Player Matchup

Fafnir
Fafnir
Azrael 11762
Fafnir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,234 Elo+
Party 2
Vamana
Vamana
Gothicfury
Vamana
Level 118
God Stats
2W - 2L
1,563 SR
Queue Stats
56W - 48L
1,467 Elo+
Party 1
Nike
Nike
Jay8822
Nike
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,234 Elo+
Party 2
Chiron
Chiron
Loki_of_Old
Chiron
Level 42
God Stats
0W - 3L
1,207 SR
Queue Stats
109W - 117L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
VoegeleCD
Kukulkan
Level 121
God Stats
2W - 5L
1,294 SR
Queue Stats
260W - 261L
1,454 Elo+
Party 1
Team Averages
Level 94
1,413 SR
1,368 Elo+

VS

Team Averages
Level 109
1,544 SR
1,455 Elo+
Set
Set
 
Set
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
A Drooling Goat
Ares
Level 106
God Stats
22W - 9L
1,667 SR
Queue Stats
703W - 710L
1,399 Elo+
Solo
Khepri
Khepri
KeirmittChrist
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,434 Elo+
Party 3
Cabrakan
Cabrakan
blue2356
Cabrakan
Level 76
God Stats
5W - 1L
1,554 SR
Queue Stats
82W - 65L
1,490 Elo+
Solo
Janus
Janus
striiiker28
Janus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 62L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 6 / 2
8,251
688
6,998
14,118
16,856
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
Gothicfury
Vamana
14
1 / 6 / 3
8,774
731
12,878
17,961
19,901
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nike
Jay8822
Nike
12
0 / 6 / 4
7,405
617
6,578
12,042
10,504
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
15
3 / 6 / 2
9,076
756
12,447
14,301
6,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
VoegeleCD
Kukulkan
15
1 / 7 / 3
8,531
711
15,918
11,346
5,221
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
16 / 2 / 11
11,311
943
25,628
15,648
11,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 1 / 20
9,584
799
6,940
15,600
20,445
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
0 / 1 / 22
8,825
735
5,007
20,841
21,436
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cabrakan
blue2356
Cabrakan
16
9 / 2 / 12
10,191
849
14,447
15,071
14,358
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 0 / 22
9,990
833
10,569
4,742
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
118
6
Kills
31
31
Deaths
6
14
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
16
2
11
10.75
W
4
1
20
14
L
Fafnir
1
6
2
0.33
L
Vamana
Gothicfury
Vamana
1
6
3
0.42
L
Nike
Jay8822
Nike
0
6
4
0.33
W
0
1
22
11
L
Chiron
3
6
2
0.67
L
Kukulkan
VoegeleCD
Kukulkan
1
7
3
0.36
W
Cabrakan
blue2356
Cabrakan
9
2
12
7.5
W
2
0
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,819
Damage
62,591
69,768
Taken
71,902
58,884
Mitigated
69,723
18,862
Healing
29,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
25,628
12,349
2,205
5,177
15,648
11,298
815
3,370
12,278
0
41,541
W
6,940
592
3,993
2,595
15,600
20,445
859
6,283
9,317
12,278
0
L
Fafnir
6,998
2,164
1,771
2,577
14,118
16,856
29
6,298
7,820
10,827
0
L
Vamana
Gothicfury
Vamana
12,878
5,559
1,202
5,900
17,961
19,901
0
9,622
8,339
0
22,175
L
Nike
Jay8822
Nike
6,578
1,125
497
205
12,042
10,504
0
4,667
7,375
0
12,418
W
5,007
666
3,025
5,525
20,841
21,436
216
7,122
13,719
15,285
0
L
Chiron
12,447
4,272
1,031
3,627
14,301
6,402
55
8,297
6,004
0
24,998
L
Kukulkan
VoegeleCD
Kukulkan
15,918
516
919
1,133
11,346
5,221
50
7,708
3,638
32,426
0
W
Cabrakan
blue2356
Cabrakan
14,447
2,952
1,672
2,748
15,071
14,358
1,265
4,959
10,112
24,409
813
W
10,569
530
2,403
289
4,742
2,186
884
1,182
3,560
27,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,037
Gold Earned
49,901
111
Minions Killed
118
0
Camps Cleared
0
993,813
Distance Traveled
1,187,303
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,311
943
32
3
0
248,031
1
W
Ares
9,584
799
4
0
0
252,350
2
L
Fafnir
8,251
688
6
1
0
202,855
1
L
Vamana
8,774
731
17
1
0
214,113
0
L
Nike
7,405
617
8
1
0
206,299
3
W
Khepri
8,825
735
8
1
0
228,828
0
L
Chiron
9,076
756
27
2
0
189,229
1
L
Kukulkan
8,531
711
53
4
0
181,317
0
W
Cabrakan
10,191
849
19
2
0
220,961
0
W
Janus
9,990
833
55
5
0
237,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role