Player Matchup

He Bo
He Bo
 
He Bo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Kasuno8517
Tyr
Level 83
God Stats
1W - 6L
1,500 SR
Queue Stats
122W - 130L
1,392 Elo+
Solo
Medusa
Medusa
SamOramaLama
Medusa
Level 87
God Stats
7W - 7L
1,659 SR
Queue Stats
102W - 115L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
XxTHE_CHADxX223
Baron Samedi
Level 78
God Stats
6W - 10L
1,148 SR
Queue Stats
206W - 210L
1,442 Elo+
Solo
Horus
Horus
ohyoukn0w
Horus
Level 126
God Stats
3W - 2L
1,579 SR
Queue Stats
138W - 120L
1,421 Elo+
Solo
Team Averages
Level 99
1,477 SR
1,444 Elo+

VS

Team Averages
Level 93
1,465 SR
1,454 Elo+
Charybdis
Charybdis
 
Charybdis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BMONEY4477
Cabrakan
Level 64
God Stats
24W - 26L
1,472 SR
Queue Stats
203W - 206L
1,408 Elo+
Party 1
Bakasura
Bakasura
ItsSpiritBoi
Bakasura
Level 89
God Stats
11W - 13L
1,413 SR
Queue Stats
590W - 640L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 160
God Stats
989W - 1,037L
1,485 SR
Queue Stats
1,202W - 1,292L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
katilyn
Morgan Le Fay
Level 69
God Stats
5W - 6L
1,453 SR
Queue Stats
48W - 47L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
8 / 6 / 3
10,074
530
13,029
12,056
3,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 4 / 3
10,529
554
8,758
14,134
6,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
15
0 / 4 / 3
8,595
452
4,601
9,840
2,392
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
XxTHE_CHADxX223
Baron Samedi
15
4 / 6 / 7
9,724
512
9,864
14,385
5,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
ohyoukn0w
Horus
13
3 / 4 / 5
8,672
456
5,378
16,341
16,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
5 / 4 / 8
9,775
514
12,773
13,717
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
BMONEY4477
Cabrakan
14
3 / 2 / 11
9,405
495
5,272
15,314
17,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
ItsSpiritBoi
Bakasura
17
6 / 5 / 7
10,559
556
10,033
15,087
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Robitotabi
Danzaburou
16
2 / 5 / 5
10,185
536
4,802
12,229
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
katilyn
Morgan Le Fay
16
8 / 4 / 4
11,215
590
12,679
12,944
4,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
20
Kills
24
24
Deaths
20
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
8
6
3
1.58
W
Charybdis
 
Charybdis
5
4
8
2.25
W
Cabrakan
BMONEY4477
Cabrakan
3
2
11
4.25
W
Bakasura
ItsSpiritBoi
Bakasura
6
5
7
1.9
L
5
4
3
1.63
W
Danzaburou
Robitotabi
Danzaburou
2
5
5
0.9
L
Medusa
0
4
3
0.38
L
Baron Samedi
XxTHE_CHADxX223
Baron Samedi
4
6
7
1.25
W
Morgan Le Fay
katilyn
Morgan Le Fay
8
4
4
2.5
L
Horus
ohyoukn0w
Horus
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,630
Damage
45,559
66,756
Taken
69,291
35,127
Mitigated
36,156
22,432
Healing
19,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,029
401
0
3,311
12,056
3,658
1,251
3,136
8,445
52,445
0
W
Charybdis
 
Charybdis
12,773
6,987
0
3,714
13,717
3,851
1,045
3,270
10,447
0
65,760
W
Cabrakan
BMONEY4477
Cabrakan
5,272
892
291
4,276
15,314
17,560
256
4,147
11,167
24,166
0
W
Bakasura
ItsSpiritBoi
Bakasura
10,033
6,780
0
5,576
15,087
5,393
0
4,159
10,928
0
55,542
L
8,758
758
0
6,241
14,134
6,827
0
3,998
9,280
0
81,976
W
Danzaburou
Robitotabi
Danzaburou
4,802
2,320
182
3,653
12,229
4,416
3,388
5,492
6,737
0
53,276
L
Medusa
4,601
2,401
0
3,387
9,840
2,392
737
1,675
7,912
0
56,524
L
Baron Samedi
XxTHE_CHADxX223
Baron Samedi
9,864
840
1,479
3,863
14,385
5,784
371
4,896
8,383
54,431
0
W
Morgan Le Fay
katilyn
Morgan Le Fay
12,679
1,069
0
2,133
12,944
4,936
216
7,394
5,550
53,091
0
L
Horus
ohyoukn0w
Horus
5,378
1,644
894
3,257
16,341
16,466
0
3,555
12,270
2,987
29,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,594
Gold Earned
51,139
462
Minions Killed
463
0
Camps Cleared
0
1,581,457
Distance Traveled
1,743,339
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,074
530
99
5
0
301,474
6
W
Charybdis
9,775
514
96
5
0
335,947
2
W
Cabrakan
9,405
495
29
2
0
346,803
3
W
Bakasura
10,559
556
117
6
0
375,283
5
L
Tyr
10,529
554
131
7
0
357,852
1
W
Danzaburou
10,185
536
104
5
0
320,268
1
L
Medusa
8,595
452
97
5
0
256,436
7
L
Baron Samedi
9,724
512
90
5
0
311,338
3
W
Morgan Le Fay
11,215
590
117
6
0
365,038
5
L
Horus
8,672
456
45
2
0
354,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role