Player Matchup

Agni
Agni
Nood1eBoi1
Agni
Level 29
God Stats
2W - 1L
1,322 SR
Queue Stats
34W - 33L
1,478 Elo+
Party 1
Mulan
Mulan
RatChildClover1
Mulan
Level 85
God Stats
8W - 3L
1,542 SR
Queue Stats
126W - 72L
1,606 Elo+
Party 1
Chaac
Chaac
Sumner12
Chaac
Level 139
God Stats
7W - 7L
1,471 SR
Queue Stats
203W - 156L
1,588 Elo+
Party 1
Team Averages
Level 84
1,445 SR
1,557 Elo+

VS

Team Averages
Level 40
1,620 SR
1,410 Elo+
Medusa
Medusa
Aggieo
Medusa
Level 49
God Stats
8W - 5L
1,464 SR
Queue Stats
25W - 47L
1,402 Elo+
Party 2
Chang'e
Chang'e
ItsAnt
Chang'e
Level 52
God Stats
4W - 3L
1,686 SR
Queue Stats
23W - 26L
1,361 Elo+
Party 2
Ymir
Ymir
UwUBoyo
Ymir
Level 18
God Stats
3W - 0L
1,709 SR
Queue Stats
10W - 8L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
7,965
724
5,327
6,723
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 8 / 4
7,125
648
8,398
13,688
6,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Chaac
Sumner12
Chaac
10
0 / 7 / 5
6,821
620
8,109
17,251
12,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aggieo
Medusa
14
7 / 3 / 11
9,179
834
12,119
8,065
3,242
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
ItsAnt
Chang'e
14
7 / 1 / 10
9,045
822
9,059
8,986
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
UwUBoyo
Ymir
14
6 / 1 / 13
9,629
875
10,567
14,126
14,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
5
Kills
20
20
Deaths
5
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aggieo
Medusa
7
3
11
4.17
W
Chang'e
ItsAnt
Chang'e
7
1
10
12
L
4
5
1
0.9
L
1
8
4
0.38
L
Chaac
Sumner12
Chaac
0
7
5
0.36
W
Ymir
UwUBoyo
Ymir
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,834
Damage
31,745
37,662
Taken
31,177
21,124
Mitigated
21,264
7,069
Healing
13,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aggieo
Medusa
12,119
5,500
165
2,644
8,065
3,242
479
1,316
6,749
0
26,299
W
Chang'e
ItsAnt
Chang'e
9,059
1,087
3,642
5,836
8,986
3,371
417
1,806
7,180
28,975
0
L
5,327
429
0
78
6,723
1,805
46
2,948
3,665
17,339
0
L
8,398
1,205
0
2,696
13,688
6,822
0
6,682
6,752
0
24,035
L
Chaac
Sumner12
Chaac
8,109
895
199
4,096
17,251
12,497
0
9,766
7,143
0
27,805
W
Ymir
UwUBoyo
Ymir
10,567
3,068
0
761
14,126
14,651
86
2,586
11,540
27,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,911
Gold Earned
27,853
99
Minions Killed
124
4
Camps Cleared
7
500,869
Distance Traveled
632,075
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,179
834
41
4
1
209,525
3
W
Chang'e
9,045
822
48
4
4
231,322
1
L
Agni
7,965
724
37
3
1
150,928
0
L
Mulan
7,125
648
40
4
2
167,249
0
L
Chaac
6,821
620
22
2
1
182,692
3
W
Ymir
9,629
875
35
3
2
191,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role