Player Matchup

Nemesis
Nemesis
Pirvu4UCv
Nemesis
Level 6
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ares
Ares
alexhYPy
Ares
Level 6
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Zeus
Zeus
regal-pigeon
Zeus
Level 6
God Stats
0W - 3L
1,362 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 6
1,397 SR
1,500 Elo+

VS

Team Averages
Level 19
1,486 SR
1,308 Elo+
Nu Wa
Nu Wa
Ellendyll
Nu Wa
Level 25
God Stats
1W - 1L
1,189 SR
Queue Stats
2W - 4L
1,185 Elo+
Party 2
Danzaburou
Danzaburou
Mr_Al7arbiQ8
Danzaburou
Level 21
God Stats
4W - 8L
1,500 SR
Queue Stats
49W - 68L
1,337 Elo+
Solo
Ymir
Ymir
ViSual iQuality
Ymir
Level 10
God Stats
1W - 0L
1,770 SR
Queue Stats
2W - 1L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Pirvu4UCv
Nemesis
9
1 / 14 / 4
7,116
647
2,602
14,595
4,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
10
2 / 7 / 3
7,260
660
3,937
17,546
16,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 11 / 2
8,049
732
5,951
12,245
3,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ellendyll
Nu Wa
12
4 / 3 / 17
9,148
832
10,600
7,931
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mr_Al7arbiQ8
Danzaburou
14
17 / 2 / 8
11,125
1,011
17,849
7,360
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
10 / 2 / 15
9,994
909
8,157
7,041
7,006
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
6
Kills
31
32
Deaths
7
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ellendyll
Nu Wa
4
3
17
4.17
W
Danzaburou
Mr_Al7arbiQ8
Danzaburou
17
2
8
10.5
L
Nemesis
Pirvu4UCv
Nemesis
1
14
4
0.21
W
10
2
15
8.75
L
Ares
2
7
3
0.5
L
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,490
Damage
36,606
44,386
Taken
22,332
24,352
Mitigated
13,046
1,410
Healing
3,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ellendyll
Nu Wa
10,600
1,519
66
1,806
7,931
2,514
531
3,821
4,110
25,102
0
W
Danzaburou
Mr_Al7arbiQ8
Danzaburou
17,849
7,553
0
1,452
7,360
3,526
2,070
2,492
4,868
0
35,879
L
Nemesis
Pirvu4UCv
Nemesis
2,602
458
0
562
14,595
4,659
0
5,843
8,482
0
13,373
W
8,157
1,508
0
0
7,041
7,006
245
3,964
3,077
16,752
0
L
Ares
3,937
575
0
581
17,546
16,239
0
8,313
8,837
9,223
0
L
5,951
747
0
267
12,245
3,454
0
3,601
8,310
28,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,425
Gold Earned
30,267
78
Minions Killed
109
1
Camps Cleared
2
458,684
Distance Traveled
537,481
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,148
832
34
3
1
179,072
0
W
Danzaburou
11,125
1,011
56
5
0
177,431
0
L
Nemesis
7,116
647
15
1
0
151,945
2
W
Ymir
9,994
909
19
2
1
180,978
0
L
Ares
7,260
660
13
1
0
165,920
0
L
Zeus
8,049
732
50
5
1
140,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role