119
19,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
16
8 / 6 / 4
11,506
719
11,829
14,989
5,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Grimyyy
Mulan
15
11 / 5 / 3
11,958
747
16,071
15,352
7,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
RIGO231212
Bacchus
14
3 / 2 / 11
10,672
667
11,178
14,909
14,701
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kukulkan
jessglz1023
Kukulkan
12
1 / 7 / 8
9,157
572
9,614
12,646
4,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
14
Kills
15
15
Deaths
14
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bedeski
Ah Puch
4
7
6
1
L
Sobek
2
2
11
3.75
W
Mulan
Grimyyy
Mulan
11
5
3
2.5
W
Bacchus
RIGO231212
Bacchus
3
2
11
4.25
L
Artemis
8
6
4
1.67
W
Kukulkan
jessglz1023
Kukulkan
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,907
Damage
36,863
44,788
Taken
42,907
30,722
Mitigated
26,484
11,686
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bedeski
Ah Puch
15,408
1,176
0
2,142
13,680
5,676
0
6,558
7,122
42,470
0
L
Sobek
9,670
165
0
4,867
16,119
19,216
161
6,523
9,596
16,882
0
W
Mulan
Grimyyy
Mulan
16,071
1,613
330
2,329
15,352
7,393
65
9,528
5,824
0
29,994
W
Bacchus
RIGO231212
Bacchus
11,178
1,174
87
81
14,909
14,701
69
9,426
5,483
27,694
0
L
Artemis
11,829
7,056
0
4,677
14,989
5,830
1,387
8,165
6,824
0
35,307
W
Kukulkan
jessglz1023
Kukulkan
9,614
1,159
0
49
12,646
4,390
0
6,543
6,103
29,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,787
Gold Earned
31,787
125
Minions Killed
130
7
Camps Cleared
5
840,123
Distance Traveled
785,289
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,276
642
62
4
2
237,353
0
L
Sobek
11,005
688
8
1
0
316,454
2
W
Mulan
11,958
747
36
2
1
268,422
5
W
Bacchus
10,672
667
35
2
2
264,988
0
L
Artemis
11,506
719
55
3
5
286,316
1
W
Kukulkan
9,157
572
59
4
2
251,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role