Player Matchup

Heimdallr
Heimdallr
DigitalDrugs46
Heimdallr
Level 159
God Stats
3W - 10L
1,381 SR
Queue Stats
506W - 509L
1,409 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HH VaI
Morgan Le Fay
Level 102
God Stats
2W - 3L
1,714 SR
Queue Stats
291W - 284L
1,415 Elo+
Party 2
Osiris
Osiris
cowcool
Osiris
Level 101
God Stats
1W - 2L
1,565 SR
Queue Stats
193W - 186L
1,434 Elo+
Party 2
Cliodhna
Cliodhna
prince_lxam03
Cliodhna
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 30L
1,430 Elo+
Solo
Bacchus
Bacchus
xXxC0sTxxX
Bacchus
Level 45
God Stats
3W - 11L
1,278 SR
Queue Stats
75W - 69L
1,450 Elo+
Party 2
Team Averages
Level 101
1,488 SR
1,428 Elo+

VS

Team Averages
Level 71
1,547 SR
1,454 Elo+
Sol
Sol
LumpiestPants4
Sol
Level 61
God Stats
7W - 8L
1,645 SR
Queue Stats
205W - 220L
1,435 Elo+
Party 3
Hachiman
Hachiman
MRsc0rpi0n95
Hachiman
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 19L
1,451 Elo+
Party 3
Set
Set
Mr_Monkyman
Set
Level 40
God Stats
11W - 17L
1,351 SR
Queue Stats
121W - 158L
1,274 Elo+
Solo
Artio
Artio
Seremet71
Artio
Level 123
God Stats
14W - 9L
1,566 SR
Queue Stats
78W - 63L
1,561 Elo+
Party 1
Ganesha
Ganesha
Underdog_DK
Ganesha
Level 116
God Stats
20W - 5L
1,671 SR
Queue Stats
205W - 169L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DigitalDrugs46
Heimdallr
10
4 / 4 / 3
6,664
513
6,882
8,320
2,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
HH VaI
Morgan Le Fay
11
0 / 4 / 1
6,584
506
6,191
7,325
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
cowcool
Osiris
11
0 / 4 / 1
6,155
473
8,044
10,546
7,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
prince_lxam03
Cliodhna
11
0 / 2 / 0
6,469
498
1,057
8,550
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
xXxC0sTxxX
Bacchus
10
4 / 0 / 4
6,969
536
6,430
7,279
6,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 0
8,181
629
9,141
10,895
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
MRsc0rpi0n95
Hachiman
10
0 / 5 / 1
5,778
444
1,983
6,043
1,572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 3
6,655
512
3,611
8,273
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
Seremet71
Artio
14
4 / 0 / 1
8,230
633
6,366
10,502
7,503
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
Underdog_DK
Ganesha
11
0 / 1 / 5
6,708
516
3,652
10,260
7,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
8
Kills
14
14
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DigitalDrugs46
Heimdallr
4
4
3
1.38
L
Morgan Le Fay
HH VaI
Morgan Le Fay
0
4
1
0.13
W
8
0
0
8
W
Hachiman
MRsc0rpi0n95
Hachiman
0
5
1
0.1
W
2
2
3
1.75
W
Artio
Seremet71
Artio
4
0
1
4.5
W
Ganesha
Underdog_DK
Ganesha
0
1
5
2.5
L
Osiris
cowcool
Osiris
0
4
1
0.13
L
Cliodhna
prince_lxam03
Cliodhna
0
2
0
0
L
Bacchus
xXxC0sTxxX
Bacchus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,604
Damage
24,753
42,020
Taken
45,973
22,081
Mitigated
23,442
10,392
Healing
20,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DigitalDrugs46
Heimdallr
6,882
2,867
0
1,150
8,320
2,696
37
3,735
4,585
0
32,373
L
Morgan Le Fay
HH VaI
Morgan Le Fay
6,191
881
0
1,230
7,325
2,335
764
3,051
4,274
44,791
0
W
9,141
2,824
0
5,172
10,895
3,921
1,318
4,873
5,976
45,196
4,805
W
Hachiman
MRsc0rpi0n95
Hachiman
1,983
1,561
0
383
6,043
1,572
0
2,743
3,300
0
19,379
W
3,611
1,900
0
4,578
8,273
2,546
0
1,836
6,437
0
26,337
W
Artio
Seremet71
Artio
6,366
1,384
58
6,502
10,502
7,503
1,297
0
9,447
53,367
0
W
Ganesha
Underdog_DK
Ganesha
3,652
342
355
3,022
10,260
7,900
276
3,169
7,045
28,147
0
L
Osiris
cowcool
Osiris
8,044
2,369
0
2,399
10,546
7,656
432
6,726
3,820
0
34,552
L
Cliodhna
prince_lxam03
Cliodhna
1,057
124
0
2,312
8,550
3,357
0
3,102
5,448
0
41,481
L
Bacchus
xXxC0sTxxX
Bacchus
6,430
647
981
2,320
7,279
6,037
58
2,161
5,118
19,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,841
Gold Earned
35,552
319
Minions Killed
358
0
Camps Cleared
0
1,220,301
Distance Traveled
1,288,373
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,664
513
57
4
0
220,298
1
L
Morgan Le Fay
6,584
506
84
6
0
235,811
2
W
Sol
8,181
629
102
8
0
280,941
1
W
Hachiman
5,778
444
66
5
0
219,090
2
W
Set
6,655
512
53
4
0
267,389
1
W
Artio
8,230
633
118
9
0
245,114
2
W
Ganesha
6,708
516
19
1
0
275,839
0
L
Osiris
6,155
473
57
4
0
220,103
2
L
Cliodhna
6,469
498
93
7
0
268,855
0
L
Bacchus
6,969
536
28
2
0
275,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role