Player Matchup

Jormungandr
Jormungandr
ArrowGoch
Jormungandr
Level 88
God Stats
1W - 0L
1,292 SR
Queue Stats
90W - 99L
1,453 Elo+
Party 2
Anubis
Anubis
BRNT Marshmelow
Anubis
Level 114
God Stats
3W - 2L
1,448 SR
Queue Stats
17W - 24L
1,344 Elo+
Party 3
Da Ji
Da Ji
NOLUCK96
Da Ji
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 128L
1,447 Elo+
Party 3
Gilgamesh
Gilgamesh
Zulmux762
Gilgamesh
Level 43
God Stats
28W - 18L
1,566 SR
Queue Stats
144W - 184L
1,344 Elo+
Solo
Hachiman
Hachiman
deadtenshi
Hachiman
Level 127
God Stats
4W - 1L
1,596 SR
Queue Stats
146W - 156L
1,453 Elo+
Party 2
Team Averages
Level 95
1,481 SR
1,408 Elo+

VS

Team Averages
Level 65
1,521 SR
1,401 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bobberoni
Sylvanus
Level 29
God Stats
17W - 21L
1,620 SR
Queue Stats
127W - 147L
1,396 Elo+
Party 1
Bellona
Bellona
Entr0pyz
Bellona
Level 4
God Stats
9W - 7L
1,204 SR
Queue Stats
37W - 28L
1,133 Elo+
Party 1
Cliodhna
Cliodhna
JandT76
Cliodhna
Level 108
God Stats
54W - 57L
1,526 SR
Queue Stats
393W - 427L
1,478 Elo+
Party 1
Chang'e
Chang'e
SinatraaBurn
Chang'e
Level 65
God Stats
6W - 2L
1,757 SR
Queue Stats
168W - 167L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArrowGoch
Jormungandr
11
1 / 1 / 9
6,771
521
3,158
10,019
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 0 / 2
7,407
570
5,900
6,856
3,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
NOLUCK96
Da Ji
11
3 / 2 / 7
6,613
509
7,758
8,542
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Zulmux762
Gilgamesh
11
1 / 0 / 0
6,230
479
1,513
6,748
3,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
deadtenshi
Hachiman
12
8 / 1 / 3
7,579
583
8,465
6,603
1,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 6 / 2
5,809
447
4,156
8,199
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Bobberoni
Sylvanus
8
1 / 4 / 2
5,527
425
4,149
9,787
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Entr0pyz
Bellona
11
0 / 1 / 0
6,354
489
3,655
4,154
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
JandT76
Cliodhna
12
2 / 3 / 1
7,034
541
5,524
8,650
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
SinatraaBurn
Chang'e
10
1 / 4 / 1
6,493
499
5,008
7,731
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
18
Kills
4
4
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
6
2
0.17
W
Jormungandr
ArrowGoch
Jormungandr
1
1
9
5.5
W
5
0
2
6
L
Sylvanus
Bobberoni
Sylvanus
1
4
2
0.5
L
Bellona
Entr0pyz
Bellona
0
1
0
0
L
Cliodhna
JandT76
Cliodhna
2
3
1
0.83
W
Da Ji
NOLUCK96
Da Ji
3
2
7
3.25
L
Chang'e
SinatraaBurn
Chang'e
1
4
1
0.38
W
Gilgamesh
Zulmux762
Gilgamesh
1
0
0
1
W
Hachiman
deadtenshi
Hachiman
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,794
Damage
22,492
38,768
Taken
38,521
20,200
Mitigated
13,923
11,196
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,156
2,223
0
226
8,199
2,732
168
1,835
6,364
0
29,925
W
Jormungandr
ArrowGoch
Jormungandr
3,158
749
0
2,942
10,019
7,973
55
1,905
8,074
24,603
0
W
5,900
609
0
5,436
6,856
3,422
470
2,051
4,627
47,499
0
L
Sylvanus
Bobberoni
Sylvanus
4,149
1,507
1,290
3,199
9,787
4,017
0
2,063
7,724
16,694
4,110
L
Bellona
Entr0pyz
Bellona
3,655
709
0
1,268
4,154
2,803
0
0
4,154
0
29,071
L
Cliodhna
JandT76
Cliodhna
5,524
1,103
0
3,273
8,650
2,555
0
3,476
5,174
0
44,670
W
Da Ji
NOLUCK96
Da Ji
7,758
1,006
0
1,962
8,542
3,041
0
2,548
5,808
0
31,244
L
Chang'e
SinatraaBurn
Chang'e
5,008
355
102
1,816
7,731
1,816
0
1,912
5,819
33,741
0
W
Gilgamesh
Zulmux762
Gilgamesh
1,513
223
45
461
6,748
3,840
22
0
6,748
0
28,050
W
Hachiman
deadtenshi
Hachiman
8,465
3,576
0
350
6,603
1,924
851
1,542
5,017
0
41,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,600
Gold Earned
31,217
316
Minions Killed
309
0
Camps Cleared
0
1,192,693
Distance Traveled
1,190,780
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,809
447
44
3
0
223,683
2
W
Jormungandr
6,771
521
37
3
0
240,096
1
W
Anubis
7,407
570
96
7
0
219,485
5
L
Sylvanus
5,527
425
35
3
0
223,887
0
L
Bellona
6,354
489
64
5
0
217,519
3
L
Cliodhna
7,034
541
94
7
0
277,862
2
W
Da Ji
6,613
509
49
4
0
259,595
0
L
Chang'e
6,493
499
72
6
0
247,829
1
W
Gilgamesh
6,230
479
66
5
0
232,113
6
W
Hachiman
7,579
583
68
5
0
241,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role