Player Matchup

Chang'e
Chang'e
ATEMAGOT
Chang'e
Level 104
God Stats
6W - 7L
1,484 SR
Queue Stats
74W - 65L
1,508 Elo+
Party 2
Ao Kuang
Ao Kuang
NOO_ThisIsPatrik
Ao Kuang
Level 144
God Stats
0W - 5L
1,352 SR
Queue Stats
190W - 187L
1,505 Elo+
Solo
Thor
Thor
cStine999
Thor
Level 135
God Stats
31W - 41L
1,547 SR
Queue Stats
175W - 168L
1,487 Elo+
Solo
Ymir
Ymir
pinchimono1
Ymir
Level 55
God Stats
4W - 6L
1,496 SR
Queue Stats
79W - 85L
1,459 Elo+
Party 2
Hachiman
Hachiman
saber-fatestay66
Hachiman
Level 113
God Stats
3W - 3L
1,540 SR
Queue Stats
96W - 91L
1,479 Elo+
Party 2
Team Averages
Level 110
1,484 SR
1,488 Elo+

VS

Team Averages
Level 100
1,551 SR
1,524 Elo+
Poseidon
Poseidon
Bigdaddykammy
Poseidon
Level 118
God Stats
4W - 1L
1,500 SR
Queue Stats
73W - 78L
1,478 Elo+
Party 1
Chiron
Chiron
Everydaypound3
Chiron
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 154L
1,530 Elo+
Solo
Sylvanus
Sylvanus
IM1 Tank
Sylvanus
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 64L
1,509 Elo+
Party 1
Chaac
Chaac
OOhippo
Chaac
Level 160
God Stats
6W - 3L
1,669 SR
Queue Stats
486W - 452L
1,570 Elo+
Party 1
Thanatos
Thanatos
Union1012022
Thanatos
Level 87
God Stats
37W - 27L
1,587 SR
Queue Stats
321W - 287L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ATEMAGOT
Chang'e
17
3 / 13 / 0
10,239
445
11,204
20,631
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 10 / 1
10,984
478
14,203
23,713
15,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
1 / 6 / 3
9,598
417
7,657
16,576
7,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 2 / 3
8,867
386
2,469
9,283
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 5 / 4
10,706
465
11,821
15,123
3,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bigdaddykammy
Poseidon
20
6 / 2 / 16
13,690
595
13,767
15,846
6,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 3 / 8
12,378
538
12,521
18,680
7,362
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
IM1 Tank
Sylvanus
17
1 / 3 / 10
10,925
475
3,417
11,962
11,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
OOhippo
Chaac
19
6 / 2 / 13
12,993
565
14,041
21,464
26,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Union1012022
Thanatos
20
19 / 1 / 6
14,734
641
21,612
18,810
9,800
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
89
11
Kills
36
36
Deaths
11
11
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ATEMAGOT
Chang'e
3
13
0
0.23
W
Poseidon
Bigdaddykammy
Poseidon
6
2
16
7
W
4
3
8
2.67
W
Sylvanus
IM1 Tank
Sylvanus
1
3
10
2
L
3
10
1
0.35
W
Chaac
OOhippo
Chaac
6
2
13
6.25
W
Thanatos
Union1012022
Thanatos
19
1
6
22
L
Thor
1
6
3
0.42
L
2
2
3
1.75
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,354
Damage
65,358
85,326
Taken
86,762
39,753
Mitigated
62,351
18,826
Healing
53,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ATEMAGOT
Chang'e
11,204
472
790
4,324
20,631
5,854
252
6,314
14,317
66,457
0
W
Poseidon
Bigdaddykammy
Poseidon
13,767
2,316
0
7,125
15,846
6,882
3,337
6,285
9,561
102,615
0
W
12,521
6,850
1,564
9,250
18,680
7,362
2,051
3,020
15,660
0
105,844
W
Sylvanus
IM1 Tank
Sylvanus
3,417
1,173
2,977
4,408
11,962
11,829
2,258
5,056
6,906
25,502
9,089
L
14,203
4,254
0
7,797
23,713
15,418
0
3,723
19,990
62,109
14,822
W
Chaac
OOhippo
Chaac
14,041
1,407
0
9,036
21,464
26,478
1,047
6,347
14,282
14,091
59,045
W
Thanatos
Union1012022
Thanatos
21,612
4,534
0
19,462
18,810
9,800
5,339
6,042
12,768
0
108,351
L
Thor
7,657
1,720
0
2,634
16,576
7,530
0
4,760
11,816
0
53,887
L
2,469
786
0
1,381
9,283
7,261
0
1,984
7,299
17,124
0
L
11,821
7,220
0
1,900
15,123
3,690
0
2,903
12,220
0
70,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,394
Gold Earned
64,720
512
Minions Killed
641
0
Camps Cleared
0
1,783,986
Distance Traveled
2,151,834
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,239
445
116
5
0
363,285
5
W
Poseidon
13,690
595
161
7
0
450,615
4
W
Chiron
12,378
538
149
6
0
410,809
3
W
Sylvanus
10,925
475
87
4
0
356,688
0
L
Ao Kuang
10,984
478
122
5
0
403,383
4
W
Chaac
12,993
565
113
5
0
452,636
5
W
Thanatos
14,734
641
131
6
0
481,086
1
L
Thor
9,598
417
111
5
0
395,361
1
L
Ymir
8,867
386
24
1
0
232,189
3
L
Hachiman
10,706
465
139
6
0
389,768
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role