Player Matchup

Bacchus
Bacchus
DeadSheriff
Bacchus
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,572 Elo+
Party 3
Izanami
Izanami
Gwiegurke
Izanami
Level 33
God Stats
17W - 19L
1,541 SR
Queue Stats
51W - 50L
1,526 Elo+
Party 2
Guan Yu
Guan Yu
Igne0us
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,572 Elo+
Party 3
Zeus
Zeus
Kiyonaga
Zeus
Level 17
God Stats
30W - 13L
1,695 SR
Queue Stats
49W - 27L
1,591 Elo+
Party 2
Hachiman
Hachiman
Tatarskiy
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,572 Elo+
Party 3
Team Averages
Level 28
1,547 SR
1,567 Elo+

VS

Team Averages
Level 35
1,500 SR
1,345 Elo+
Ra
Ra
RUBENxp12XP
Ra
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 31L
1,312 Elo+
Party 1
Thor
Thor
TenmaRT
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,312 Elo+
Party 1
Cupid
Cupid
VespaAzul13
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 53L
1,312 Elo+
Party 1
Cthulhu
Cthulhu
Zharken
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 64L
1,477 Elo+
Party 1
Artemis
Artemis
belgonte
Artemis
Level 29
God Stats
20W - 43L
1,500 SR
Queue Stats
66W - 93L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeadSheriff
Bacchus
16
6 / 2 / 29
10,686
1,336
11,489
10,280
16,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Gwiegurke
Izanami
16
8 / 1 / 15
9,971
1,246
12,315
6,306
2,816
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Igne0us
Guan Yu
17
7 / 0 / 31
11,289
1,411
12,009
8,506
11,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
18
20 / 1 / 13
12,339
1,542
31,054
5,154
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Tatarskiy
Hachiman
16
3 / 2 / 25
9,146
1,143
13,113
8,609
3,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

355

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 2
8,028
1,004
8,461
16,909
5,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
TenmaRT
Thor
13
1 / 9 / 2
7,457
932
4,220
13,854
4,688
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 7 / 3
8,024
1,003
4,341
14,721
5,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Zharken
Cthulhu
14
2 / 5 / 3
8,704
1,088
8,975
20,938
22,819
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
belgonte
Artemis
13
1 / 12 / 2
7,956
995
7,524
16,781
5,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
18
44
Kills
6
6
Deaths
44
113
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DeadSheriff
Bacchus
6
2
29
10.25
W
Izanami
Gwiegurke
Izanami
8
1
15
15.5
W
Guan Yu
Igne0us
Guan Yu
7
0
31
22.5
W
Zeus
20
1
13
26.5
L
1
11
2
0.18
W
Hachiman
Tatarskiy
Hachiman
3
2
25
7.75
L
Thor
TenmaRT
Thor
1
9
2
0.22
L
1
7
3
0.36
L
Cthulhu
Zharken
Cthulhu
2
5
3
0.7
L
Artemis
belgonte
Artemis
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,980
Damage
33,521
38,855
Taken
83,203
36,544
Mitigated
43,417
10,385
Healing
3,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DeadSheriff
Bacchus
11,489
1,000
0
1,177
10,280
16,792
0
3,659
6,506
18,049
0
W
Izanami
Gwiegurke
Izanami
12,315
8,664
0
307
6,306
2,816
0
2,873
3,433
0
29,031
W
Guan Yu
Igne0us
Guan Yu
12,009
1,504
3,118
4,256
8,506
11,531
0
4,074
4,361
0
19,061
W
Zeus
31,054
1,457
115
679
5,154
2,066
0
2,396
2,758
57,426
0
L
8,461
1,445
1,485
1,377
16,909
5,373
0
9,575
7,334
24,701
0
W
Hachiman
Tatarskiy
Hachiman
13,113
7,078
0
733
8,609
3,339
0
4,248
4,361
0
25,291
L
Thor
TenmaRT
Thor
4,220
1,104
0
0
13,854
4,688
0
6,548
7,306
0
10,813
L
4,341
2,134
231
184
14,721
5,234
0
9,106
5,615
0
7,589
L
Cthulhu
Zharken
Cthulhu
8,975
600
0
0
20,938
22,819
0
9,733
11,205
22,555
0
L
Artemis
belgonte
Artemis
7,524
2,845
0
208
16,781
5,303
0
7,581
9,200
0
18,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,431
Gold Earned
40,169
167
Minions Killed
108
6
Camps Cleared
3
796,070
Distance Traveled
711,738
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,686
1,336
8
1
1
152,338
2
W
Izanami
9,971
1,246
44
6
3
148,143
1
W
Guan Yu
11,289
1,411
15
2
0
199,712
2
W
Zeus
12,339
1,542
67
8
1
150,441
0
L
Ra
8,028
1,004
39
5
0
132,967
1
W
Hachiman
9,146
1,143
33
4
1
145,436
1
L
Thor
7,457
932
4
1
0
163,689
0
L
Cupid
8,024
1,003
10
1
3
121,271
0
L
Cthulhu
8,704
1,088
25
3
0
166,008
0
L
Artemis
7,956
995
30
4
0
127,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role