Player Matchup

Xing Tian
Xing Tian
MonoImpact
Xing Tian
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 51L
1,601 Elo+
Party 1
Thanatos
Thanatos
Stormimp4ct
Thanatos
Level 103
God Stats
2W - 7L
1,480 SR
Queue Stats
251W - 254L
1,632 Elo+
Party 1
Agni
Agni
UmbraAnimus
Agni
Level 28
God Stats
14W - 19L
1,387 SR
Queue Stats
112W - 130L
1,399 Elo+
Solo
Team Averages
Level 53
1,456 SR
1,544 Elo+

VS

Team Averages
Level 127
1,517 SR
1,601 Elo+
Eset
Eset
DiamondHandsWSB
Eset
Level 157
God Stats
1W - 4L
1,355 SR
Queue Stats
131W - 83L
1,668 Elo+
Party 2
Sun Wukong
Sun Wukong
PeggedByLoki
Sun Wukong
Level 153
God Stats
2W - 2L
1,695 SR
Queue Stats
470W - 308L
1,645 Elo+
Party 2
Bacchus
Bacchus
SuckBlobchusPP
Bacchus
Level 70
God Stats
267W - 197L
1,502 SR
Queue Stats
608W - 463L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MonoImpact
Xing Tian
9
0 / 1 / 0
5,728
573
2,288
6,829
5,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Stormimp4ct
Thanatos
8
1 / 6 / 0
6,083
608
4,283
6,186
2,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
5,881
588
4,026
4,477
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
7,076
708
4,300
4,272
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
PeggedByLoki
Sun Wukong
11
3 / 0 / 6
7,168
717
5,829
6,259
3,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 0 / 4
7,919
792
2,736
6,898
7,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
9
9
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Xing Tian
MonoImpact
Xing Tian
0
1
0
0
W
Sun Wukong
PeggedByLoki
Sun Wukong
3
0
6
6
L
Thanatos
Stormimp4ct
Thanatos
1
6
0
0.17
W
4
0
4
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,597
Damage
12,865
17,492
Taken
17,429
9,470
Mitigated
12,279
3,493
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,300
181
275
484
4,272
1,242
171
1,234
3,038
28,933
0
L
Xing Tian
MonoImpact
Xing Tian
2,288
99
0
640
6,829
5,307
0
2,560
4,141
9,746
0
W
Sun Wukong
PeggedByLoki
Sun Wukong
5,829
1,254
0
1,122
6,259
3,549
157
2,217
4,042
0
20,652
L
Thanatos
Stormimp4ct
Thanatos
4,283
747
0
2,238
6,186
2,772
0
2,264
3,774
0
9,524
W
2,736
98
0
3,170
6,898
7,488
139
3,211
3,687
13,997
0
L
4,026
162
39
576
4,477
1,391
0
1,945
2,484
22,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,692
Gold Earned
22,163
73
Minions Killed
132
0
Camps Cleared
8
544,074
Distance Traveled
671,428
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,076
708
82
8
3
227,868
3
L
Xing Tian
5,728
573
16
2
0
165,118
3
W
Sun Wukong
7,168
717
27
3
1
219,560
4
L
Thanatos
6,083
608
15
2
0
182,378
5
W
Bacchus
7,919
792
23
2
4
224,000
2
L
Agni
5,881
588
42
4
0
196,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role