Player Matchup

Kukulkan
Kukulkan
B I G MOMA8874
Kukulkan
Level 57
God Stats
3W - 4L
1,489 SR
Queue Stats
102W - 126L
1,242 Elo+
Party 1
Danzaburou
Danzaburou
CrashWig7274
Danzaburou
Level 11
God Stats
3W - 6L
1,359 SR
Queue Stats
3W - 7L
1,090 Elo+
Party 1
Chaac
Chaac
HalfDeadGuy5051
Chaac
Level 27
God Stats
7W - 5L
1,650 SR
Queue Stats
20W - 13L
1,365 Elo+
Party 1
Team Averages
Level 32
1,499 SR
1,232 Elo+

VS

Team Averages
Level 31
1,515 SR
1,312 Elo+
Ullr
Ullr
Soccer_Star725
Ullr
Level 25
God Stats
4W - 2L
1,546 SR
Queue Stats
43W - 30L
1,359 Elo+
Party 2
Ao Kuang
Ao Kuang
facundogimenez98
Ao Kuang
Level 50
God Stats
2W - 5L
1,500 SR
Queue Stats
77W - 114L
1,258 Elo+
Solo
Vamana
Vamana
theirishmoose
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 2 / 7
7,785
779
10,259
5,195
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
CrashWig7274
Danzaburou
10
3 / 1 / 3
7,567
757
5,011
6,268
1,888
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
4 / 1 / 6
7,957
796
6,026
6,886
4,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,927
693
4,281
8,513
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 4 / 2
6,145
615
5,075
9,513
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 3 / 2
6,559
656
4,528
8,931
5,542
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
4
4
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
2
7
3.25
W
Danzaburou
CrashWig7274
Danzaburou
3
1
3
4.5
W
4
1
6
7
L
2
3
1
0.83
L
1
4
2
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,296
Damage
13,884
18,349
Taken
26,957
8,923
Mitigated
11,495
6,184
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
10,259
1,909
88
1,106
5,195
2,303
467
1,324
3,871
35,052
0
W
Danzaburou
CrashWig7274
Danzaburou
5,011
2,272
0
1,060
6,268
1,888
1,140
1,990
4,278
0
8,599
W
6,026
1,752
80
3,850
6,886
4,732
610
2,276
4,610
0
22,765
L
4,281
1,985
0
743
8,513
2,883
0
4,569
3,484
0
13,366
L
5,075
1,463
0
1,260
9,513
3,070
0
2,650
6,529
14,312
0
L
4,528
2,357
0
3,327
8,931
5,542
0
2,960
5,686
0
15,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,309
Gold Earned
19,631
114
Minions Killed
66
5
Camps Cleared
3
548,406
Distance Traveled
520,999
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,785
779
67
7
2
164,424
3
W
Danzaburou
7,567
757
7
1
0
185,471
1
W
Chaac
7,957
796
40
4
3
198,511
0
L
Ullr
6,927
693
27
3
0
162,432
1
L
Ao Kuang
6,145
615
17
2
2
177,770
0
L
Vamana
6,559
656
22
2
1
180,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role