Player Matchup

Thor
Thor
FARIDICHIS
Thor
Level 28
God Stats
2W - 0L
1,319 SR
Queue Stats
72W - 93L
1,288 Elo+
Solo
Bellona
Bellona
Friedtomatoe268
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,102 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MaeUwU2706
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,344 Elo+
Solo
Chiron
Chiron
Piroket
Chiron
Level 29
God Stats
2W - 3L
1,494 SR
Queue Stats
122W - 137L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
TheMustardKingg
Sun Wukong
Level 24
God Stats
13W - 15L
1,541 SR
Queue Stats
166W - 172L
1,377 Elo+
Solo
Team Averages
Level 17
1,471 SR
1,311 Elo+

VS

Team Averages
Level 19
1,494 SR
1,458 Elo+
Kuzenbo
Kuzenbo
Clawsthemovie
Kuzenbo
Level 21
God Stats
0W - 2L
1,248 SR
Queue Stats
24W - 41L
1,318 Elo+
Solo
Sol
Sol
LandonVIBE
Sol
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
Os1risHB
Hel
Level 28
God Stats
4W - 3L
1,601 SR
Queue Stats
183W - 174L
1,450 Elo+
Solo
Neith
Neith
XxConvict1onxX
Neith
Level 22
God Stats
17W - 15L
1,621 SR
Queue Stats
145W - 129L
1,522 Elo+
Solo
Pele
Pele
yoloswagalish14
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 11
9,243
514
8,182
13,148
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 11 / 6
6,935
385
2,906
12,748
8,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
MaeUwU2706
Morgan Le Fay
16
16 / 0 / 5
10,859
603
20,343
7,156
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Piroket
Chiron
14
3 / 4 / 4
8,443
469
5,357
9,175
2,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
TheMustardKingg
Sun Wukong
16
8 / 0 / 5
10,050
558
10,218
14,939
9,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
5 / 5 / 3
7,580
421
7,159
12,788
12,506
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 12 / 5
7,107
395
6,184
14,093
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 5 / 3
7,129
396
6,958
12,277
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 3
8,047
447
7,740
10,821
3,086
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 10 / 2
6,977
388
2,158
12,225
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
35
Kills
14
17
Deaths
36
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
5
5
3
1.3
W
7
2
11
6.25
W
1
11
6
0.36
L
2
12
5
0.38
W
Morgan Le Fay
MaeUwU2706
Morgan Le Fay
16
0
5
18.5
L
4
5
3
1.1
W
Chiron
Piroket
Chiron
3
4
4
1.25
W
Sun Wukong
TheMustardKingg
Sun Wukong
8
0
5
10.5
L
3
4
3
1.13
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,006
Damage
30,199
57,166
Taken
62,204
28,857
Mitigated
26,698
14,039
Healing
14,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
7,159
2,546
0
0
12,788
12,506
42
3,898
8,644
24,426
0
W
8,182
748
0
3,925
13,148
4,531
168
4,201
8,855
0
37,717
W
2,906
998
0
183
12,748
8,865
171
5,368
7,041
5,192
7,931
L
6,184
2,590
0
2,062
14,093
3,774
955
6,338
7,442
21,911
4,308
W
Morgan Le Fay
MaeUwU2706
Morgan Le Fay
20,343
1,656
0
797
7,156
2,814
141
3,031
3,965
73,279
0
L
6,958
1,447
3,750
5,516
12,277
3,231
245
4,272
7,747
30,574
0
W
Chiron
Piroket
Chiron
5,357
3,316
350
2,485
9,175
2,829
876
3,020
6,115
0
51,137
W
Sun Wukong
TheMustardKingg
Sun Wukong
10,218
3,118
0
6,299
14,939
9,818
2,861
3,216
11,627
0
72,856
L
7,740
3,972
0
2,354
10,821
3,086
508
3,547
7,108
0
52,320
L
2,158
719
0
1,168
12,225
4,101
0
2,092
10,049
0
29,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,530
Gold Earned
36,840
452
Minions Killed
261
0
Camps Cleared
0
1,675,971
Distance Traveled
1,593,172
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,580
421
28
2
0
345,719
5
W
Thor
9,243
514
68
4
0
353,491
1
W
Bellona
6,935
385
35
2
0
298,824
0
L
Sol
7,107
395
40
2
0
260,918
0
W
Morgan Le Fay
10,859
603
125
7
0
361,274
2
L
Hel
7,129
396
54
3
0
333,872
5
W
Chiron
8,443
469
83
5
0
307,665
0
W
Sun Wukong
10,050
558
141
8
0
354,717
1
L
Neith
8,047
447
88
5
0
304,302
0
L
Pele
6,977
388
51
3
0
348,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role